Guest Posted February 6, 2018 Posted February 6, 2018 View File DISCLAIMER: I HAVE NO INTENTION OF DOING MIHAIL'S OTHER CREATURES, ANY MESSAGE ABOUT IT WILL BE IGNORED With that out of the way, I also want to state that they use MadMansGun's new penis mesh, so older animations might not align perfectly. Some animators have already started using these new meshes going forward, like Anubis for instance, so it shouldn't be a problem for much longer. There's an optional version of the main file that uses Bazinga's Beast HDT xmls, requires that mod to function properly. Requirements: Sexlab and its own requirements Creature Framework and its own requirements More Nasty Creatures SLAL and its own requirements Mihail's Undead Werewolves Recommendations: Sexlab Matchmaker (easiest way to start sex quickly) Sexlab Tools (another must-have for me) Remeber to either have "Even Actors Height" enabled in the Sexlab MCM, or to edit the scale yourself using the console. Enjoy! Credits: Ashal for doing god's work MadMansGun for ALSO doing god's work keeping MNC alive Ep1cL3w7z for Creature Framework MihailMods for making it all possible Ixum for helping me with the penis textures Submitter BlueFenix Submitted 02/06/2018 Category Models & Textures Requires Creature Framework, More Nasty Critters SLAL, Mihail's Undead Werewolves Special Edition Compatible No
MadMansGun Posted February 6, 2018 Posted February 6, 2018 technically it's diarawr's dog penis and Derrax's werewolf balls, and i made 3 versions of that combo, your using the MNC version that's made to be a replacement for the original Derrax dick that most animations are made for. it's possible to bypass the save file script problem by renaming the races editor id to that of another werewolf based race mod that you don't even have, Eg: rename the race to any of these and it should start working: XenoBeastRace XenoQueenRace BP_DegonianRace_main BP_DegonianRace_transform _00GreaterShoggothRace _00WerebearBeastBlackRace _00WerebearBeastSnowRace _00WereSkeeverBeastRace _00DaedrothRace _00DramanBeastRace _00DwarvenPunisherRace _00WerewolfKingBeastRace 00guarrace 00LurkerRace I5KDragonmanRace I5KDaedrothRace I5KFlameLurkerRace I5KFlameLurkerRace2 I5KFrostLurkerRace I5KDwemerPunisherRace2 XJKiceWerewolfBeastRace BoTWereboarRace BoTDaedrothRace BoTGuarRace BoTHungerRace BoTWaterGolemRace
Guest Posted February 6, 2018 Posted February 6, 2018 19 minutes ago, MadMansGun said: rename the race to any of these and it should start working Ok I'll try it. Thanks for the tip.
Teruke Posted February 6, 2018 Posted February 6, 2018 noice! do the other creatures baby, it's da only wey
EndlessRoad Posted February 7, 2018 Posted February 7, 2018 Thank you for this, Werewolfs are best wolfs
Guest Posted March 5, 2018 Posted March 5, 2018 Thanks to Bazinga and MadMansGun the newest penis mesh now too has HDT, so I added an optional version of the main file with HDT. Requires Bazinga's mod to function as intended.
Guest Posted July 25, 2018 Posted July 25, 2018 I hope you don't mind but, if you wan't can you do the newest edition to mihail's mods the chimps? https://www.nexusmods.com/skyrim/mods/92696
Ranulf Posted November 15, 2018 Posted November 15, 2018 Hmmm, it's strange. I can load a save I did right after a character creation in Alternate Start cell, but when I try to load a save with the same character way later in the adventure with this mod on, it just crashes immediately. Yet the mod list is exactly the same and that problem wasn't supposed to happen anymore, I'm confused.
imauto93 Posted September 15, 2019 Posted September 15, 2019 Mihail Undead Werewolves does not appear to be available in the current version of More Nasty Creatures SLAL. I've tried various things but I get ctd
Devorax Posted September 21, 2019 Posted September 21, 2019 I converted this mod to SSE and it works, but I can't have sex with them. Matchmaker gives me this message: Your spell fizzle and failed to affect Undead Werewolf How do I fix this? I remember being able to have sex with these werewolves in Oldrim.
MadMansGun Posted September 22, 2019 Posted September 22, 2019 2 hours ago, Devorax said: I converted this mod to SSE and it works, but I can't have sex with them. Matchmaker gives me this message: Your spell fizzle and failed to affect Undead Werewolf How do I fix this? I remember being able to have sex with these werewolves in Oldrim. try re-registering the animations, if that fails try checking to see if the race is still called "mihailundeadwerewolfrace" in SSE.
Devorax Posted September 22, 2019 Posted September 22, 2019 5 hours ago, MadMansGun said: try re-registering the animations, if that fails try checking to see if the race is still called "mihailundeadwerewolfrace" in SSE. Yes, the .esp still has that name. I think the problem is that I merged it with a bunch of other NPC mods I have. I looked at the .json file in this mod's creatures folder and noticed that "mihailundeadwerewolfrace" is referenced several times in its contents. I tried replacing it with the name of my merged mod, but it's no good. I tested my SSE port without the merged mod, and it works. Any idea how to merge this mod properly and keep Sexlab/CF functionality?
MadMansGun Posted September 22, 2019 Posted September 22, 2019 9 hours ago, Devorax said: Yes, the .esp still has that name. I think the problem is that I merged it with a bunch of other NPC mods I have. I looked at the .json file in this mod's creatures folder and noticed that "mihailundeadwerewolfrace" is referenced several times in its contents. I tried replacing it with the name of my merged mod, but it's no good. I tested my SSE port without the merged mod, and it works. Any idea how to merge this mod properly and keep Sexlab/CF functionality? for sexlab it should be working if the name is still the same, so i'm clueless as to why it's not working (you did re-register the animations, right?). for CF you will need to edit the json file to reference the new esp/esm name and the (possibly) new formids, (and then reload the json in CF's MCM) 1
Devorax Posted September 25, 2019 Posted September 25, 2019 On 9/22/2019 at 10:34 AM, MadMansGun said: for sexlab it should be working if the name is still the same, so i'm clueless as to why it's not working (you did re-register the animations, right?). for CF you will need to edit the json file to reference the new esp/esm name and the (possibly) new formids, (and then reload the json in CF's MCM) Thanks, it worked I just had to match the form id's that are referenced in the .json file with the form id's ones from my merged mod.
Fijle Posted June 21, 2023 Posted June 21, 2023 (edited) Too bad I have no idea how to make this work). Edited June 21, 2023 by Fijle
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