sunkenduncan Posted January 31, 2022 Posted January 31, 2022 (edited) On 1/28/2022 at 2:59 AM, SparklySnuggly said: Xelsword says that adding an alternative version is quite a lot of work, so he's not sure. Besides, he says that piercings are rather tame and since he has already heavily toned down the whole self-harm / masochism aspect of Flagellant, he feels that it's a decent compromise. I mean, at the end of the day it's Xelsword's release, so obviously what he decides goes, but... literally the previous progress report shared shows the exact same character without the piercings. So not really sure how that could entail "quite a lot of work" unless Xelsword erased the previous imagry when he updated it. I suppose I can place the pierced version over the non-pierced version in Gimp and just erase the piercings. I've done it in the past to edit some of the tentacles out of Nuir's work. But still don't understand the response when Xelsword literally made the non-pierced version first. Edited January 31, 2022 by sunkenduncan 1
SparklySnuggly Posted January 31, 2022 Posted January 31, 2022 (edited) 3 hours ago, sunkenduncan said: I mean, at the end of the day it's Xelsword's release, so obviously what he decides goes, but... literally the previous progress report shared shows the exact same character without the piercings. So not really sure how that could entail "quite a lot of work" unless Xelsword erased the previous imagry when he updated it. I suppose I can place the pierced version over the non-pierced version in Gimp and just erase the piercings. I've done it in the past to edit some of the tentacles out of Nuir's work. But still don't understand the response when Xelsword literally made the non-pierced version first. Yeah, I know exactly what you mean, but those were his exact words. Eh, let's just hope that we'll be able to easily make the non-pierced version ourselves if Xelsword ends up not providing one... Edited January 31, 2022 by SparklySnuggly
XelswordArt Posted January 31, 2022 Posted January 31, 2022 (edited) 8 hours ago, sunkenduncan said: I mean, at the end of the day it's Xelsword's release, so obviously what he decides goes, but... literally the previous progress report shared shows the exact same character without the piercings. So not really sure how that could entail "quite a lot of work" unless Xelsword erased the previous imagry when he updated it. I suppose I can place the pierced version over the non-pierced version in Gimp and just erase the piercings. I've done it in the past to edit some of the tentacles out of Nuir's work. But still don't understand the response when Xelsword literally made the non-pierced version first. There is a lot more work involved than what I have done so far, making the assets is one thing, actually putting it together into a mod is another, which involves merging the psd into pngs, separating the different sprites, running them through Spine, manually placing the different versions into the correct skin folders, plus double checking for errors. Remember, my mods have the "eyeless" and nude / clothed versions, plus four color variants. If I were to make a version without the piercings it would increase the total amount of versions I need to put together from 16 to 32, that alone is a significant amount of work, and a lot more than what I feel is worth it for such a minor change. Edited January 31, 2022 by XelswordArt 13
Guest Posted January 31, 2022 Posted January 31, 2022 33 minutes ago, XelswordArt said: There is a lot more work involved than what I have done so far, making the assets is one thing, actually putting it together into a mod is another, which involves merging the psd into pngs, separating the different sprites, running them through Spine, manually placing the different versions into the correct skin folders, plus double checking for errors. Remember, my mods have the "eyeless" and nude / clothed versions, plus four color variants. If I were to make a version without the piercings it would increase the total amount of versions I need to put together from 16 to 32, that alone is a significant amount of work, and a lot more than what I feel is worth it for such a minor change. I wish more people were cognizant of the efforts you modders go through. It saddens me when some peeps start acting entitled to your work with ideas like "because you already gave an inch you could at least give a whole yard".
