ousnius Posted September 9, 2018 Posted September 9, 2018 50 minutes ago, DeathlessRaven said: Any word on this being updated for the new version of SKSE64? Post by galgaroth with an updated DLL is one page ago.
DontBlnkBadWolf Posted September 9, 2018 Posted September 9, 2018 On 9/7/2018 at 11:22 AM, GreenBanana1 said: If you navigate to X:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins and open the SchlongsOfSkyrim.ini in Notepad++, are the numbers you see 3 or 5? I don't actually know if that affects anything, but one of the troubleshooting tips recommends changing these to 5 (see topic post for full details), although the latest version of the mod already has these set to 5. I changed them to 5, like it was suggested in a different post
vaarasaarinen Posted September 9, 2018 Posted September 9, 2018 thanks DontBlink, it was indeed 3, i did change it so but it didn't work for me. SE just doesn't work at all for me and probably isn't really seriously moddable (yet), and note that i am no beginner in modding old Skyrim. a bit frustrating, but "Oldrim" works a charm and can be boosted, it only has this annoying memory limitation…. Â
DontBlnkBadWolf Posted September 10, 2018 Posted September 10, 2018 9 hours ago, vaarasaarinen said: thanks DontBlink, it was indeed 3, i did change it so but it didn't work for me. SE just doesn't work at all for me and probably isn't really seriously moddable (yet), and note that i am no beginner in modding old Skyrim. a bit frustrating, but "Oldrim" works a charm and can be boosted, it only has this annoying memory limitation….  Mine wasn't logging with either number, 3 or 5, entered, so I give up on that. As for the annoying memory limitation, back during the final staged development of Oldrim, close to the 2011 release, they had to know that Windows 7 was already working in 64bit. Why didn't they start the process then on 64 bit conversion. Or just push the release back another 6 months to release it in 64 bit? Could have negated some of the persistent issues we are coming across today. But this should be a discussion for another thread, is page is for Ivy.
Darknation03 Posted September 10, 2018 Posted September 10, 2018 kay so, I've discovered an issue, I'm using a temporary mod in place of this one but I don't know what I'm doing wrong. Â males are stuck in PG, so they have that fur underwear on when wearing no clothes, I'm not sure what I did to make this happen but it keeps saying there's no schlongs available for pretty much every race I click on. Â If there's a solution please lemme know.
ButchDiavolo Posted September 10, 2018 Posted September 10, 2018 17 hours ago, vaarasaarinen said: thanks DontBlink, it was indeed 3, i did change it so but it didn't work for me. SE just doesn't work at all for me and probably isn't really seriously moddable (yet), and note that i am no beginner in modding old Skyrim. a bit frustrating, but "Oldrim" works a charm and can be boosted, it only has this annoying memory limitation….  Hey Vaar,  Be adviced that Bethesda recently screwed things up released an update to Skyrim SE. Therefor SKSE64 had to be updated and therefor all mods that use a dll-file (like Sexlab SE and SOS) need to be updated as well. This is most likely why things aren't working right now. As for SOS: Galgaroth has just released an updated version, so download it and install. Sexlab is very close to being updated to the new SKSE version.  Edit: Keep an eye on this thread to see which mods have been converted to SE. 1
Charlves Posted September 11, 2018 Posted September 11, 2018 Yeah this isn't working, everything is updated. Getting an error, telling me DLL is not there..  Edited, I downloaded that DLL file but where do I place it into?
vaarasaarinen Posted September 11, 2018 Posted September 11, 2018 by the way, i couldn't find where to download this updated dll. the dll goes into the SKSE folder normally.
ButchDiavolo Posted September 11, 2018 Posted September 11, 2018 12 minutes ago, vaarasaarinen said: by the way, i couldn't find where to download this updated dll. the dll goes into the SKSE folder normally. You can find the dll in this post. But I am guessing it is included in the update? I haven't been able to test/play skyrim in a while, so I dunno.
