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[IDEA] SexLab Dirty XP


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Posted

 

 

 

oh right, well...

 

...

if you like to add something to the mod CPU you can send me a mensage at Discorp

Hope you like the ideas

 

 

 

add like, some perks will increase your changefor the people accepts making sex with you but will have some disadvantages like... some bandits will ignore the Rape option and will slave
you (if simple slavery is installed) 
> Already done, but not considering slavery frameworks, too many of them.
 
... or animals Will hit you and leave you unconscious at some random spot on the map
> Possible
 
and guards will clean your bounty when having sex with your female character but will take you to jail or take some items from you that can be get from any guard by taking them back (will pay 1000 gold for all the items "stolen")
> I will check if it simple to be implemented
 
if a falmer rapes your character(only females for this option) they will lock you with chains (like slaving someone)
> Hard to do, not the falmer sex but be put in chain requires to have defined cells
 
when raped by any animal will add a Buff called "I Love Animals"> animals will become friendly
> OK, not difficult
 
when doing necrophilia will add a DeBuff to you called " No feelings" > yourt Mana (or magicka) will not regenerate and will be drained by 15 points every 10 seconds
> 15 points drain per second is huge if you are less than level 50. But technically is possible.
Posted

I may have hit a showstopper.

I don't know (didn't find any way yet) to add experience points using code.

So no way to gain experience by doing sexual acts.

 

I will continue the investigation, but probably there is no solution.

 

 

 

Nevermind, found a way

Posted

How are XP added by trainers? There is also the console command ADVSkill, does it have a script equiv?

 

Also check Sexlab Util, though I don't know if the source is available. He has a way to increase skill xp.

 

http://www.loverslab.com/topic/18950-sexlabutil1-2015-03-28/

 

Skill XP was not a problem: PlayerRef.setAV("SpeechCraft", 123), just fine

Was the actual experience level that was problematic.

 

But you can alter it for the player using the Game script. Just being careful of what you do.

Posted

setav or modav? I would think set requires retrieving current xp, assigning to a variable then adding your modifier to the variable and using that for set... unless i'm missing something.

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