Scremajigger Posted January 31, 2022 Posted January 31, 2022 6 hours ago, XelswordArt said: There is a lot more work involved than what I have done so far, making the assets is one thing, actually putting it together into a mod is another, which involves merging the psd into pngs, separating the different sprites, running them through Spine, manually placing the different versions into the correct skin folders, plus double checking for errors. Remember, my mods have the "eyeless" and nude / clothed versions, plus four color variants. If I were to make a version without the piercings it would increase the total amount of versions I need to put together from 16 to 32, that alone is a significant amount of work, and a lot more than what I feel is worth it for such a minor change. I do have to sound my appreciation for the basic color combos and the eyeless variants, I generally appreciate stylings that stick in some way close to the original. So I'm not gonna knock a simple piercing, especially when its based on a class that does, y'know, worse things to themselves.
hilme Posted January 31, 2022 Posted January 31, 2022 On 1/29/2022 at 11:33 AM, Cursed One said: Can anyone please share this class mod?? that is cool one, I would also like to have it
sunkenduncan Posted February 1, 2022 Posted February 1, 2022 13 hours ago, dovahnurse said: I wish more people were cognizant of the efforts you modders go through. It saddens me when some peeps start acting entitled to your work with ideas like "because you already gave an inch you could at least give a whole yard". It's not a sense of entitlement when I specifically stated: "at the end of the day it's Xelsword's release, so obviously what he decides goes." I had a legitimate question and Xelsword answered it. Never said he was obligated to make the additional releases. Wasn't even expecting Xelsword to reply because I didn't know he was active on this thread. I appreciate the work he put in. If the additional skins aren't available, and Xelsword is okay with me doing so, I'll use Gimp to make the edits myself using his previous progress report to make the changes. Can't guarantee the quality will be 100%, but it should good enough that most people won't notice a significant difference. 1
sunkenduncan Posted February 1, 2022 Posted February 1, 2022 14 hours ago, XelswordArt said: There is a lot more work involved than what I have done so far, making the assets is one thing, actually putting it together into a mod is another, which involves merging the psd into pngs, separating the different sprites, running them through Spine, manually placing the different versions into the correct skin folders, plus double checking for errors. Remember, my mods have the "eyeless" and nude / clothed versions, plus four color variants. If I were to make a version without the piercings it would increase the total amount of versions I need to put together from 16 to 32, that alone is a significant amount of work, and a lot more than what I feel is worth it for such a minor change. No worries, I can to do the edits myself thru Gimp based on your previous release, if you're okay with me posting them. Probably won't be 100% in terms of quality, but should look good enough for most. 2
ITCworker Posted February 1, 2022 Posted February 1, 2022 (edited) The Butcher.7zWhy does my Butcher/Grayhawk character crash as soon as I drag it to the blacksmith game? Anyone knows? Edited February 1, 2022 by ITCworker
OtherPlayers Posted February 1, 2022 Posted February 1, 2022 Updates to the Justice version of the Omenseeker with several new palettes, tweaks to her hair/fx to better support said palettes, as well as general cleanups to both her skin texture and some inconsistent details in the original sprites. For safety sake noting here again that this isn't compatible with any other Omenseeker sprite mods, including the medium version in my original post, due to her custom skeleton files. Spoiler JusticeSeeker.zip 3
Fasterflight225 Posted February 1, 2022 Posted February 1, 2022 3 hours ago, ITCworker said: The Butcher.7zWhy does my Butcher/Grayhawk character crash as soon as I drag it to the blacksmith game? Anyone knows? This class has no 'Upgrades.json' file, it'll likely crash on dragging to the Guild too. upgrades.rar Add this to the mod folder, then try again.
Wolfevil Posted February 1, 2022 Posted February 1, 2022 Someone can share the fx and anim folder of this skin?
6LewdLove6 Posted February 2, 2022 Posted February 2, 2022 Does anyone have the edited Niur skins? I'm talking about the purple plague doctor and the flagellant without underwear and a blindfold that kind of suff. They aren't officialy his so i can't find them anywhere and they aren't on Dan's page either.
ITCworker Posted February 2, 2022 Posted February 2, 2022 19 hours ago, Fasterflight225 said: This class has no 'Upgrades.json' file, it'll likely crash on dragging to the Guild too. upgrades.rar 854 B · 11 downloads Add this to the mod folder, then try again. Thanks! It works!
