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Posted
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Hello,

 

you get a fine player´s home herewith,
four woman (see changelog) and a really unique bed for resting and sleeping. The ZAZ stuff got edit´s onto the furniture-textures for a fine suiting cellar room with all the stuff we need.
If installed, The Girls should wear the NOCTU-Dresses, in different Colors.
Please let the body-Slide stuff run over the Installation to get the Integration for the noctu-Dress - originally it Comes by the mod: "Remodded Armor for CBBE / TBBP" - WARNING : that mod "Remodded Armor for CBBE...." Needs a Long time for Installation and much more time for it´s Deinstallation, so please install that mod only if you are really interested in the full-change of the whole skyrim clothing !!!!!!! -
but if you don´t have this mod at all, you can have the one noctu-robe exactly into your game with this Installation. That clothing will have a Folder inside the MESHES-CLOTHES-NOCTURNAL. If you don´t like that clothing, you can delete the stuff inside the Folder NOCTURNAL and in the bodyslide SHAPEDATA and SLIDERSETS, in that case your Girls become naked- or use the last esp-file for different vanilla clothing.
4.27 and higher will only Support the vanilla clothing until I will have this mod ready. So it´s Skeleton-neutral for now. One gibbet is available by making a "mistake" and to steal something Special...the Gibbet-Cage is one way only. In future they will be all playable, depending on my ideas. The gallow segnents onto the Tower is lended by the original markrath-gallows and overlayed by the original zaz-pillory´s in the old style. Finally a fine sollution for that old pillories to be now usable. Beware to have lock-picks with you, otherwise you could become into Troubles.
Ms. "Whitehouse will Play for you Songs between 14-17 in the afternoon, then afterwords, she has a date in the bannered mare. She will return in 2 in the morning back home.
I have some new ideas for outside and then I go to start the internal final cluttering.
I hope you will like this. I will try to open the home for visitors. I want to look if it has effects onto the gameplay.

 

 

 

:::::::::CHANGE THE COLOR OF THIS HOME::::::::

 

Small Workaround: You go to "data" - "textures" - "WhiterunSerendipity" and there inside you will find the file: "sstuccowallint05.dds"
You can now rename this file to whatever you like and take the files "sstuccowallint05olive.dds" or the other one "sstuccowallint05orange.dds" and rename it to the Name: "sstuccowallint05.dds" again.
If you are familar with gimp, you can easily create your own colour of this file: You Need gimp and the DDS plugin for this Action. After you changed the Color under "Color" - "coloring" within the gimp Software you can overwrite the existing file as DDS. After that you get your custom Color onto the walls and onto all the ceilings.

 

 

 

ENJOY !!!!

 

 

 

 

 

::::::::CHANGE THE COLOR OF THIS HOME-END:::::

 

 

 

You Need to have for now:

 

-All skyrim DLC´s/update and skyrim (as usual) - watch the white pic-please
-ZAZ-Animation pack ... latest version
-SexLab
-CBBE - (HDT) Skeleton or you choose
-UUNP (HDT) Skeleton with the vanilla clothing "WhiterunSerendipity.esp" -file, Exchange the existing esp with the one named "vanilla-clothing"

 

Many thanks go to all the programers and modders who made stuff like this working!!!!


  • Submitter
  • Submitted
    01/26/2017
  • Category
  • Requires
  • Special Edition Compatible

 

Posted

Couple of small critiques, esp is dirty, needs cleaning in TES5Edit, two, bodyslide data is missing for the other Nocturnal robes, the colored ones, base data is ok.

Posted

Hi, thank you!

 

I was somewhere inside the dragonsreach jail for weapon racks and...I´ll have a look at it, and "yay": folder and clothing, my beloved Errors...

I think this happens because I have not made that sliderset by myself...maybe the error is inside there.

 

Will be corrected by the next update... :heart::D :D

Couple of small critiques, esp is dirty, needs cleaning in TES5Edit, two, bodyslide data is missing for the other Nocturnal robes, the colored ones, base data is ok.

 

Posted

Hello, love your house mods and i just started new game and im looking for player house mostly to keep my followers some of them in cells and thats what i looking for,  cool house with a lot of cells, so do you have any plan to make such a mod or should i use this one instead unfortunately there are only 3 cells.

Posted

Hello, the next stuff is knocking at the door, smile.....

I recommend to take this one home  really as a gamer´s home, I will do my best to make it far more attractive as is now. The pool was the first "Bonbon"...I will take care of every Corner to get something "warm" around the 1st - and 2nd floor, downstairs we will have the typical "area of zaz-Terror"...lol.

