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Script NPC to NPC Sexout


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Posted

So I was looking at making a script to have some in "distress" characters your PC can save from Super Mutants and the like.

After browsing some existing scripts in SO Breeder it looks like I have to be Satoru Iwata (rip) to code this sort of interaction!?

 

With tokens, and start and stop scripts... I was at one point scrolling past so many variables that I just commended all the SO modders efforts and clsed the GECK... *sigh*.

 

Is there a list of base script code I could use to help me along?*

 

 

*I'm trying to make two NPC's bang each other! btw

Posted
call fnSexoutActRunFull ar_map "actora"::distressor "actorb"::in_distress "raper"::distressor
Obviously switching "distressor" and "in distress" with the references of the NPCs as needed, but that's all you need to just make NPCs bang.
Posted

Wow, not working... not surprised... this is a very basic [rudimentary] scripting language which I have to decide to learn and just play around with when I'm not busy!

I tried, for example.

____________________
SCN SexoutHitomiSexScript

float Hitomi_Distance
float Ringo_Distance
int vDial

begin Gamemode

set Hitomi_Distance to HitomiRef.getdistance letsbang1
set Ringo_Distance to RingoRef.getdistance letsbang1

if vDial == 1
    if Hitomi_Distance <= 264 && Ringo_Distance <= 264
        HitomiRef.stopwaiting SexoutDoNothing
        call fnSexoutActRunFull (Ar_Map "ActorA"::HitomiRef, "ActorB"::RingoRef)
        set vDial to 0
    elseif Hitomi_Distance > 264 || Ringo_Distance > 264
        HitomiRef.wait SexoutDoNothing
    endif
endif

end
-------------------------

The NPC's don't do a darn thing except sandbox.

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