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Is there a way to "hide" my modlist? Using NMM


wtflolo

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Posted

Basically, I want to mod Skyrim using all these LoversLab mods again, but I share this computer with my brother.

 

Is there anyway I can "hide" my modlist, in case he stumbles into my NMM? is it even possible with NMM, or should I use a different application? or is it possible at all?

 

Thank you.

Posted

Dont think there is anything to do that to be honest beyond the standard of setting them up a seperate account to login to the PC than you use and to keep your mods/NMM install in a user area which by default other users wont have permission to access

 

Would probably be able to see some stuff that would look odd if they went through your \data folder for where skyrim is installed although without your steam account they wouldnt be able to launch skyrim to see what the mods actually do

Posted

Dont think there is anything to do that to be honest beyond the standard of setting them up a seperate account to login to the PC than you use and to keep your mods/NMM install in a user area which by default other users wont have permission to access

 

Would probably be able to see some stuff that would look odd if they went through your \data folder for where skyrim is installed although without your steam account they wouldnt be able to launch skyrim to see what the mods actually do

 

Thank you for your response.

 

Me and my brother actually use the same PC account so I can't hide that way.

 

And yeah, I've thought about the data folder as well.

 

Well, if I decide to download these mods, let's just hope he won't be snooping around :P.

 

Thanks.

Posted

Basically, I want to mod Skyrim using all these LoversLab mods again, but I share this computer with my brother.

 

Is there anyway I can "hide" my modlist, in case he stumbles into my NMM? is it even possible with NMM, or should I use a different application? or is it possible at all?

 

Thank you.

Not sure if this works with NMM, but if you use Mod Organizer (which is more effective at managing mods than NMM imo) you can play using two different MO installations with different mods for each installation. Your brother won't see what mods you're playing with in your copy of MO, since MO doesn't add mods to the main skyrim data folder, instead keeping everything you have installed in its own Mod folder. If you have two MO installations, you have two separate, mutually exclusive MO mod folders that can be hidden and played by different people.

Posted

I don't know about NMM but in MO,you could rename the zip files of the mod or rename them manually in MO to something only you could recognize.

Posted

You can do something similar in NMM as well by renaming the mods in the list. If he uses one of your saves though he soon going to know what you're up to

Posted

To technically do what you want *is* possible. I use something similar to what I describe below on my own computer. Though I don't need to hide the NMM stuff, I only switch out the game, save, and load order folders. Though the process is not for the faint of heart. Here's a sample solution. Note doing this will break the hard file links if moved to a different drive, meaning all the installed mods will take up double disk space. So once setup if you wanted to recover the complete waste of double space you'd have to uninstall all the mods. Turn on the multi disk feature (may not be necessary, I use the same disk for my install and virtual folder) in NMM and reinstall all the mods.

  • Create some sort of encrypted drive volume container. Old TrueCrypt can do this if you can find it. VeriCrypt might be able to, or you could use an external HDD though you'd have some serious performance hit doing so. You'd have some hit by using an encrypted container anyway. As an alternative if you have a version of Windows that supports it you could also use a Microsoft Virtual Disk container. All of these options require pre-defining how large the container is ahead of time. So it's not the most friendly to adding an infinite amount of mods.
  • Copy/Move these folders to the virtual container. Labeling them in some way to keep them straight.
    • %LOCALAPPDATA%\Skyrim (this houses your load order primarily)
    • %USERPROFILE%\Documents\My Games\Skyrim (config ini files, saves, logs)
    • steamapps\common\Skyrim (the actual game folder from steam)
    • The nexus mods download folder mine is C:\Games\Nexus Mod Manager\Skyrim\Mods
    • The nexus mods installation info folder mine is C:\Games\Nexus Mod Manager\Skyrim\Install Info

So now that we got all that moved to a "safe" location launching NMM won't show anything I don't want it to. I would use simple names for everything:

  • Skyrim.AppData
  • Skyrim.GameFolder
  • Skyrim.Documents
  • Skyrim.NMMDownloads
  • Skyrim.NMMInstallInfo

To use the game I have a script that makes junction links from the original folder locations into the "hidden" location. I then have a script that breaks the junction links and points back to an alternate install. An example of what mine would look like in a super simplistic form without any error checking would be


mklink /j "C:\Games\Nexus Mod Manager\Skyrim\Mods" "C:\Games\StagingLocations\Skyrim.NMMDownloads"
mklink /j "C:\Games\Nexus Mod Manager\Skyrim\Install Info" "C:\Games\StagingLocations\Skyrim.NMMInstallInfo"
mklink /j "C:\Games\Steam\SteamApps\common\Skyrim" "C:\Games\StagingLocations\Skyrim.GameFolder"
mklink /j "%LOCALAPPDATA%\Skyrim" "C:\Games\StagingLocations\Skyrim.AppData"
mklink /j "%USERPROFILE%\Documents\My Games\Skyrim" "C:\Games\StagingLocations\Skyrim.Documents"


You would make a new file with the extension .bat or .cmd so it can be executed when double clicked. Place the contents of the command script in that and save.
 
Something to note here is that in order to create the junctions the target folder must not exist. The way I deal with this is I have every installation in my staging folder. I have a swap script which deletes all the junctions, then I run the script for creating the junctions. This requires having 2 sets of the staging folders if I want to switch back and forth. Here's what my actual folder looks like


 Directory of C:\Games\Steam\SteamApps\common
 
07/16/2017  07:00 PM    <DIR>          .
07/16/2017  07:00 PM    <DIR>          ..
06/14/2017  09:19 PM    <JUNCTION>     Fallout 4 [C:\Games\Steam\SteamApps\common\Fallout 4.Classic]
08/10/2017  06:41 PM    <DIR>          Fallout 4.Classic
05/13/2017  11:05 PM    <DIR>          Fallout 4.Classic.AppData
05/09/2017  06:41 PM    <DIR>          Fallout 4.Classic.Documents
06/14/2017  09:19 PM             1,431 Game_Switcher.cmd
07/16/2017  07:00 PM    <JUNCTION>     Skyrim [C:\Games\Steam\SteamApps\common\Skyrim.Classic]
08/06/2014  04:12 AM    <DIR>          Skyrim Mods
08/01/2017  06:43 PM    <DIR>          Skyrim.Classic
06/13/2017  06:51 PM    <DIR>          Skyrim.Classic.AppData
08/01/2017  06:15 PM    <DIR>          Skyrim.Classic.Documents
07/16/2017  07:00 PM    <DIR>          Skyrim.Enderal
06/14/2017  04:50 PM    <DIR>          Skyrim.Enderal.AppData
06/14/2017  07:29 PM    <DIR>          Skyrim.Enderal.Documents
06/14/2017  09:19 PM                47 Switch Fallout4 Classic.cmd
06/14/2017  05:02 PM                33 Switch Skyrim Classic.cmd
06/14/2017  05:02 PM                33 Switch Skyrim Enderal.cmd

 
I don't do any swapping of NMM because I don't use NMM for mods with Enderal so it's not necessary. Though I might switch that up soon because it might come in handy now that I'm thinking about it while writing this. What I did to start with is make a copy of the original for a second installation and have another script that installs that one when I don't want the primary in use. Then switch back when needed. Since you want to actually hide the stuff, leaving it in the original location like I do isn't the best choice. It's probably more complicated than most people want to deal with, but hey I'm a programmer so this is what I do.

 

I hope this gives some food for thought. Maybe helps someone who is technically inclined to set it up.

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