DeathHead999 Posted February 2, 2022 Posted February 2, 2022 (edited) Can anyone show me how to replace skin on class? I'm trying to replace skin on the dragonslayer class. All animations work except for the combat skills. When I use them, they only show the idle animation. 1207974198_dragonslayer.rar Edited February 3, 2022 by DeathHead999
HYueS Posted February 2, 2022 Posted February 2, 2022 On 11/22/2021 at 3:27 AM, faeiouck said: Hello hello, sorry if this has been already posted, but does anyone know if this is a mod or who made it? Looks super high quality! ? Hey just wana ask did you get this skin?
ITCworker Posted February 2, 2022 Posted February 2, 2022 Skin Abomination.7zWhy doesn't this mod(modified) work for me? The skin of the abomination is still the original
Rikimaru253 Posted February 3, 2022 Posted February 3, 2022 (edited) 6 hours ago, ITCworker said: Skin Abomination.7zWhy doesn't this mod(modified) work for me? The skin of the abomination is still the original The Hero folder was misspelled. Also you have 2 conflicting skins A,B,C,D are the Red Riding Hood Skin E,F,G,H,I,J,K,L are the Default Skin So your gonna have to choose what skins your gonna use by deleting or removing from the mod folder Abomination A-D and the anim folder (For Default) or Abomination E-L (For Red Riding Hood Skin) folders. Skin Abomination.7z Edited February 3, 2022 by Rikimaru253 1
13in1MensShampoo Posted February 3, 2022 Posted February 3, 2022 On 11/22/2021 at 9:20 AM, Slannesh said: Oh, thats mine But i never finish it, cuz Xelsword hellion come out XD and i trying to convert it to be compatible with others Hellion skin, including the base skin. And I succeeded: Xelsword_hellion_converted to be working with base skins.7z Anyway there is not much in the skin you are looking for, just some half edited basic psd files. hellion.sitting..spriteeeeeeeeeeeeeeeeeeeee.psd 1.71 MB · 32 downloads hellion.sprite.walk.psd 1.34 MB · 23 downloads hellion.sprite.investigate.psd 1.43 MB · 19 downloads hellion.sprite.attack_leapppppppppppppppppp.psd 3.33 MB · 21 downloads hellion.sprite.idle.psd 1.41 MB · 20 downloads hellion.sprite.combat.psd 1.61 MB · 19 downloads But there is always someone who can finish it Reveal hidden contents <or?> 8 hours ago, HYueS said: Hey just wana ask did you get this skin? I think the skin was only partially made, but I've quoted the talented dude who made it above!
Fasterflight225 Posted February 3, 2022 Posted February 3, 2022 15 hours ago, DeathHead999 said: Can anyone show me how to replace skin on class? I'm trying to replace skin on the dragonslayer class. All animations work except for the combat skills. When I use them, they only show the idle animation. 1207974198_dragonslayer.rar 60.81 MB · 1 download You did not rename the .skel and .atlas files correctly, and did not alter the .art file. I made a guide, but if you want, I can make this port for you. https://steamcommunity.com/sharedfiles/filedetails/?id=2583339977 3
DeathHead999 Posted February 3, 2022 Posted February 3, 2022 6 hours ago, Fasterflight225 said: You did not rename the .skel and .atlas files correctly, and did not alter the .art file. I made a guide, but if you want, I can make this port for you. https://steamcommunity.com/sharedfiles/filedetails/?id=2583339977 ok thank you very much. I figure it out
Varuertoi Posted February 3, 2022 Posted February 3, 2022 17 minutes ago, Slannesh said: https://larasuke.fanbox.cc/posts/2990458 I saw the sankaku post too, is this even working for english games or will it all be on japanese?
XarisZ Posted February 3, 2022 Posted February 3, 2022 2 minutes ago, Varuertoi said: I saw the sankaku post too, is this even working for english games or will it all be on japanese? I guess it does work but the letters will be messed up.
Megumin. Posted February 3, 2022 Posted February 3, 2022 (edited) 3 hours ago, Slannesh said: https://larasuke.fanbox.cc/posts/2990458 Saw this like two days ago. But I wasn't sure if I could post it considering some people might say it's a loli and get me in trouble. Edited February 3, 2022 by Megumin. 2
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