GoldenBunnyOfDoom Posted October 21, 2016 Posted October 21, 2016 I'm having trouble running The funnybizness pack through FNIS Heres the FNIS Log Skeleton(hkx) female: XPMS2BBP (129 bones) male: XPMS2BBP (129 bones) >>Warning: Custom skeleton found. Select SKELETON patch.<< Patch: "GENDER Specific Animations" Installing FNIS PCEA2 Reading DD V3.0.beta1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 181 alternate animations) ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading FNISBase V6.3 ... Reading FNISCreatureVersion V6.1 ... >>Warning: AnimationList found in "Animations\FNIS_PCEA2", but no corresponding Behavior file. Incomplete mod IGNORED.<< Reading FunnyBizBeastly V1.0 ... Reading FunnyBizBound V1.0 ... Reading FunnyBizFC V1.0 ... Reading FunnyBizFemDom V1.0 ... Reading FunnyBizFun V3.0 ... Reading FunnyBizGroup V1.1 ... Reading FunnyBizGuro V3.0 ... Reading FunnyBizLover V1.0 ... Reading FunnyBizMC V1.0 ... Reading FunnyBizMolag V1.0 ... Reading FunnyBizMtb V3.0 ... Reading FunnyBizNecro V3.0 ... Reading FunnyBizRape V1.0 ... Reading FunnyBizUn V3.0 ... Reading HalosPoser V?.? ... Reading NonSexLabAnimationPack V3.1 ... Reading PinupPoser V?.? ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V6.1 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading sanguinesDebauchery V?.? ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... ERROR(9): Index was outside the bounds of the array.
Arhon Posted October 21, 2016 Posted October 21, 2016 You did not select "Skeleton Patch", PCEA2 is missing behavior file. Fix those 2 first and as for "Index was out of array" i dont know what to say there.
Nazzzgul666 Posted October 21, 2016 Posted October 21, 2016 About index out of array: Funnybizness is very productive... i assume that message tells you that you need FNIS XXL (instead of FNIS) to expand the animation limit from 8k to 12k.
spoonsinger Posted October 21, 2016 Posted October 21, 2016 Dumb question but are you using the FNIS Behavior V6_3 XXL which allows 12,000 animations or the standard one which only allows 8000?
Bioshock135 Posted October 22, 2016 Posted October 22, 2016 This may be unrelated but I wasn't sure where else to ask. How do you activate zazanimationpack. It doesn't show up in FNIS and when I try to instal mods that use it they say "zazanimationpack.esm" is not active. Again sorry for not being in the right place i just really need helpl. Thanks.
Nazzzgul666 Posted October 23, 2016 Posted October 23, 2016 This may be unrelated but I wasn't sure where else to ask. How do you activate zazanimationpack. It doesn't show up in FNIS and when I try to instal mods that use it they say "zazanimationpack.esm" is not active. Again sorry for not being in the right place i just really need helpl. Thanks. Probably you don't need to "activate" it, you need to install it. There are several files for ZaZ, make sure you have all of them. When installed properly, there is a .esm in your plugin list, that has to be checked of course.
LatinaLover Posted November 12, 2016 Posted November 12, 2016 This may be unrelated but I wasn't sure where else to ask. How do you activate zazanimationpack. It doesn't show up in FNIS and when I try to instal mods that use it they say "zazanimationpack.esm" is not active. Again sorry for not being in the right place i just really need helpl. Thanks. You can only activate these files in the old skyrim version. Fnis for SSE won't recognize any oldrim (old skyrim) files.
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