lostdaywalker Posted February 26, 2013 Author Posted February 26, 2013 gota wonder maybe MF getting ready for Six strikes system ? http://www.techdirt.com/articles/20130222/14191722072/six-strikes-officially-begins-monday.shtml http://www.dailydot.com/news/copyright-alerts-system-launch-six-strikes/ Nah..six strikes is not the issue. Somebody thought," I got a great idea!" and it's not working out as planned. Six strikes is a joke. There is a reason why isp's were dragging there feet putting it in place. Take Time Warner for example. The parent Company is telling the child that they are going to start a system where they are going to get to remove customers out of a finite amount of customers. Child is giving lip service to the parent saying, "Yea well do that." This is not the 80's or 90's. Bandwidth is not an issue for them anymore. They don't care what you do as long as you pay your bill. Just like the parent, they want money, and they only have access to a certain amount of customers, so in order to get more money they have to sell more services. Losing customers to a ridiculous idea in not part of the plan. There will be exceptions, overzealous VP bucking for promotion to the big time trying to see how many people he can catch, but in the end it would all fall apart. IP's are not people.
uguu123 Posted February 27, 2013 Posted February 27, 2013 LDW, what you think about this http://skyrim.nexusmods.com/mods/29791 ? its a right way to fight with "strange glowing lines" ? he using blank dds files for body texture *_sk.dds and its works, but not sure that its proper fix here pics with torch. Before | After
Cudayn Posted February 27, 2013 Posted February 27, 2013 LDW, what you think about this http://skyrim.nexusmods.com/mods/29791 ? its a right way to fight with "strange glowing lines" ? he using blank dds files for body texture *_sk.dds and its works, but not sure that its proper fix here pics with torch. Before | After I used to have those strange lines, but I don't think I have them anymore since I rebuilt my PC. Mucho better PC now, but that could be a cool fix for folks with issues.
defection119 Posted February 28, 2013 Posted February 28, 2013 Is it possible to get or make some of these without panties? I'd like to use Osare's underwear with some of them (like the Archer's), but they already have their own built-in underwear. And on some days I feel like going commando. xD
lostdaywalker Posted February 28, 2013 Author Posted February 28, 2013 LDW, what you think about this http://skyrim.nexusmods.com/mods/29791 ? its a right way to fight with "strange glowing lines" ? I don't believe it will hurt. Try it out in under different lighting conditions and see if it works out. I, like Cudayn, upgraded my PC with a new processor and I do not see then any more. I also have been switching around ENB's. Did not notice they were gone. No....End of discussion.
s.eden Posted February 28, 2013 Posted February 28, 2013 The links are point to : "Invalid or Deleted File." Also, is a pack for all available somewhere ?Nice armours and clothes, quite some styles and designs.
Honesty Posted February 28, 2013 Posted February 28, 2013 LDW, what you think about this http://skyrim.nexusmods.com/mods/29791 ? its a right way to fight with "strange glowing lines" ? he using blank dds files for body texture *_sk.dds and its works, but not sure that its proper fix here pics with torch. Before | After I'm also using this "mod" on my girl. Thing is, her hands seem as the change didn't effect her. If I am standing in direct sunlight, I notice nothing. If standing in the shadows, the bronze is gone everywhere except the hands .. her hands still look a litle bronze-y/off-color in shadowy areas/dark areas. Not sure why this is ... any suggestions? The ADULT NPC's don't have this problem, only my CotS girl. Perhaps you can just attach your skin files and let me replace them in my oriental/CoTS folder? With the nomorebronzeskin files added of course ... it's not a huge deal breaker for me, but very noticible : ( .. or do you have this problem also? As I noticed your screenshots were not in dark areas, but in direct sunlight as well...
lostdaywalker Posted February 28, 2013 Author Posted February 28, 2013 The links are point to : "Invalid or Deleted File." MF had a "bug" as they call it. Hopefully today or tomorrow I'll have time to repost new links from Mega and redo the 1st page. play around with the s and sk files, you can get a nice effect, depending on what color you use I do remember it would only show up using sharpshootersENB in bright sunlight for me, but I have not seen it in a while. I think I shall play wit the s and sk files as well.