 

Next mod will bring you the temple of solitude and the bard´s academy to whiterun´s area...will be located at the diagonally opposite to the whiterun brothel...so, if you want -  have a look at the pics in the Forum of the whiterun brothel...that both houses are connected by a Long subterrain  seam. So everthing is one cell...the temple will be full of zaz and you´ll have there a crazy woman and her "Mistresses" around there...and this time it will be "dark"...not like the wh.-brothel. I´ll look what I can do with my possibilities and create some crazy cool stuff. :dodgy:

 

 

The "serendiptiy" will become a place also for....nah-I´ll Keep that as a surprise:-))

Hello, love your house mods and i just started new game and im looking for player house mostly to keep my followers some of them in cells and thats what i looking for,  cool house with a lot of cells, so do you have any plan to make such a mod or should i use this one instead unfortunately there are only 3 cells.

 

Posted

Hi, yes-here we are at a risky Point...in the past I also played with enb-stuff...that Phase was only very experimental and I had lot of CTD´s - later I have heard about, that People use it specially for creating good looking video´s but if you like to Play the game, next 100 issures are knocking on your PC´s power - on the other Hand you can define a lot of Setting for inside and outside....it´s a whole day to get your perfect Settings become true...but: it´s not needed - i have never thought about an other game to Experiment far Long to get an optimized Screen...that was luckily always ready to Play from the distributor...I´m simply not willing to set up the whole time the lightning and to drop down my power of the computer-i use to be in skyrim and same time i´m on creation kit...and other stuff...the enb doesn`t add things to the game, that are not there before you installed it - so far as i know:-))

 

 

 

-....and of course, it is an individual taste and choice, but in my opinion the enb´s are changing the Screen-sharpness a very few to "unsharp"...another thing is the rain - that also was creating troubles, then the different overhauls with all the  needed/suiting updates...last but not least the mods, that turn lightning not in EVERY Location of the game better : ELFX ..and yes ......

 

-...yes, you have it more darker....I use not the medium brighness-means my screen is more lighting than normally does, but ...I can see the exactly lightning Parameters inside of creation kit, that kit has control to get the lights of the cell in perfect way

 

-..... and what should I tell you...I am not ready with the lightings....but the original houses in solitude have only a few more lightning than this mod now has. I took away the Interieur fog-completely, and I took off the window shining-thru lightning (that was disturbing to watch the stuff clean (I want to look at the stuff clean as possible in my house...lol) - and therefore I will put some other lightning into the home...I can measure the light-weights  with the creation kit so far...you should be going well-after my setup is ready...the lightning depends (also) on the Interieur stuff.

 

-....If you are full of "enb´íng" one day, I can suggest you to use IMAGINATOR with three easy Settings. "Contrast" down to -34, "brightness"  -4  and "Saturation" up to 35, then your   game will look really fine (like mine here, with the skyrim lightning fader set to "3/4" approx.). But it´s everything really induividual and this should only be a helpful tip. ALL the PRESETS that come with the imaginator are "WALT DISNEY" and absolutly killing the Image of that mod: DON´T USE that presets of IMAGINATOR (you will be quickly disappointed), do it by yourself and check it out slowly, then you will find a Setting you like:-))

 

- I have made some shots with lightning fader of skyrim put to Zero (middle Position)...that´s probably Little more lighting like your enb.....for me anyway too dark...but the coloring is not bad, isn´t it?...so that´s the way, IMAGINATOR is doing the game for you. The last pic is again back to my usual Settings.

And that Setting depends exactly on your personal room-lightning too !!!!

 

Hope this help you out of some Troubles....there are tons of www.-discussions for pro and contra enb-stuff...please do what you like to do...I have three SSD´s , all of  them with skyrim installed, but on no-one i came back to install again an "enb".... :cool:

 

-last 2 pics, sun direct view, with fader on middle and fader on 5/6(3/4)

One more thing area with cells and zaz stuff is so dark for me compared to your screens :( its depends of enb i guess.

 

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Posted

ok looked at 3.39 version

 

loved the corpse effect

 

the house seems to me to be overpopulated (with 4 and a possible bard additionally) for the current size ..just my opinion there

 

for some reason the zaz stuff looks great when used by pc but when used by a follower they end up just slightly misaligned for me

I do have you bannered mare playground and those work perfectly for alignment (issue may just be my end .. dunno)

 

small issue with area between path to Serendipity and the new tower, some rocks blocking a ramp, not sure if that was intended

screenshots attached

 

 

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Posted

hello, I ll check that Stones out....yes, it was me while I changed some stuff -----I also attached that Stone cirle and - "boom" - the stuff then was exactly replaced (in this case here in ankle and height) thank very much, my supervisor;-))

 

