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bijin + use default player body


cleavagesweat

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Posted

is there a way to make the bijin females use the player default female body? is it simply replacing female .dds or wutever files in the actor/character folder or more complicated?

 

thanx

Posted

If you build your body with Bodyslide, then overwrite the body(s) included in Bijin's mods with your body, then they'll use the same body as your character.

 

For Bijin NPC's you'd need to open the mod and replace the files in "meshes\actors\character\Bijin NPCs"

For Bijin Warmaidens you'd need to open the mod and replace the files in "meshes\actors\character\Bijin Warmaidens"

 

Bijin Wives is a little more tedious since you'll have to go to "meshes\actors\character\" then replace the bodies in each NPCs folder. (i.e. Camilla, Sylgja, Taarie, Temba, and Ysolda)

Posted

If you build your body with Bodyslide, then overwrite the body(s) included in Bijin's mods with your body, then they'll use the same body as your character.

 

For Bijin NPC's you'd need to open the mod and replace the files in "meshes\actors\character\Bijin NPCs"

For Bijin Warmaidens you'd need to open the mod and replace the files in "meshes\actors\character\Bijin Warmaidens"

 

Bijin Wives is a little more tedious since you'll have to go to "meshes\actors\character\" then replace the bodies in each NPCs folder. (i.e. Camilla, Sylgja, Taarie, Temba, and Ysolda)

 

what do you mean by open the mod?

Posted

 

If you build your body with Bodyslide, then overwrite the body(s) included in Bijin's mods with your body, then they'll use the same body as your character.

 

For Bijin NPC's you'd need to open the mod and replace the files in "meshes\actors\character\Bijin NPCs"

For Bijin Warmaidens you'd need to open the mod and replace the files in "meshes\actors\character\Bijin Warmaidens"

 

Bijin Wives is a little more tedious since you'll have to go to "meshes\actors\character\" then replace the bodies in each NPCs folder. (i.e. Camilla, Sylgja, Taarie, Temba, and Ysolda)

 

what do you mean by open the mod?

 

 

Okay, so the Bijin mod file you downloaded from Nexus has an esp, and 2 folders; one folder named textures and the other folder named meshes.

 

So just to make sure I don't lose you with my descriptions, I'll ask a question to try to get us on the same page. What mod manager do you use? NMM, MO, Manual?

Posted

 

 

If you build your body with Bodyslide, then overwrite the body(s) included in Bijin's mods with your body, then they'll use the same body as your character.

 

For Bijin NPC's you'd need to open the mod and replace the files in "meshes\actors\character\Bijin NPCs"

For Bijin Warmaidens you'd need to open the mod and replace the files in "meshes\actors\character\Bijin Warmaidens"

 

Bijin Wives is a little more tedious since you'll have to go to "meshes\actors\character\" then replace the bodies in each NPCs folder. (i.e. Camilla, Sylgja, Taarie, Temba, and Ysolda)

what do you mean by open the mod?

Okay, so the Bijin mod file you downloaded from Nexus has an esp, and 2 folders; one folder named textures and the other folder named meshes.

 

So just to make sure I don't lose you with my descriptions, I'll ask a question to try to get us on the same page. What mod manager do you use? NMM, MO, Manual?

NMM - thanx for helping :)

 

btw i have to goto bed now but i'll check in the morning to see if u left any further instructions.

Posted

 

 

 

If you build your body with Bodyslide, then overwrite the body(s) included in Bijin's mods with your body, then they'll use the same body as your character.

 

For Bijin NPC's you'd need to open the mod and replace the files in "meshes\actors\character\Bijin NPCs"

For Bijin Warmaidens you'd need to open the mod and replace the files in "meshes\actors\character\Bijin Warmaidens"

 

Bijin Wives is a little more tedious since you'll have to go to "meshes\actors\character\" then replace the bodies in each NPCs folder. (i.e. Camilla, Sylgja, Taarie, Temba, and Ysolda)

what do you mean by open the mod?
Okay, so the Bijin mod file you downloaded from Nexus has an esp, and 2 folders; one folder named textures and the other folder named meshes.

 

So just to make sure I don't lose you with my descriptions, I'll ask a question to try to get us on the same page. What mod manager do you use? NMM, MO, Manual?

NMM - thanx for helping smile.png

 

btw i have to goto bed now but i'll check in the morning to see if u left any further instructions.

 

 

Sorry for the late reply. Got called into work at 4am this morning and it was a long day. Anyway, I'll try to talk you through the process you're going to need to do to.

 

------------------------------------------------------

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First thing, make sure you open Bodyslide and build your characters body (the same body you want your Bijin characters to have).

 

Now, NMM will install all your mods to your Skyrim location. So go to this directory on your computer: "C:\Program Files\Steam\steamapps\common\Skyrim"

This is your Skyrim's base installation, just avoid making any changes I don't tell you, unless you're sure what you're doing.

