cbvbadlarry Posted April 1, 2018 Posted April 1, 2018 Ok so im trying to modify an npc mod to make one of them look a bit better using only vanilla assets. i know all about exporting the face gen data and to select the actors through actor/actors. i am using mod organizer, i have tried doing this with both a base install and a mod organizer install but the gray face persist no matter what i have tried so far. if anyone can help me i would appreciate it.
KoolHndLuke Posted April 1, 2018 Posted April 1, 2018 Try removing tintmasks folder to desktop before opening anything in the CK. Replace it when your done. It is the only reliable way I have found to do characters.
cbvbadlarry Posted April 1, 2018 Author Posted April 1, 2018 where is this tintmasks folder exactly? windows cant find it 9 minutes ago, KoolHndLuke said: remove tintmasks folder to desktop before opening anything in the CK. Replace it when your done.
KoolHndLuke Posted April 1, 2018 Posted April 1, 2018 textures\actors\character\character assets\tintmasks. Vanilla would be packed in a bsa I think so I would try extracting it as loose file and then remove it. I never did this with vanilla setup, but, the game should follow the loose file path rather than to the bsa.
cbvbadlarry Posted April 1, 2018 Author Posted April 1, 2018 looks like i got a whole other issue going on, there is no textures folder. steam says everythings there and my windows explorer is set to show hidden items. EDIT: its in mod organizers window im just not sure how to disable it EDIT 2: okay i have whats in there hidden im gonna try that
KoolHndLuke Posted April 1, 2018 Posted April 1, 2018 It's packed in the textures bsa. You need to extract the folders so the game and CK will use them rather than the ones in the bsa. Then remove the tintmasks to desktop and then do your work in the CK. Replace when done. It's caused by a bug with the CK or something in case you were wondering why.
cbvbadlarry Posted April 1, 2018 Author Posted April 1, 2018 still not working, triple checked to make sure he was not set to a char gen preset. even started fresh to make sure it wasnt the save. any other suggestions? thanks for the help so far btw
KoolHndLuke Posted April 1, 2018 Posted April 1, 2018 Your doing this through the CK, right? With a new plug-in? That's strange because that is the way I change ALL npcs for the base game and mods. Try running things as administrator and see if that helps. Also, some characters like Serana you have to edit their base or default appearance for it to work on them I think. It can be confusing at times.
cbvbadlarry Posted April 1, 2018 Author Posted April 1, 2018 i made this crappy mod myself a few years ago and i dont remember it giving me this issue either, but yeah maybe steam isnt launching the creation kit with the right permissions EDIT: no luck, if memory serves i started with derkeethus as an actor base for the combat ai and edited it to make him is there anything there that could be causing this? EDIT 2: so its just that one male argonian from my mod but i can edit the other male argonian's appearance with no issues. EDIT 3: looks like the other followers use him as a factions base maybe thats the issue EDIT 4: nope, im just gonna re make him i guess
cbvbadlarry Posted April 1, 2018 Author Posted April 1, 2018 FIXED! Apparently there was some files from my old version being loaded by mod organizer and other fragments by the base installation. the gray face bug was because it couldnt decide which of the 2 faces was the one to load. thanks for the help.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.