PavorNocturn Posted September 11, 2018 Posted September 11, 2018 Hello, so I put the dll in the plugins folder but SKSE does not want to recognize it for some reason and gives me the -1 error when I load my game. Any help or guidance would be much appreciated. Thank you in advance.Â
Charlves Posted September 11, 2018 Posted September 11, 2018 10 hours ago, vaarasaarinen said: by the way, i couldn't find where to download this updated dll. the dll goes into the SKSE folder normally. I did it but still getting an error. ?  Man this sucks, i hope this gets fixed soon. Thank you.
vaarasaarinen Posted September 11, 2018 Posted September 11, 2018 i got this new dll to the skse/plugin folder and it worked a charm. strange. let's hope for quick resolution of this mystery. tonight i am going to interest myself into fidgeting into creation kit for SE to try and understand how it differs, if i have miraculous insights i'll be sure to share them with youse guys, thanks for the help and sharing.
PaulGreen Posted September 12, 2018 Posted September 12, 2018  When I played Skyrim a few years ago, I noticed a problem with Khajiit tails and lighting. It turns out that this was fixed in an unofficial mod patch [ https://afktrack.iguanadons.net/index.php?a=issues&i=19663 ], but then SoS overwrites the khajiit file with one that still had the incorrect normal maps.  I think I posted in the original thread years ago, and am noticing that it was never fixed in SoS. If anyone ever gets around to it, the file [ textures\actors\character\khajiitmale\bodymale_msn.dds ] should be replaced with one that fixes the tail lighting.  The files in the improved khajiit normal maps [ https://www.loverslab.com/files/file/2786-sos-better-khajiit-normal-and-specular/ ] fixes the tail normal map, and also improves the lightning around the waist where the underwear was removed. Additionally, it adds a specular map for the khajiit in SoS that fixes more lightning diffrences from removing the underwear. So, you could add the file [ textures\actors\character\khajiitmale\bodymale_s.dds ] into SoS.   If it's "good enough", can just take the files from this mod and put it directly in SoS.  Â
ag1963 Posted September 12, 2018 Posted September 12, 2018 The new version of Skyrim and SKSE + Schlong of Skyrim 1.0.1 = CRASH it will no start! When I delete the SchlongsOfSkyrim.dll it works again.
Liceus Posted September 12, 2018 Posted September 12, 2018 Not working for me... Permanent undies bug :c
arkane14 Posted September 12, 2018 Posted September 12, 2018 I was getting the ctd, i disabled my bashed patch and merged patch. No ctd. Weird.
ag1963 Posted September 12, 2018 Posted September 12, 2018 15 minutes ago, arkane14 said: I was getting the ctd, i disabled my bashed patch and merged patch. No ctd. Weird. I disabled the bashed patch but I still have cdt.
RamasesII Posted September 12, 2018 Posted September 12, 2018 has a SoS version been done for SE for famales, like in Oldrim?
onartcom Posted September 12, 2018 Posted September 12, 2018 Hello-  I installed and uninstalled it several times now. Each time whenloading a savegame I get an errormessage that it expects version 3.004 (or similar) and gets version -1 instead. I run a rather fresh SE Install, Sexlab isn't even installed again yet. I didn't get any idea what the problem is.
stejreed Posted September 12, 2018 Posted September 12, 2018 The old version of SOS was giving me an out of date error after updating SKSE to 2.0.8. Uninstalled and installed the new versions and now I am getting no schlongs in MCM. Everything except the schlongs is loading and when I uncheck the 3 schlongs and restart the game it says that the esps are missing. So that means it sees the esps but is not loading the options into MCM for you to choose.
arkane14 Posted September 13, 2018 Posted September 13, 2018 I redid batch patch without schlongs it works, i redid my merged conflicts patch (without schlongs) and it still ctd's.  Must be something in there causing a hidden conflict (something not showing up in sseedits) . After deactivating conflicts patch I also do not have schlongs sliders in racemenu . Fixed schlongs sliders in racemenu with mine, reinstalled schlongs and left its skeletons off. I thought i had it on with skse 2.07, and it worked.
outtamercy Posted September 13, 2018 Posted September 13, 2018 it's great that i don't ctd but ummm somethings wrong here lol.
outtamercy Posted September 13, 2018 Posted September 13, 2018 btw i know it says female but it was taking a minute to change. just thought i would let you know what sos is doing now.
Charlves Posted September 13, 2018 Posted September 13, 2018 I got sos working again, got the dll file from the post and put it into my skse folder and overwrited it.
outtamercy Posted September 14, 2018 Posted September 14, 2018 6 hours ago, 10Revans said: I got sos working again, got the dll file from the post and put it into my skse folder and overwrited it. do you have the problem i'm having or do you see them?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now