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is it possible to have too many mods? and what happens if so?


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Posted

is it possible to have too many mods? and what happens if so?

 

so im guessing its based on systems- mine

just so happens to suck. i added a few mods to

a stable fonv (with many mods) and bad things happened... very

very very bad things. so bad its time to start from scratch-

lucky for me i made an immediate backup prior to

the bad things

Posted

FONV allows less mods than skyrim, when you're about 110-120-130 (active ESPs/ESMs) you start risking, it's pretty much a roulette.

Posted

FONV allows less mods than skyrim, when you're about 110-120-130 (active ESPs/ESMs) you start risking, it's pretty much a roulette.

 

oh! ok, i was afraid there was some sort of cap

set by the game's limits rather than my weak system

just being weak.

 

do you know what is Skyrim's roullette? i think

i once heard its like 250

 

so yeah gun shot sounds got borked, impact effect

were non existent, my pipboy meshes were "missing",

and my body was invisible... it was also a bitch to exit

out the game; i had to spam clicking shift to get out of the game

You could go over the String limit, which would mess up your saves.

what is "string limit"?

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Posted

 

do you know what is Skyrim's roullette? i think

i once heard its like 250

 

254, the number of active ESPs/ESMs I'm actually running. Is it stable for me? no way, but playable. 30 Mb savegame, 300 hours, it freezes every half hour. Much better than NV where I was CTD every 20 seconds with half of the mods.

 

When, by mistake, in Skyrim I add the 255th in the load order in MO, when I'm going to reload the savegame it warns me that I miss all the mods, so I guess it refuses to load them all

 

gun shot sounds got borked, impact effect were non existent, my pipboy meshes were "missing", and my body was invisible

 

in game consequences are pretty much random, you can see missing meshes, purple, UI messed (an entire sentence all over a single word) etc.

sometimes they are soft, you could even play and not realize it. Out of curiosity, there's a very max limit I found some time ago, after that it instantly CTD or corrupts the save: 165 minus the number of mods with at least 1 BSA

Posted

 

in game consequences are pretty much random, you can see missing meshes, purple, UI messed (an entire sentence all over a single word) etc.

sometimes they are soft, you could even play and not realize it. Out of curiosity, there's a very max limit I found some time ago, after that it instantly CTD or corrupts the save: 165 minus the number of mods with at least 1 BSA

 

would merging the mods be a solution?

also thanks AJ your

input is very educational

 

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