s.eden Posted February 28, 2013 Posted February 28, 2013 Ok, thanks !(in case, i would be mainly intersted by the packs).
uguu123 Posted February 28, 2013 Posted February 28, 2013 LDW, what you think about this http://skyrim.nexusmods.com/mods/29791 ? its a right way to fight with "strange glowing lines" ? he using blank dds files for body texture *_sk.dds and its works, but not sure that its proper fix here pics with torch. Before | After I'm also using this "mod" on my girl. Thing is, her hands seem as the change didn't effect her. If I am standing in direct sunlight, I notice nothing. If standing in the shadows, the bronze is gone everywhere except the hands .. her hands still look a litle bronze-y/off-color in shadowy areas/dark areas. Not sure why this is ... any suggestions? The ADULT NPC's don't have this problem, only my CotS girl. Perhaps you can just attach your skin files and let me replace them in my oriental/CoTS folder? With the nomorebronzeskin files added of course ... it's not a huge deal breaker for me, but very noticible : ( .. or do you have this problem also? As I noticed your screenshots were not in dark areas, but in direct sunlight as well... sure its will not work for CoTS, CoTS have thier own texture path, you have to do it manually. And you dont need all textures from it, its make your char ugly. just copy by hand *_sk.dds files to data\textures\actors\character\Oriental\x117\female\
myuhinny Posted March 1, 2013 Posted March 1, 2013 lostdaywalker, on 01 Mar 2013 - 01:49, said:Bored at work. vv3.jpg Vincent outfit looks nice.
dedder Posted March 1, 2013 Posted March 1, 2013 Saviors Hide link on the first page is down...any chance I can get a updated link?
lostdaywalker Posted March 1, 2013 Author Posted March 1, 2013 Updating the first page with new links. Also removing a lot of the images and adding links inside the post for those with slower connections can actually open the page.
Honesty Posted March 1, 2013 Posted March 1, 2013 LDW, what you think about this http://skyrim.nexusmods.com/mods/29791 ? its a right way to fight with "strange glowing lines" ? he using blank dds files for body texture *_sk.dds and its works, but not sure that its proper fix here pics with torch. Before | After I'm also using this "mod" on my girl. Thing is, her hands seem as the change didn't effect her. If I am standing in direct sunlight, I notice nothing. If standing in the shadows, the bronze is gone everywhere except the hands .. her hands still look a litle bronze-y/off-color in shadowy areas/dark areas. Not sure why this is ... any suggestions? The ADULT NPC's don't have this problem, only my CotS girl. Perhaps you can just attach your skin files and let me replace them in my oriental/CoTS folder? With the nomorebronzeskin files added of course ... it's not a huge deal breaker for me, but very noticible : ( .. or do you have this problem also? As I noticed your screenshots were not in dark areas, but in direct sunlight as well... sure its will not work for CoTS, CoTS have thier own texture path, you have to do it manually. And you dont need all textures from it, its make your char ugly. just copy by hand *_sk.dds files to data\textures\actors\character\Oriental\x117\female\ Right, I had done this - or so I had thought? I didn't place any textures, just the files that would take the bronze away.. but it seems as if it didn't help her hands any : ( EDIT: It's not a huge deal, but maybe I can muster up some non-lazyness and post a screen shot.. lol
shataq Posted March 2, 2013 Posted March 2, 2013 ööö sry, but links not work, all version https://mega.co.nz/#
Nodoka Posted March 2, 2013 Posted March 2, 2013 ööö sry, but links not work, all version https://mega.co.nz/# strange for my all link work perfectly
Reiyichi Posted March 2, 2013 Posted March 2, 2013 The hair one looks pretty good not sure which mod it came from though. [/align] [align=center] :P That one is called Poison she comes from some old arcade game can't remember the name of it. Outfits look AWEsome downloading now!! Ty for the hard work you put into making these! Half those pictures I post I will have to go through my texture bookmarks and search through the site for more texture files for them. P.s the download link isn't clickable you have to copy and paste them just to let you know unless you did it that way. Final Fight, was an arcade beat em up back in the day. Funny little piece of trivia, In the original Japanese version of Final Fight, Poison was a transvestite, when the game was ported to the US however, the anal retentive US censores had her description changed to remove that part about her.
