Demonwise Posted April 29, 2017 Posted April 29, 2017 So I have been having this problem for a while now and I am not sure what the issue is. The best way I can explain it is that it seems like the body morph files that I make in bodyslide to use in the game seem to be causing a clusterfuck of the vertices of the body mesh. Case in point: I have tried it with multiple versions of bodyslide and multiple body types. Currently I am using the latest version of bodyslide and I have tried the Clams of Skyrim body and the latest version of CBBE HDT. In every case any time the body proportions in-game are scaled the vertices go gaga. I have tried to run bodyslide from Mod Organizer and directly from the file directory and also in admin mode as well. EDIT: It occurs to me now that I may not be the morph files (tri files) but may also or rather be the body meshes themselves. As an experiment I deleted the morph file and left just the body meshes and I got the same problem in the game when the belly scaled.
Andy14 Posted May 11, 2017 Posted May 11, 2017 Maybe <Build Skinpartitions> in Outfitstudio can fix it. Is it only in CBBE Morphs or also in the Weight slider?
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