....the Girls will soon get different Jobs, so you won´t see them the whole day...I personally don´t like houses with only 2 persons inside...I promise that you won´t be disturbed in future by "what can I do for you??" too much:-))

ok looked at 3.39 version

 

loved the corpse effect

 

the house seems to me to be overpopulated (with 4 and a possible bard additionally) for the current size ..just my opinion there

 

for some reason the zaz stuff looks great when used by pc but when used by a follower they end up just slightly misaligned for me

I do have you bannered mare playground and those work perfectly for alignment (issue may just be my end .. dunno)

 

small issue with area between path to Serendipity and the new tower, some rocks blocking a ramp, not sure if that was intended

screenshots attached

 

Posted

That dog there isn´t by my mod?...I made the Husky...??!!

ok looked at 3.39 version

 

loved the corpse effect

 

the house seems to me to be overpopulated (with 4 and a possible bard additionally) for the current size ..just my opinion there

 

for some reason the zaz stuff looks great when used by pc but when used by a follower they end up just slightly misaligned for me

I do have you bannered mare playground and those work perfectly for alignment (issue may just be my end .. dunno)

 

small issue with area between path to Serendipity and the new tower, some rocks blocking a ramp, not sure if that was intended

screenshots attached

 

Posted

ahh if the girls are not going to be there all day that would just fine then (for me)

 

and the dog is not from your mod, he just happened to be laying/sitting in the picture.

I think its from the extra animals mod (non hostile)I have in my order.

 

Posted

oh, okay, I thought that the Husky is going to look much different in other gameplays :shy:

ahh if the girls are not going to be there all day that would just fine then (for me)

 

and the dog is not from your mod, he just happened to be laying/sitting in the picture.

I think its from the extra animals mod (non hostile)I have in my order.

 

Posted

ok rocks fixed in latest version (4.27)

 

pics of dog and horse attached (so you can see what yours look like in my game).

 

the new zaz stuff on/in tower would be real good with a dom follower :)

 

I just had a thought (neg)

 

 

I wonder how many people would get caught by the cursed corpse if it was sitting just off the path between say

Whiterun Stable and Main Gate (not actually on the path itself but plainly visible from it)??

 

 

 

anyway please keep up the good work. :heart::exclamation:

 

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Posted

...hi, of course....maybe I´ll hang there some slaves into shackles around for a first "deco"....uh...joking:-()

yesterday I created a new follower-have a look...she´s waiting for you:-)...I´ll go on now with this stuff:-))))

Nice update, any chance for some additional 2-3 cells/cages(with torches) in zaz area inside house there is still a lot for free space :)

 


Thank you for your pics, I like to see also the pics of other Computer and set-ups....

ok rocks fixed in latest version (4.27)

 

pics of dog and horse attached (so you can see what yours look like in my game).

 

the new zaz stuff on/in tower would be real good with a dom follower :)

 

I just had a thought (neg)

 

 

I wonder how many people would get caught by the cursed corpse if it was sitting just off the path between say

Whiterun Stable and Main Gate (not actually on the path itself but plainly visible from it)??

 

 

 

anyway please keep up the good work. :heart::exclamation:

 

Posted

hi, lol...I´ll narrow his radius to follow...I´ ll look to some different "AI-packages" for him...

Spot won't stop following me and won't stop barking. I've got Quieter Dogs installed and I never greeted Spot. How do I get rid of him?

 

Posted

Thanks.

 

I tend to play without followers, pets or horses, completely solo :P

 

On another note, I do like the layout of your dungeon, lots of room. I'm running Elysium Estate as well and the two are working well together. The Estate for living and crafting and all, Serendipity for the fun and games :D

Posted

ok I played a bit with 4.90

 

a couple of minor (to me issues)

 

pic 1 and 2 show a follower misalignment but pc aligned perfectly

 

pic 3 shows your added ladies upon first talking to one of them (all get same issue) - they have dialogue like already following when they are not.

 

pic 4 i can not activate for some reason

 

rest of pics are just to show some of the features in use (those all work correctly as far as I know)

 

and I do like the new bait <eg>

 

and for me Spot was following Tipsy around (till they went bonkers on a stupid frost dragon - while Tipsy was having fun with me at that...LOL)

 

please keep up the good work :heart::exclamation::heart:

 

edit

in the very last pic pc "seems" to be misaligned (she's not ..just to short for the wall....poor little Breton) :D:)

 

 

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Posted

Hello,

 

the misalignment of the NPCs is sadly "normal". I watched that issure since I Play the mods and open furniture-use for NPCs.

Nothing to change therewith.

The girl´´s dialogues may be disturbed because of other effects...I have no idea...my Girls don´t give the ability to be followers for now, only Amy W. does.

 

Amy should have same Skin like all the others with black hair and she has not...she´s coming with "nordrace" style inside of my game....this is a huge nonsence. I will start up a new game without other mods and have a look then.

