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Skin Texture - Weird Anomoly


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bluf: unique path textures keep pointing to default character asset location.

 

- using leyanda 4.0 skins

 

- some replacers i made using unique paths (i know how to do this as each body nif is edited to point to the unique folder location)

 

- everytime i change the default char skin textures some of the other replacers start pointing to the default textures but shudn't be i manually coded them to point to their specific textures.

 

any ideas why nifs would override my specified texture location and point to default?

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