Chosen Clue Posted August 9, 2017 Posted August 9, 2017 Just like the title says, is there a way to mirror weight painting when using Outfit Studio? Just like how editing verticies is mirrored onto the other side of the mesh, I was wondering if I could do the same for painting bone weights.
Andy14 Posted August 9, 2017 Posted August 9, 2017 x is the key. But my advice - do not use it. Mirroring of skin is also in professional 3D programs such as 3Ds Max, not without errors. PS: There are reasons why for skin mirroring is default off.
Chosen Clue Posted August 9, 2017 Author Posted August 9, 2017 x is the key. But my advice - do not use it. Mirroring of skin is also in professional 3D programs such as 3Ds Max, not without errors. PS: There are reasons why for skin mirroring is default off. Thank you very much!
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