JafK1 Posted August 4, 2017 Posted August 4, 2017 I converted this armor to UUNP But when I went into game this happened. The armor floats on side of the body almost. Any help is appreciated.
Andy14 Posted August 5, 2017 Posted August 5, 2017 And how did you convert? 3ds, Blender, Outfit Studio etc.? Would be interesting to limit the cause of the error.
JafK1 Posted August 5, 2017 Author Posted August 5, 2017 And how did you convert? 3ds, Blender, Outfit Studio etc.? Would be interesting to limit the cause of the error. I used OS trying to convert to UUNP
JafK1 Posted August 5, 2017 Author Posted August 5, 2017 I LOOKS THE ARMOR weights does not match the body Is there an easy way to fix it?
Andy14 Posted August 5, 2017 Posted August 5, 2017 And how did you convert? 3ds, Blender, Outfit Studio etc.? Would be interesting to limit the cause of the error. I used OS trying to convert to UUNP Then a tip: Always remove the old bones from the mesh (or use objects), OS makes no reskine from 0 to 100, but adds and mixes. The shape is finished (I think). Open your project in OS. It's probably the body + outfit mesh/es. Switch to Bone Tab. Select all Bones from "Shift + left mouse button" -> Right click -> Delete from Project. Now - Load your Reference (I think UUNP). The old refrence should have been replaced. Select your outfit mesh/es (Shift + mouse click if more than one) -> right click -> Copy Bone Weights. Save the Project. The sliders should work because the same reference.
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