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Too many Followers?


MikeyD28

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Posted

I was told in another thread a few months ago that I had two many follower mods and mods that add NPCs and it was probably slowing my game down.  It was pointed out that many follower mods add them to the same inn sometimes which I have noticed.

 

So is the main issue with having too many follower mods just a general issue or is it because of having too many spawning in the same inn?  Meaning if I make sure that I don't choose too many mods where the follower is being spawned at the same place would that reduce the chances of it putting a strain on my system when going into an inn?  I'm going to add a list of my follower mods and NPC adding mods in spoiler tags below so someone can look at it and give me a good idea.

 

Before you look at the list, keep in mind that quite a few of these have a customizer, too.  So while it may look like a huge list of followers, they technically only add about 30 followers (which may still be huge actually)

 

 

 

INIGO
Hoth
Shandar (Standalone HD Male Redguard Follower)
Ranger Tris Follower
CLover Follower
pia follower
Pia and Cher - standalone followers
Companion Selene Kate - Kiss Me
Follower-Horora UNPB-UNP-CBBE patch
Follower-Horora UNPB-UNP-CBBE
Nila
Veena the Punisher_CBBE
The Karlov Brood - Vampire Followers
Swordwoman Eleonora - Standalone Female Follower CBBE_UNP
Sunniva - Nord Archer - Standalone Follower
Standalone Follower Onean
Seranaholic Customizer - CBBE
Seranaholic
Pretty woodelf follower Liliath plus variants
Pretty Assassin Companion Ari
Nara Follower UNP UNPB SeveNBase CBBE
Moniko the Tattooed Beauty
Mindi Badweyn Customizer - CBBE
Mindi Badweyn a Nord Follower
Meera Customizer - CBBE
Meera - Standalone Follower
Mango Follower Customizer - CBBE
Mango Follower
Jeri - twins standalone followers
Buxom Wench Yuriana -Tank Healer Support Follower-
Giada - twins standalone followers
Barbarian Sunya Follower

 

 

Here's the NPC mods:

Populated Skyrim HELL EDITION

OBIS - Organized Bandits In Skyrim

Judgment Wenches

Immersive Wenches

Hateful Wenches

Forgotten Wenches

Deadly Wenches

Immersive Patrols

Bijin Wives Customizer - CBBE
Bijin Wives
Bijin Warmaidens Customizer - CBBE
Bijin Warmaidens
Bijin NPCs Customizer - CBBE
Bijin NPCs

 

 

 

Thanks for any help with this!

Posted

It is a general issue.

Too many followers if you have a weak pc can overload your vram.if you are running LL stuff that uses a lot of scripts that will slow it down even more.

So if you have a weak pc you should limit your number of followers in the game.

Posted

It is a general issue.

Too many followers if you have a weak pc can overload your vram.if you are running LL stuff that uses a lot of scripts that will slow it down even more.

So if you have a weak pc you should limit your number of followers in the game.

 

12GB RAM

Intel i7 CPU

NVIDIA GeForce GTX 970

​Are there any other specs you need to tell me if that sounds like a weak PC or not?  I don't think it is, but even if it's not I wasn't sure how good that was for running a game with a lot of follower mods.

 

Also, yeah I run SL Framework, SL Defeat, about 6 SLAL animation packs, ZaZ Pack, SLEN, PaySexCrime, SexWithThieves and maybe one or two others off the top of my head.

Posted

Pc is fine, but its still an issue with oldrim due to the limits of the engine/software, SE being 64bit should be much much better but its going to be a while before its up to snuff with oldrim mod content (if it ever even gets there). There is a limit to what you can actually render/run/script, as to what the cut off is... not sure honestly (aside from vram limit). You can patch things and merge files and do a really good job of cleaning things up like most heavy modders do, but there is only so much that the engine will run before failure.

 

Long and obvious story short, the more mods/followers/changes you have the less stable everything is.

 

That said, in the list of mods you give, it looks like you might be having more issues with the massive amount of NPCs that you are trying to spawn, wenches/OBIS/etc will be hell on any oldrim loadout regardless of your pc specs.

 

Lets hope that SE gets all the old mods we know and love sooner rather than later... would be nice to play without crashing every few min.

Posted

It is a general issue.

Too many followers if you have a weak pc can overload your vram.if you are running LL stuff that uses a lot of scripts that will slow it down even more.

So if you have a weak pc you should limit your number of followers in the game.

 

a body textures that's 50-200 mo

10 npcs with custom paths textures, that's 500-2000 mo

even if many of them are using the same textures

bsa take care of that, but they are too small to put all npc mods in one

 

for some reason, nobody made a x.esm with all body meshes/textures that would be the master of every custom textures follower

 

Posted

Pc is fine, but its still an issue with oldrim due to the limits of the engine/software, SE being 64bit should be much much better but its going to be a while before its up to snuff with oldrim mod content (if it ever even gets there). There is a limit to what you can actually render/run/script, as to what the cut off is... not sure honestly (aside from vram limit). You can patch things and merge files and do a really good job of cleaning things up like most heavy modders do, but there is only so much that the engine will run before failure.

 

Long and obvious story short, the more mods/followers/changes you have the less stable everything is.

 

That said, in the list of mods you give, it looks like you might be having more issues with the massive amount of NPCs that you are trying to spawn, wenches/OBIS/etc will be hell on any oldrim loadout regardless of your pc specs.

 

Lets hope that SE gets all the old mods we know and love sooner rather than later... would be nice to play without crashing every few min.

 

Mator  smash might help him if he knew how to do it.That would help get things working a lot more smoothly. I don't know how to use it.I find it too confusing in its current form.

The tc can go and read about it.Watch Mator's youtube video on it and see if he wants to give it a try.

Posted

As I just found out solving another issue, there is a cap on how many npcs the game will allow to use AI at any given time.

 

Having 30 followers exceeds the limit (20 is the limit).

 

Use the Artificial Intelligence Limit Increaser mod by TonyCubed2 to increase the limit 100.

 

Bug

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