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[BodySlide] Low & High Body Weighting


randomuser777

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Posted

I need some help with understanding BodySlide and how to create the correct 0-100 (_0 and _1) weight range.

 

post-491042-0-74312300-1504724583_thumb.jpg

 

As you can see here the 100 weight is missing something and anything beyond 0 weight is too. What I have here is a UUNP HDT body mesh and a custom HDT labia from my mod and both share some bones needed to animate the labia. I'm not sure at what point I'm supposed to add the missing _0 part of the mesh. How do I add the proper weights to the project in BodySlide?

Posted

BS previews don't works with bones. Only verts.

So, you messed up with vertices count\order.

 

Does BodySlide add the zero weight part on its own when you select the _1 mesh? I'm not sure when I get the chance to specify the correct _0 to make this work.

Posted

Does BodySlide add the zero weight part on its own when you select the _1 mesh? I'm not sure when I get the chance to specify the correct _0 to make this work.

 

BS makes _0 outfits\bodies from _1.

But main different between them is only neck seam shape. All other parts is not affected without sliders changes.

Posted

 

BS makes _0 outfits\bodies from _1.

 

But main different between them is only neck seam shape. All other parts is not affected without sliders changes.

 

 

I was able to load the project after I saved the "outfit", but that led to no sliders as you said. Then I tried to attach the labia mesh to the reference UUNP Special, which causes a crash in BodySlide upon loading the project. I deleted the previous body mesh where the labia mesh is attached in Outfit Studio, when I moved it to the new reference, as I need the HDT weighting from UUNP Special to affect the labia.

 

How do I add the necessary sliders, so the user can customize the body and have the labia too?

Posted

How do I add the necessary sliders, so the user can customize the body and have the labia too?

 

This should not be different from creating an armor conversion. Try to find a manual how to make conversions.

I've never make this before, so there's nothing I can do to help.

Posted

Looks like I've gotten it work after I noticed some incorrect names in NifSkope and corrected them (labia mesh had _01 after NPC Pelvis in its name). Not sure if this is the correct or best fix for this but it seems to work besides a few problems. Mod updated.

 

Thanks for your help.

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