 

So to be safe we're going to make a backup of the files from Bijin's mods, just in case something goes wrong.

 

So we're going to start by making a folder on your desktop named "Bijin Backup".

Next, from your Skyrim folder, go to: "Data\meshes\actors\character"

Now COPY and PASTE these folders into the "Bijin Backup" folder we just made.

"Bijin Warmaidens"

"Bijin NPCs"

"Bijin Wives"

 

------------------------------------------------------

 

Since you've already built your body in Bodyslide, go to this location from your Skyrim folder "Skyrim\Data\meshes\actors\character\character assets"

 

Now the files you're going to want are:

femalebody_0.nif

femalebody_1.nif

femalefeet_0.nif

femalefeet_1.nif

femalehands_0.nif

femalehands_1.nif

 

So COPY these files and PASTE them onto your desktop so we can get to them quickly.

 

------------------------------------------------------

 

Now, go back to your Skyrim folder: "C:\Program Files\Steam\steamapps\common\Skyrim"

 

From here you'll need to put those files you copied into the Bijin mods. I'll go over what to do for each of Bijin's mods so that there's as little guesswork as possible for you.

 

------------------------------------------------------

 

Bijin Warmaidens: From your Skyrim folder, go to: "Data\meshes\actors\character\Bijin Warmaidens". Now PASTE the files you copied to your desktop into this folder and CONFIRM THE OVERWRITES.

 

------------------------------------------------------

 

Bijin NPCs: From your Skyrim folder, go to: "Data\meshes\actors\character\Bijin NPCs". Again, PASTE the files you copied to your desktop into this folder and CONFIRM THE OVERWRITES.

 

------------------------------------------------------

 

Bijin Wives: From your Skyrim folder, go to: "Data\meshes\actors\character\Bijin Wives". Again, PASTE the files you copied to your desktop into this folder and CONFIRM THE OVERWRITES.

 

------------------------------------------------------

------------------------------------------------------

 

Now if you followed this exactly as I laid it out, your Bijin characters should have the same body that your character has. Once you test it out in-game and see that everything is working, you can remove the files from your desktop.

 

You'll also have to do this same process any time you want to change the Bijin character's bodies, but now you can since you know how.

Posted

 

Bijin Wives: This one is a little more complex because you're going to have to paste the files into each Wive's folder. So from your Skyrim folder, go to: "Data\meshes\actors\character". Now you're going to probably see a lot of folder with names of various NPCs and such.

The only folders we care about are: Camila , Sylgja , Taarie , Temba , Ysolda

In the latest Bijin Wives update this mod got it's own body meshes folder for all npcs, so you don't need to replace them one by one. Just change the meshes here:

 

 

fdb9827faf006a37dbb933c63dc01a57.png

 

 

Posted

 

 

Bijin Wives: This one is a little more complex because you're going to have to paste the files into each Wive's folder. So from your Skyrim folder, go to: "Data\meshes\actors\character". Now you're going to probably see a lot of folder with names of various NPCs and such.

The only folders we care about are: Camila , Sylgja , Taarie , Temba , Ysolda

In the latest Bijin Wives update this mod got it's own body meshes folder for all npcs, so you don't need to replace them one by one. Just change the meshes here:

 

 

fdb9827faf006a37dbb933c63dc01a57.png

 

 

 

 

Oh, cool. Bijin made it like the other 2 mods. Thanks for the tip.

Posted

I wouldn't recommend replacing textures in NPC overhauls. NPC's will end up looking much different than expected, not to mention neck seams, yes.

 

gotcha thanks for saving me the headache

 

Posted

 

I wouldn't recommend replacing textures in NPC overhauls. NPC's will end up looking much different than expected, not to mention neck seams, yes.

 

gotcha thanks for saving me the headache

 

 

 

and you give up with just that...

 

 

161111111832658165.jpg

 

16111111183412068.jpg

 

161111111815997534.jpg

 

 

textures you currently use are probably better than what old npc replacer mods are using

Posted

 

 

I wouldn't recommend replacing textures in NPC overhauls. NPC's will end up looking much different than expected, not to mention neck seams, yes.

gotcha thanks for saving me the headache

 

and you give up with just that...

 

 

161111111832658165.jpg

 

16111111183412068.jpg

 

161111111815997534.jpg

 

 

textures you currently use are probably better than what old npc replacer mods are using

they def are. they are 4k textures and Bijin textures are kinda... not that great. the only Bijin texture that looks halfway decent is Jordis', everyone elses looks yucky. but wut choice do we have?

  • 1 year later...
Posted

What about editing the ESP to use the default mesh? Then we'd only have to do this once and not for every time we change body shapes.

 

Is it just a matter of deleting the WNAM field on each NPC record in the Bijin esps?

 

 

  • 3 weeks later...

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