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ebony valkyrie skimpy armor


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I would first try checking and seeing if the body mesh is just the retextured CBBE body.

 

To do this you can load up the CBBE body in to nifskope and right click the BSLightingShaderProperty line and go to block - copy branch then load up the ebony armor and right click the BSLightingShaderProperty line for the body mesh and go to block - remove branch then right click Scene Root and go to block - paste branch. If it is just the CBBE body rextured it'll change back to the CBBE body if the texture UV map was changed it'll appear messed up.

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@winny257

 

His post might not have SSE listed anywhere in it but if you had clicked on their link they posted in their post you would of seen that is was for the SSE version.

 

@overlordsupreme33

 

I looked at the skyrim original file and the body that has the body suit/leather look has to be removed and a new body has to be added as the texture UV map has been changed and if the SSE version is the same then that would also have to be done in the SSE version.

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