wevxrs Posted September 1, 2017 Posted September 1, 2017 I am attempting to fix http://www.loverslab.com/topic/21330-sexoutrex-ttw-edition/ which is just ancient, and broken. I have not actually modded beth games since early pre-obse oblivion days. The beth documentation is garbage, and none of the tutorials I have found attempt to teach what they're covering. I am requesting directions on how to do the following: 1) Quest topics info "Speaker NPC" field is wrong. TTW renamed "Willow" to X, conflict with fo3 ghoul "Willow", need to change. How do I edit that damn box? Or any of the conditions on the responses? 2) The sexout script calls: set Sexout.SexType to Vaginal set SexoutNG.ActorA to DogmeatREF set SexoutNG.ActorB to GetSelf DogmeatREF.CIOS SexoutBegin Is that even remotely functional today? is there a way it is supposed to be done now instead? I was trying to make a couple quick and simple edit and be done. I am very much not in the correct mindset to dig at bethesda's garbage dev tools right now, and would appreciate assistance.
oni Posted September 7, 2017 Posted September 7, 2017 I've never moded New Vegas, but I think there's supposed to be a guide on how to use sexout in this forum somewhere...
DoctaSax Posted September 8, 2017 Posted September 8, 2017 For the conditions, ever since Win8, the columns in the geck are shifted all the way to the left and aren't visible. Click on the field where a condition's supposed to be, hold Ctrl and tap +
Guest Posted September 8, 2017 Posted September 8, 2017 May not be the most up to date version of it but there is a Sexout API here: http://www.loverslab.com/files/download/548-sexoutng-stable-release-97/ IIRC you need to select example: *Wait, what? then in the conditions box you should see Function Info and can edit the ObjectID of the NPC there. May need to load GECK with NVSE depending on what your script is doing for it to save.
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