LazerGun4 Posted August 11, 2012 Posted August 11, 2012 I've scoured the internet for days to see if there was some sort of Break-Undies-Compatible replacement compilation for the vanilla Oblivion armors, but I can't seem to find one. In such a compilation, for example, a vanilla Iron Cuirass mesh could be replaced by the four Iron Cuirass Break Undies condition meshes (100%-75%, 75%-50%, 50%-25%, and 25%-0%) and the .nif of each mesh could added to the Break Undies ini so that original armors could break down like armor specifically made for Break Undies. Does such a compilation even exist? Or at least portions of the original Vanilla Oblivion armors edited to be Break Undies Compatible?
Yvell Posted August 11, 2012 Posted August 11, 2012 None as I known, and even if it was, I don't think it would work... When a damaged armor will change it's mesh, all the armors of the same type will change their mesh to broken too, even if they are intact... (I think it's how it works, if I've well understood it) Maybe it could be possible if all vanilla (and others) armors have a different generic code/name (not just "glass armor") like a number added to each of them, when created ingame... But I'm not sure...
gregathit Posted August 11, 2012 Posted August 11, 2012 There is no such thing as a vanilla BU replacer as the system is not set up to handle different armor sets for male and female armor/clothes. Unless some coding guru reworks the BU system (not a likely prospect as most modders have moved on to FNV and Skyrim) this will never happen. This is why all BU armors are custom armors that females (and only females) can wear and have it break.
Guest ThatOne Posted August 11, 2012 Posted August 11, 2012 Correct me if I am wrong, but wouldn't it be possible to add a script to each armor entry checking what it was added to (to see if it's a container, creature or actor), then if it's an actor check it's sex and add the correct armor to him according to it? Basically, what the DMRA player-only does, just on a larger scale. The BU framework can handle it from there without any further complications. There might be a problem with equipment health being repaired with each swap but it sounds like a minor problem to me. I'm sure there is a way to check and set armor health values, so it would be possible to fix it too. -Edit- Just to be clear, this is all *theory*. I've never used the BU framework, so I can't be sure.
gregathit Posted August 11, 2012 Posted August 11, 2012 "Could" it be done via coding? Probably could. "Will" it be done. Probably not. Let's face it, there just are not a bunch of coders left for Oblivion and so far, of those few left, no one has stepped up to attempt this. Besides the basic problem is still there: How to have an armor that is common to both sexes that will break only for females (since there are no BU male armors to date). Additionally most of these custom BU armors cover hands, feet, upperbody and lowerbody, verses the male counterparts of just upperbody. Right there you have a bunch of trouble. The only real way of tackling this without a coding nightmare is to make a Colourwheel like NPC replacer file that puts a custom version of each and every armor/clothing into each NPC's inventory (and removes the default armor/clothing). That right there would be a freaking ton of work. Couple this with the fact that "very few" of the vanilla armors/clothing have "existing" BU meshes. So you either would need to "make" the BU meshes or swap the vanilla meshes out with something that is already out there. I don't mean to be a party smasher but this is why no one has done this yet as it is a freaking mountain of work.
