Sheluna Posted August 26, 2012 Posted August 26, 2012 wouldn't you all agree that the best setting for rape would be when fighting an opponent and you get them to their submission crouch? They are dead after only one hit after that. It would be cool to rape them to death. Nice avatar And I'm totally agreeing, even if I would prefer them to stay alive after that (and disappear... Since there already is a mod for fleeing ennemies and they keep walking around, naked, neutral, etc. Bleh, it creates quickly a strange mess). Oh, and... Why our character is the only one who never crouchs in submission ? Eh ? I would gladly accept this penalty during the fights. You could still drink potion but couldn't cast any spell nor move. And... Well, would be a perfect moment for males to abuse the situation. Anyway, that's surely not the right place to discuss about that ! *big grin*
jossilva Posted August 26, 2012 Posted August 26, 2012 I follow the instructions, but the NPC d´ont do nothing. how can i put the files manualy or edit something?
realhydra Posted August 26, 2012 Posted August 26, 2012 @ realhydra : I've the same problem. It plays vanilla's FNIS animations instead. I tried to empty the folders' date=' patched with the FNIS's tool, etc but didn't change anything. [/quote'] I tried to start with a new game with no mods and place only SKSE,FNI,AnimObject Ero motion and it's still the same well... anyone has the same problem?
OMGYourMom Posted August 27, 2012 Posted August 27, 2012 For AnimObject you need a fixed version to work with FNIS 3.0+ http://www.mediafire.com/?k28aslh1haknqiu
arsenic20 Posted August 27, 2012 Posted August 27, 2012 anyone has the same problem? Any one of these google searches would get you the solution within seconds: "animobjects vanilla animation" "animobjects fnis 3.0" "animobjects waving" "animobjects does nothing" "animobjects doesn't do anything" I appreciate your efforts to troubleshoot on your own, but please try to also search before asking about an clear, easily-reproduced problem that has probably been asked and answered multiple times already.
Sheluna Posted August 27, 2012 Posted August 27, 2012 When you don't know what is the reason of a problem, it's quite harder to find the solution. Thank YOU a lot, omgyourmom. With your link and the "diplomatic" comment from arsenic, now, I understand what I have to do. Much appreciated ! It should be noted on the main page with the download links... It would avoid dumb people like realhydra and me to ask the same question again and again.
realhydra Posted August 27, 2012 Posted August 27, 2012 many thanks to arsenic20 and omgyourmom everythis will be solve by the download omgyourmom offer I finally realized the problem It's the change of folder naming of FNI3+ cause this problem the old version of the animation spell is at \Data\meshes\actors\character\animations\FNIS but the new one is \Data\meshes\actors\character\animations\FNISSpells well.. this is all for someone as dumb as me
matekun Posted August 27, 2012 Posted August 27, 2012 About the 30% health = rape' date=' still nobody knowing how to change that ? [/quote'] The new MLA version allows to change that,among other variables.
Mirrorimage Posted August 28, 2012 Posted August 28, 2012 I was just wondering if there is anyone who had trouble in the past with the Lovers hotkeys not working (G, Y etc.) that got it to work? If so, how did you fix it? Even after several weeks of trying and downloading new versions, I am hitting a wall. I got Skyrim 1.7.7, the only option I can think of right now is completely removing and reinstalling the game...
shunter Posted August 28, 2012 Posted August 28, 2012 For AnimObject you need a fixed version to work with FNIS 3.0+ http://www.mediafire.com/?k28aslh1haknqiu Thanks a lot, bud.
shunter Posted August 28, 2012 Posted August 28, 2012 It kinda sucks how you can use only one of the options with AnimObjects Ero Motion... I really wanted to use both Female (1 and 2) and Monster 1. Is there any workaround to make more than one work? If not, can anyone make one?
plebejer Posted August 28, 2012 Posted August 28, 2012 Oh' date=' and... Why our character is the only one who never crouchs in submission ? Eh ? I would gladly accept this penalty during the fights. [/quote'] With the mod "essential player" the PC does go into submission (but only for a short period of time, and I think it activates on death, not on low health). So the submission thing should be possible to mod... At least I think, I'm not a modder. ^^ Anyway, I read about you guys saying something about savegame-bloathing.... I don't seem to have that problem at all o_O I haven't done any combatrape-testing (since it's 10AM and I still havent gotten any sleep) but simply raping a few people in Solitude doesn't have any effect on the filesize of my save... in fact,it's even 108kb lighter, but I doubt that's because of the mod. ^^
Sheluna Posted August 28, 2012 Posted August 28, 2012 About the 30% health = rape' date=' still nobody knowing how to change that ? [/quote'] The new MLA version allows to change that,among other variables. o_O Awesome Searching for the new version now.
