yatol Posted June 10, 2019 Posted June 10, 2019 6 hours ago, paodebanana123456 said: i am also having trouble on low gpu usage on some locations, especially cities and towns i enter solitude tavern, fps drop to 8 i move around to find the problem some bottle mesh on the ground, they were send flying, but not all, there's some that are stuck in their container and it's that that crush the fps (cpu busy calculating collision, bottle go left, then right, then left, then forward, the left, then right, cpu can't get it out of container collision, it's stuck) because bottle mesh replacer is bigger than vanilla meshe it's that kind of stuff your problem, you have cpu bottleneck because it's too busy doing whatever, to give frames to render to the gpu, and gpu usage drop when it wait for cpu to give it stuff to render there's skyrim performance monitor to check what your bottleneck is as for reducing it.... most topics are bullshit, so you better check what you do before adding crap to your game
Chores_duo Posted June 11, 2019 Posted June 11, 2019 19 hours ago, yatol said: i enter solitude tavern, fps drop to 8 i move around to find the problem some bottle mesh on the ground, they were send flying, but not all, there's some that are stuck in their container and it's that that crush the fps (cpu busy calculating collision, bottle go left, then right, then left, then forward, the left, then right, cpu can't get it out of container collision, it's stuck) because bottle mesh replacer is bigger than vanilla meshe it's that kind of stuff your problem, you have cpu bottleneck because it's too busy doing whatever, to give frames to render to the gpu, and gpu usage drop when it wait for cpu to give it stuff to render there's skyrim performance monitor to check what your bottleneck is as for reducing it.... most topics are bullshit, so you better check what you do before adding crap to your game i'll check it, but i don't think it is my cpu. i use the riva turner overlay on my game and it gets usually 50% of usage
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