RegisteredUser Posted February 28, 2017 Posted February 28, 2017 I'm looking for two things: First, a mod that replaces predator animal spawns (bears, wolves, sabrecats) with something like bandits. Reason: I just walked from Ivarstead to Riften, staying entirely on the road, and I fought off four pairs of wolves and nine bears. Not only are these animals super boring opponents as far as fighting goes, they also have no interesting loot whatsoever, and do not interact well with combat surrender mods. If you're trying to have a game where you want your character robbed/fucked/enslaved instead of dying, or where you are using mods like S.L.U.T.S. that ask you to travel a lot while helplessly bound, this is really annoying and actively gets in the way of gameplay. But if all of these spawns were hostile bandits, they could take advantage of an already helpless character, or capture and humiliate a losing character, or at the very least, offer more interesting loot and combat mechanics. I found this mod, but it's been abandoned for nearly two year at this point and from the looks of the comments thread, requires manualy fixing in the Creation Kit to make it work. I am not a person capable of this manual fixing. I need a different solution. Are there any? And, failing that - if it's not too much trouble, could someone fix this one for me? Second, I'm looking for mods that add piercings and body jewelry, preferrably with as little surrounding baggage as possible. Ideally, these piercings would be integrated with Sexlab/DD, so that they occupy the same slots as DD piercings and prevent those from equipping on top, trigger comments from NPCs, perhaps even arouse the character for wearing them. But that's probably a long shot, so I'll accept stuff that just look either kinky or really beautiful too. (I'm using a CBBE HDT body if it matters) Thanks
srayesmanll Posted February 28, 2017 Posted February 28, 2017 I'm looking for two things: First, a mod that replaces predator animal spawns (bears, wolves, sabrecats) with something like bandits. Reason: I just walked from Ivarstead to Riften, staying entirely on the road, and I fought off four pairs of wolves and nine bears. Not only are these animals super boring opponents as far as fighting goes, they also have no interesting loot whatsoever, and do not interact well with combat surrender mods. If you're trying to have a game where you want your character robbed/fucked/enslaved instead of dying, or where you are using mods like S.L.U.T.S. that ask you to travel a lot while helplessly bound, this is really annoying and actively gets in the way of gameplay. But if all of these spawns were hostile bandits, they could take advantage of an already helpless character, or capture and humiliate a losing character, or at the very least, offer more interesting loot and combat mechanics. I found this mod, but it's been abandoned for nearly two year at this point and from the looks of the comments thread, requires manualy fixing in the Creation Kit to make it work. I am not a person capable of this manual fixing. I need a different solution. Are there any? And, failing that - if it's not too much trouble, could someone fix this one for me? Second, I'm looking for mods that add piercings and body jewelry, preferrably with as little surrounding baggage as possible. Ideally, these piercings would be integrated with Sexlab/DD, so that they occupy the same slots as DD piercings and prevent those from equipping on top, trigger comments from NPCs, perhaps even arouse the character for wearing them. But that's probably a long shot, so I'll accept stuff that just look either kinky or really beautiful too. (I'm using a CBBE HDT body if it matters) Thanks Can't help with the first one. As far as piercings, there is this one ( http://www.loverslab.com/topic/40622-cbbe-hdt-piercing-sets/ ) which combine 3 different piercing mods available at one time or another on Nexus/LL. Nice combination of items. They are not DD related, just basic jewelry and may or may not occupy the same slots that the DD piercings use, so you may have both if they use different slots. If I remember correctly, there is also a facial piercing mod somewhere on Nexus (never used it myself), if you are looking for that. You can also look here: http://www.loverslab.com/topic/55151-bodyslide-armor-and-clothes-list-v3/ . I haven't looked through the CBBE sections (I'm currently using UUNP) but there may some other piercing sets out there other than that 1 I posted. I will say I rather doubt any will be DD-related (if there were any, they would probably already be linked in one of the DD mods - I think DDI has links of related mods).
karlpaws Posted February 28, 2017 Posted February 28, 2017 I have a couple options for your first question, though not exactly what you want (and you potentially have) Extra encounters lets animal spawns have other kinds but doesn't remove animal options. I do tend to have a lot of bears and wolves south of Ivarstead with the mod, so that might just be something particular to the Rift. http://www.nexusmods.com/skyrim/mods/58613/? More Bandit camps just adds camps but there are some closer to the road so that route will probably have you jumped by 2 groups at least, depending on the road you take. http://www.nexusmods.com/skyrim/mods/27574/?
RegisteredUser Posted February 28, 2017 Author Posted February 28, 2017 As far as piercings, there is this one ( http://www.loverslab.com/topic/40622-cbbe-hdt-piercing-sets/ ) which combine 3 different piercing mods available at one time or another on Nexus/LL. Those are very nice to start with, thanks! Will still gladly look at other options as well. I have a couple options for your first question, though not exactly what you want (and you potentially have) Yeah, unfortunately they're not what I need. The point is not to add extra bandits, but to remove the aggressive animals. I just thought that replacing them with bandits would be a convenient solution to make the wilderness feel less dead, and keep the journeys dangerous. Thanks for trying to help anyway
srayesmanll Posted February 28, 2017 Posted February 28, 2017 Found something for #1: http://www.nexusmods.com/skyrim/mods/29223/? This in conjunction with some additional bandit spawn mods mentioned above may do what you need.
RegisteredUser Posted March 1, 2017 Author Posted March 1, 2017 I found a bit of a workaround to my annoyance with animals here. Now at least I have to actively provoke them instead of every bear within half a mile turning into a heatseeking missile once I enter the general area. Perhaps I'll tinker with adding some extra bandit spawns on top of that.
karlpaws Posted March 1, 2017 Posted March 1, 2017 Oh I never thought about the pacify angle, was just thinking about remove/replace. If that mod doesn't work out, get One With Nature. You have to specify each racial type but can pick friendly or allied (probably not wanted for this) or cowardly or defensive with Def being what you'd want from your description.
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