Ryu Posted August 28, 2012 Posted August 28, 2012 I tried out the Ero Motion and I have to say the animations are great. As they're pretty much done, could it be possible to add them to Mini Lovers somehow? Also, I'm trying to force the FNIS spells .esp to use all of them as cyclic animations with AnimObjects either changing the b1-b9 set to cyclic or adding more options to the o set .
kenzman Posted August 28, 2012 Posted August 28, 2012 First off love this "mini" lovers! Has made skyrim one of the best Ero games out there I love the animations and this board has made it so easy to get running right. Thanks for that big time. I was wondering how hard it would be to get mouth movement like AP has? Minilovers is 10x better then AP but i do like the mouth movement in AP. Keep up the good work! Ken
Ryu Posted August 28, 2012 Posted August 28, 2012 Don't know whether it has been mentioned already, but I managed to get all of the Ero Motions animations to work alongside in the o1-o9 slots and b1-b7 slots. It's actually super simple. All you have to do is: - rename the animations within the AnimObjects Ero Motion 1.7 folder so that they match the appropriate animations from the b1-b7 and o1-o9 in FNIS Spells. - replace the original FNIS Spells animations with the Ero Motion ones - go to FNIS_FNISSpells.txt and set the b1-b7 animations as cyclic (remove the non-cyclic tag -a as for the o1-o9 animations) - save the file - go to GenerateFNISforModders and run it - as the source of your mod's animations select the FNIS_FNISSpells.txt file - click "Generate" - it's done, enjoy the animations! If my post hasn't been helpful at all and it has been mentioned several times, just ignore it .
xzilla7 Posted August 28, 2012 Posted August 28, 2012 It appears that the random rapes only work for M/F pairings. Does anyone know what I would have to change to enable other pairings?
cuverschaap Posted August 29, 2012 Posted August 29, 2012 It appears that the random rapes only work for M/F pairings. Does anyone know what I would have to change to enable other pairings? Well, when I had set it to Madness, I noticed men raping men as well. Just not that often - only incidentally. I've not seen F/F pairings though.
shunter Posted August 29, 2012 Posted August 29, 2012 Don't know whether it has been mentioned already' date=' but I managed to get all of the Ero Motions animations to work alongside in the o1-o9 slots and b1-b7 slots. It's actually super simple. All you have to do is: - rename the animations within the AnimObjects Ero Motion 1.7 folder so that they match the appropriate animations from the b1-b7 and o1-o9 in FNIS Spells. - replace the original FNIS Spells animations with the Ero Motion ones - go to FNIS_FNISSpells.txt and set the b1-b7 animations as cyclic (remove the non-cyclic tag -a as for the o1-o9 animations) - save the file - go to GenerateFNISforModders and run it - as the source of your mod's animations select the FNIS_FNISSpells.txt file - click "Generate" - it's done, enjoy the animations! If my post hasn't been helpful at all and it has been mentioned several times, just ignore it . [/quote'] I completely missed it if it was mentioned before. I'll try that later, +kudos.
shunter Posted August 29, 2012 Posted August 29, 2012 Is it just with me or do male NPCs tend to crouch (and walk crouched) when looking for 'sexy time partners' when the random rape setting is set at "Madness"?
Dreamer102 Posted August 29, 2012 Posted August 29, 2012 Is it just with me or do male NPCs tend to crouch (and walk crouched) when looking for 'sexy time partners' when the random rape setting is set at "Madness"? They do indeed do that on all the settings. It's just that on "Seldom" they never pursue like on the other settings. On "Seldom" they just sit there crouched like they're taking a dump for minutes on end.
Mighdas Posted August 29, 2012 Posted August 29, 2012 OK I have minilovers installed and it works the way I want it to. I just have two questions: Reversing positions only works with the LShift Key, not RShift. how do I change that? After completing an animation, the NPC takes on a pale green glow. Not in a "glitch" way, more in a "buff/Debuff" way. I'm just curious exactly what it is, what it does, and how long it lasts.
slepth Posted August 29, 2012 Posted August 29, 2012 It appears that the random rapes only work for M/F pairings. Does anyone know what I would have to change to enable other pairings? post 62 from http://2ch.hork.info/res/pele.bbspink.com/pinkcafe/1345970409 google translation=================================== "MLA023a http://skup.dip.jp/up/up03253.zip Bug fixes and exclusions PC / follower. Below please Random Rape Setting. I put a guide of resources that are then used as the value set internally. Coupling method, but I thought when you create a function incidental, as the combination Man man, woman woman, man woman → follower → PC, follower → NPC, enemy follower →, × follower follower, husband and wife, lovers priority, relatives exclusion, priority and priority assailant acquaintance, and eliminate priority in the same faction, eliminate guards under × Grand Poobah people Yes No Settings was likely to increase by nearly 10 or vice versa or without Uho, or no-extra-fewer, just touch to it there is around, sex is especially lilies. I gave up however, since it would be too cumbersome to death also set to make it work for now dialog system. Become society no contraindications discrimination at the center straight so far. Pair "do not want to see I want to see that this is" the setting is becoming increasing number of fine is tough. I personally agree with the action without stochastic model the real world is processing a crime want to do. If you want to do anyway Uho lily, and line 97 of MLARaperQuest MLARaperQuestScript at CK Line 29 of the script aaaSandboxActor MLAPlayer of Quest Alias of MLAQuest, sex determination is lost or if you (true) if elseIf or (true) respectively elseIf the () if () and." ========================================== end translation FYI, the script in in the bsa. I tried to edit it but the instructions from the post in a bit vague. Somethings lost in translation O_o
tsuki no mori Posted August 30, 2012 Posted August 30, 2012 Somethings lost in translation O_o That's something of an understatement ... Anyway, line 78 (not 79) of MLARaperQuestScript has this test: elseIf (guys[indexL].getActorRef().getLeveledActorBase().getSex() + mate.getLeveledActorBase().getSex() == 1) If it's all males in in the "guys" array, the part before the + will be 1 so mate.getLeveledActorBase().getSex() will have to return 0 for this to be true. This is equivalent of asking if "mate" is female. So that block and the companion "else" block are making sure the genders are different between the two parties. I'm not sure why aaaSandboxActor is mentioned. Line 28 (assuming off by one like the other script) is just casting the rape spell.
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