merctime Posted December 1, 2017 Posted December 1, 2017 Edit: I also asked this on the steam workshop discussion page. How possible would it be to mod in a full body for male and female characters and NPC’s (I assume each gender model/mesh would be called for characters or NPC’s)? As a total novice, I understand at least that all existing animations would need to be ported into a new skeleton for each full body mesh, including IK rigging if that's applicable here, and that armor would need to be copied, modified or recreated to fit these new models. Weapons tools etc might need to be re-positioned to new hands, and stuff. Could sliders still be introduced? Could we simply weld together the existing body models into one for each gender, and then cut the body parts off of existing armors to make separate armor model pieces such as light armor top, stygian dancer skirt, heavy armor gauntlets and such? Is this even feasible? Or waaaaay too much effort to do and not even worth the time needed? Sorry for the shit formatting... I'm on my phone at work :/
Shadowhawk827 Posted December 1, 2017 Posted December 1, 2017 Anything is possible. It's more a question of reward vs time involved. All of it has been done for Skyrim, so I assume with enough work it could be done for private server use in Exiles. As far as how much work that would be, I'll let the people who actually mod CE comment there.
Lovehatejester Posted December 2, 2017 Posted December 2, 2017 I am a modder here if you are looking to make your own Body meshes...This is a huge time sink investment because of how they have it set up But if you are able to line up the your own body mesh with their body mesh It can be pretty easy to just relink the meshes but this is a major investment since 30% of the whole game code revolves around character assembly. But this will be pretty easy to do if you are doing just an npc cuz there is far less code to waddle through and they actually have an easy to go to Data table for picking out the right mesh coordination.
merctime Posted December 2, 2017 Author Posted December 2, 2017 So the game code itself counts on the bodies being individual parts?? Does that mean lots more is affected than re-attaching existing animations, and cutting off the body parts of existing armors to make them stand-alone pieces???
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