Jump to content

Changing an pre-existing clothing's equip slot: How to?


Rabblerouser

Recommended Posts

Posted

I have to say, I love Bikini Trouble, however... the purpose I downloaded it was because I have some skimpy TERA armors with see-through slots. I wanted to see if I could get another layer of clothing (underwear) to be worn under said skimpy armors.

The trouble is... Bikini's Trouble's top's apply to the default armor slot.

What would I use to change up armor slots and how? Which .nif(s) would I edit and what would I edit?


Extra info:

I got the "Bikini-Trouble UNPB - BBP MTM G - HDT-PE - 35 Bikinis" version.

 

 

There's four nif files related to just the top (which I'm trying to edit):
bikinitop_0.nif

bikinitop_1.nif

tbikinitop_0.nif

tbikinitop_1.nif

 

In each, there are two NiTriShapes with "Partitions" settings.
The TriShapes are: Bra-0 [29] and UNPB-G-0 [2]

Posted

First open the mesh in nifskope.  Go to the bsdismemberment section.  Go to where it says partition, there should be a submenu/dropdown menu.  And in that section there should be something that says SBP 32 or some such.  Change the that to whatever slot you want.  You will also have to go into the ck and open the mod and change the slot in the armor/armoraddon sections.

Posted

First open the mesh in nifskope.  Go to the bsdismemberment section.  Go to where it says partition, there should be a submenu/dropdown menu.  And in that section there should be something that says SBP 32 or some such.  Change the that to whatever slot you want.  You will also have to go into the ck and open the mod and change the slot in the armor/armoraddon sections.

There's four nifs, so I guess I have to edit each?

Also I guess I only edit Bra-0 and not the UNPB-G-0 NiTriShape?

 

OP's been edited with more details.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...