lostdaywalker Posted March 2, 2013 Author Posted March 2, 2013 Lich King for Males This patch will add Male version to the previous Lich King download. Ultra Heavy Heavy Medium Chain Light Ultra Light Edit: Added Light glove patch to Male Patch Patch to add male armor. ---> https://mega.co.nz/#!koczEKDa!Ao2d_V3VzwVjyIOXSrEP9zJvLBsUaLJaLr3eCQUuc6U Complete version with males and females Meshes ---> https://mega.co.nz/#!50FHDSLZ!QLjDgztwvDkSZSp43Lol-DdbfZ0ZCmtRAjudRLqBQWQ Textures ---> https://mega.co.nz/#!V4k0USKS!drRNM3CtMLLmNJDz50Fudy7vPUsYWMg212-50pc2Hqg
Ninaran Posted March 2, 2013 Posted March 2, 2013 Looks awesome, thanks for that. But for some reason, the "Lich King Gauntlets Light FX117" are purple, there's also a small purple line with "Lich King Light FX117" and "Lich King Medium FX117". No problem with the other armors though.
lostdaywalker Posted March 2, 2013 Author Posted March 2, 2013 You missed the glove fix I put out before this. I guess I should combine the two. Grab it here and I'll combine the two and put it in another link. https://mega.co.nz/#!lwFSkZ5A!PvmHs0XzZPFo3AZStYRfQBXP8G17f57PUV6USM-Hobg
Ninaran Posted March 2, 2013 Posted March 2, 2013 That fixed the gloves, thanks! There's still the purple line at Light and Medium armor though. :/
lostdaywalker Posted March 2, 2013 Author Posted March 2, 2013 Damn....Too many parts. Here you go Trim.7z
JerWA Posted March 3, 2013 Posted March 3, 2013 Seeing all the thief armors at 0 armor value after ReProc. I've included the debug log for the main armor piece, but all pieces show 0 armor value for me now. All of the other armors being loaded by the same ESP, including the Field Mage armor itself, appear to be fine, it's just this set acting up. [importer] {30->0x1E} Name: Field Mage FX117.esp [395] [GRUP] ============== Extracting Next ARMO =============[396] [ARMO] Setting FormID: 02001DA8[397] [EDID] Setting EDID[subString] to ThiefArmorFX117[398] [OBND] Setting OBND[subData] to : 00 00 00 00 00 00 00 00 00 00 00 00[399] [FULL] Setting FULL[subData] to : 54 68 69 65 66 20 41 72 6D 6F 72 20 46 58 31 31 37 00[400] [FULL] Setting FULL[subStringPointer] to : Thief Armor FX117[401] [EITM] Setting EITM[subForm] FormID: 000F6510[402] [MOD2] Setting MOD2[subString] to Armor\ThievesGuild\M\TorsoLeaderGND.nif[403] [MO2T] Setting MO2T[subData] to : 02 00 00 00 00 00 00 00 00 00 00 00[404] [MOD4] Setting MOD4[subString] to armor\Daywalker\Thief\body_gnd.nif[405] [MO4T] Setting MO4T[subData] to : 02 00 00 00 00 00 00 00 00 00 00 00[406] [RNAM] Setting RNAM[subForm] FormID: 00000019[407] [KSIZ] Setting KSIZ[subData] to : 03 00 00 00[408] [KWDA] Setting KWDA[subFormArray] FormID[0]: 0006BBD3[409] [KWDA] Setting KWDA[subFormArray] FormID[1]: 0006C0EC[410] [KWDA] Setting KWDA[subFormArray] FormID[2]: 0008F959[411] [DESC] Setting DESC[subData] to : 00[412] [DESC] Setting DESC[subStringPointer] to :[413] [MODL] Setting MODL[subForm] FormID: 02001DA7[414] [DATA] Value: 300, weight 10.0[415] [DNAM] Setting DNAM[subData] to : D8 0E 00 00[416] [GRUP] =============== DONE ============== Don't know how common it is, but this is from the ReProccer patch generator for SkyRe on Nexus here. Any ideas? PS: Love the mod and armors. Edit: Found 1 more set doing this, the Fairy Princess stuff. Not sure what's different that they scale down to 0 armor when run through ReProc when the rest seems to adjust normally. Just an FYI.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now