Guest Posted May 6, 2017 Posted May 6, 2017 So does anyone know how skyblivion is going to work? Will it just slap cyrodiil into skyrim as a place you can fast travel to, or will it be it's own seperate executable? I want to know, because I want to know how mods like sexlab (and related) will function with skyblivion. I couldn't find this information elsewhere, and they don't have a faq up for it yet.Â
Evanness Posted May 7, 2017 Posted May 7, 2017 It's basically gonna be like Enderal. Total conversion mod, from what I've heard. It's the entire game of Oblivion using Skyrim's Engine. This means it's gonna be its own separated executable.
BeardedBear Posted May 13, 2017 Posted May 13, 2017 it looks awesome! I think it's gonna be a completely new experience since last time i played Oblivion is now a bunch of years ago.
arcticgale Posted May 13, 2017 Posted May 13, 2017 I hope it's like another DLC-sized mod (falskaar,wyrmstooth) where you can travel between cyrodill and skyrim anytime. Yes i know oblivion event happened around 200 years before Skyrim, but i dont care. And i think it would be easier for modder if they make it as separate land, so they only have to make patch for new content in Cyrodill (plants, animal, weather, clothing/armor)
razzor69 Posted May 13, 2017 Posted May 13, 2017 I hope its gonna be like Morroblivion you can get the morrowind universe with oblivion engine but all of your mods can be installed as well and its compatible with it
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