 

For the furniture-alignment I will try to implement the "race-to-scale" function, so that all npcs get "suiting" into the size of furnitures.

 

The "surprise"-furniture is maybe part of "dawnguard or  dragonborn" update and it´s working like a real furniture. I have no idea why it should work here and not with your set up...there´s no script and no Magic so far....hmmmm

 

In between I am sure to stop the outside cluttering of that Region. I am sure that I reached the Point of "no return" against Troubles with CTD´s. The game uses the LOD-meshes for distant-view and here we are with lot of stuff that has to get into the RAM without LOD.

If I want also to release the next mod that also is quite Close here, I need to be careful with the next steps: I´´ll check that out...

ok I played a bit with 4.90

 

a couple of minor (to me issues)

 

pic 1 and 2 show a follower misalignment but pc aligned perfectly

 

pic 3 shows your added ladies upon first talking to one of them (all get same issue) - they have dialogue like already following when they are not.

 

pic 4 i can not activate for some reason

 

rest of pics are just to show some of the features in use (those all work correctly as far as I know)

 

and I do like the new bait <eg>

 

and for me Spot was following Tipsy around (till they went bonkers on a stupid frost dragon - while Tipsy was having fun with me at that...LOL)

 

please keep up the good work :heart::exclamation::heart:

 

edit

in the very last pic pc "seems" to be misaligned (she's not ..just to short for the wall....poor little Breton) :D:)

 

Posted

the follower misalignment  is not a big deal to me at all was just showing you to be sure you knew of it.

 

will double check the girls dialogues .. if they have extra lines but are not followers that's fine of course

 

the furniture alignment, other than the shackle walls, all works correctly for me (trying to save you time)..and even then if you look closely her feet are correct...just her hands are out a little...as I said due to her being a short little Breton (which I have no problem with personally).

 

as for the surprise not working that is probably something going wonky on my end (when I did "Lost to the Ages" from Dawngaurd it took me reloading saves several times,

in several places, to get it to run).  I just like your surprises (they are normally very good).

Posted

the follower misalignment  is not a big deal to me at all was just showing you to be sure you knew of it.

 

will double check the girls dialogues .. if they have extra lines but are not followers that's fine of course

 

the furniture alignment, other than the shackle walls, all works correctly for me (trying to save you time)..and even then if you look closely her feet are correct...just her hands are out a little...as I said due to her being a short little Breton (which I have no problem with personally).

 

as for the surprise not working that is probably something going wonky on my end (when I did "Lost to the Ages" from Dawngaurd it took me reloading saves several times,

in several places, to get it to run).  I just like your surprises (they are normally very good).

That is the problem with the furniture in these games, if your character isn't sized exactly right they never quite fit right.

 

Likewise the sex animations were aligned by whoever added them to Sexlab or a SLAL pack and were therefor set to fit their characters, at least the Selxab Framework allows you to alter those alignments to fit your characters.

Posted

ouch .. that bites ...take the time you need and if there is something specific you are looking for please say so and if I have it or know where to get it I will be glad to help.

 

Posted

Please don´t worry...I have my hopes going to the "scaling" function, that can be added to all furniture setups...we won´t use only custom-furnitures, we do make them more interesting and more functional....please wait a little while....anyway, I will check out as much is possible to get it fully working...after my crash and after reinstalling this mod, I must honestly tell, that this "surprise" function is really not working, because I killed that furniture out of the game and then stored it....this can happen, if you are from the "60th"...lol...but without my troubles now I would not have recovered other important stuff about programming inside the creation kit: --- finally I found out the way, to bind animations to objects and / with / to furnitures.

In future I hope to be able to use also own furnitures...I´m on the way now to build first models in 3dsmax....first stuff will be bed and chair (with their standard animations), then later more harder stuff....and there will exactly be some different cages (of course with doors)....;-))

 

P.S. that´s not a prob with the scale-function, that´s a prob between UNP and CBBE...perhaps, I´ll try to loot that out a bit - ...can be, that from now my ongoing gameplay will be focussed on / for  UNP (my strange experience seems to be that my UNP-installation works better)...with MEP

ouch .. that bites ...take the time you need and if there is something specific you are looking for please say so and if I have it or know where to get it I will be glad to help.

 

Posted

WARNING !!!!!!!

 

 

THIS MOD CAUSES CTD´S AND ISN ´T BE WORKING AS INTENDED. AS SOON I WILL HAVE REDONE THE WHOLE OUTSIDE WORLD I WILL UPLOAD A NEW AND WORKING VERSION.

REASON: CTD´s WHILE LEAVING AND ENTERING THE AREA WITHIN DIFFERENT DIRECTIONS (GAME  CAUSES CTD´S), [crashes to Desktop] -error !!!!!!

 

 

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