Guest ThatOne Posted August 11, 2012 Posted August 11, 2012 Placed a TL;DR at the bottom. "Could" it be done via coding? Probably could. "Will" it be done. Probably not. Let's face it' date=' there just are not a bunch of coders left for Oblivion and so far, of those few left, no one has stepped up to attempt this. [/quote'] Probably because this doesn't need a coder. Given that an example is available, all that's needed is to swap item IDs. Besides the basic problem is still there: How to have an armor that is common to both sexes that will break only for females (since there are no BU male armors to date). I think you haven't really read what I posted. As I said in my last post, it should be: -One check to see if the item is on an actor or not. -One check to see if the actor is male or female. -Script that adds the BU armor and removes the old. That is basically what the DMRA player only replacer does. It can and will work here. If we cut replacing the male version on remove, we cut the work by more than half (no need to check item health on remove etc). Additionally most of these custom BU armors cover hands, feet, upperbody and lowerbody, verses the male counterparts of just upperbody. Right there you have a bunch of trouble. Maybe. They can always be split in blender, though (I recall the Tera armors were split into smaller pieces than what this would require). Couple this with the fact that "very few" of the vanilla armors/clothing have "existing" BU meshes. So you either would need to "make" the BU meshes or swap the vanilla meshes out with something that is already out there. I don't mean to be a party smasher but this is why no one has done this yet as it is a freaking mountain of work. Yep, and that's the real problem. Again, I am not using the BU framework so it's not my party you are smashing. I can make a tutorial on how to do this. Doubt anyone will be interested, though. --- TL;DR: Apart from mesh-making, everything that is complicated can be worked around. This doesn't need a coder, all it needs is patience... ... And seeing as patience is the rarest resource in our world today, I have to agree with you saying that this will probably never be created. -TO
gregathit Posted August 12, 2012 Posted August 12, 2012 We are just arguing semantics here on this. The point is, due to the amount of work involved, this will probably never see the light of day. It is sad, as it would pretty much be the ultimate oblivion mod, that would become a wildly popular download. I can't see any but a few "purists" that wouldn't go gaga over it.
LazerGun4 Posted August 13, 2012 Author Posted August 13, 2012 Thank you everyone for the information! Sad to know that BU vanilla armors won;t see the light of day, though... xP
gregathit Posted August 13, 2012 Posted August 13, 2012 Thank you everyone for the information! Sad to know that BU vanilla armors won;t see the light of day' date=' though... xP [/quote'] Well, you can always just download some bu armor/clothing mods and "gift" them in game via Mad Companionship Spells or use the CS to have NPC's wear the custom armors. I have made a little combo pack of some of the more popular BU armors here: http://www.loverslab.com/showthread.php?tid=10814
Jeirdosaurus Posted September 3, 2012 Posted September 3, 2012 Thank you everyone for the information! Sad to know that BU vanilla armors won;t see the light of day' date=' though... xP [/quote'] A bit saddening really. I saw a lot of Glass armor remodels, I noticed some were less covering than others, and I think Nexus' FLY did one that was just a bunch of straps. One day, I'll learn how to use BU, and it will be my gift to you all. Alternatively I could just not, and actually get the hardware to play Skyrim.
rad87 Posted November 20, 2012 Posted November 20, 2012 Don't know if bumping this thread by supplying a link to work-in-progress vanilla break undies thread is good or not but I guess I'll do it anyway - http://www.loverslab.com/showthread.php?tid=13518
gerra6 Posted November 26, 2012 Posted November 26, 2012 Don't know if bumping this thread by supplying a link to work-in-progress vanilla break undies thread is good or not but I guess I'll do it anyway - http://www.loverslab.com/showthread.php?tid=13518 Might as well plug the entirely new built from scratch BreakUndies compatible BreakArmor system It is exclusively mesh based, rather than item based, allowing it to seamlessly work with any armor or clothing from any mod. All that is required are BU compatible meshes and a couple of entries in the ini file.
Emily Posted November 26, 2012 Posted November 26, 2012 Maybe one day emily will make one. She is not familiar with BU system like movomo though she is willing to learn it. In this case emily will use yuravica vanilla armors, broke them into several piece stages. Then apply the bu script to each one of them.
movomo Posted November 26, 2012 Posted November 26, 2012 Maybe one day emily will make one. She is not familiar with BU system like movomo though she is willing to learn it. In this case emily will use yuravica vanilla armors' date=' broke them into several piece stages. Then apply the bu script to each one of them. [/quote'] Uh oh, Emily doesn't need to apply BU script, regarding new BreakArmor system. Moreover, Movomo is already making Yuravica's. But if Emily will it whatever else, Movomo would be so happy.
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