lkl Posted December 12, 2017 Share Posted December 12, 2017 All I wanted is to turn a .psc file to a .pex Everywhere I look says "Papyrus Compiler", each and every one of the results I found so far doesn't compile or is an extension. How do I get the standard "Papyrus Compiler"? or is there another way to turn a .psc to .pex? Link to comment
MorePrinniesDood Posted December 12, 2017 Share Posted December 12, 2017 It's built into Creation Kit under the "Papyrus Script Manager". Link to comment
lkl Posted December 12, 2017 Author Share Posted December 12, 2017 8 minutes ago, MorePrinniesDood said: It's built into Creation Kit under the "Papyrus Script Manager". That helps me find the script. Though I did find the Compiler under it. Sadly, it does not work. It just "Fails". "Unable to launch compiler" Link to comment
Uncle64 Posted December 12, 2017 Share Posted December 12, 2017 Do you use MO then you need to "crack" the Papyrus compiler. https://www.nexusmods.com/skyrim/mods/65578/? Link to comment
lkl Posted December 12, 2017 Author Share Posted December 12, 2017 3 minutes ago, Uncle64 said: Do you use MO then you need to "crack" the Papyrus compiler. https://www.nexusmods.com/skyrim/mods/65578/? I dont use MO. I tried patching the Compiler but it says it doesn't exist... Link to comment
LemonLimeDrank Posted December 12, 2017 Share Posted December 12, 2017 Open up CK Gameplay -> Compile Papyrus Scripts That will open up a menu that shows all your scripts. Make sure the script you want to compile is in Skyrim/Data/Scripts/Source so it can locate the psc file. After selecting the script you want, hit compile. Edit: You said that the patcher says the Compiler "doesn't exist" and that ck says it failed to launch. Check Skyrim/Papyrus Compiler/ and see if PapyrusCompiler.exe is there. Link to comment
lkl Posted December 12, 2017 Author Share Posted December 12, 2017 1 hour ago, LemonLimeDrank said: Edit: You said that the patcher says the Compiler "doesn't exist" and that ck says it failed to launch. Check Skyrim/Papyrus Compiler/ and see if PapyrusCompiler.exe is there. I checked. There is no "Papyrus Compiler" Folder or .exe anywhere in my directory. Link to comment
Uncle64 Posted December 12, 2017 Share Posted December 12, 2017 Verify your files in Steam for CK then. Link to comment
lkl Posted December 13, 2017 Author Share Posted December 13, 2017 8 hours ago, Uncle64 said: Verify your files in Steam for CK then. That seems to work. It brought back the Compiler. Sadly the Compiler in CK doesn't seem to Compile, seeing all these errors in the script. Is that why most Compilers are linked with Notepad+ Link to comment
Veladarius Posted December 17, 2017 Share Posted December 17, 2017 You need the source scripts for every mod used in the creation of the mod you are working on including things like SkyUI if any of them have MCM menu's as well as SKSE (zip file has the source files, I don't think the installer version does). When the CK compiles the script anything that script references is checked as well as anything those scripts reference. Link to comment
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