FastestDogInTheDistrict Posted September 5, 2012 Posted September 5, 2012 Damn - following the taking of Whiterun, the new Stormcloak guard females there are using the male walking animation. Moving the .esp around in the load order doesn't seem to be doing anything. Is there any [simple, easily applied] way to fix this from my end?
sbire Posted September 5, 2012 Author Posted September 5, 2012 Damn - following the taking of Whiterun' date=' the new Stormcloak guard females there are using the male walking animation. Moving the .esp around in the load order doesn't seem to be doing anything. Is there any [simple, easily applied'] way to fix this from my end? has it been working with the old female stormcloak guards?
FastestDogInTheDistrict Posted September 5, 2012 Posted September 5, 2012 Damn - following the taking of Whiterun' date=' the new Stormcloak guard females there are using the male walking animation. Moving the .esp around in the load order doesn't seem to be doing anything. Is there any [simple, easily applied'] way to fix this from my end? has it been working with the old female stormcloak guards? As far as I could see, it was working okay with the ones in Windhelm earlier - although not with the ones in Ivarstead. Those were the only locations I'd checked up 'til now. EDIT: Just checked again post-Whiterun takeover. Windhelm still walking fine, Ivarstead still walking wrong. If it's any help, I've noticed a few things over time: - It continues to work fine on Lydia, and on Delphine. - HOWEVER - it needs to be above my HousecarlWhiterun.esp in the load order, or it removes the edited face texture. The same goes for the face textures in my Children Of Skyrim - TOWN GUARDS.esp. De-activating my town guards mod, or moving it around in the load order, does not alter the behaviour of any models. - It's also apparently not being caused by "Expanded Towns" - I checked that one earlier.
sbire Posted September 5, 2012 Author Posted September 5, 2012 Ivarstead .... these cell are often touched by some housing mods.
FastestDogInTheDistrict Posted September 6, 2012 Posted September 6, 2012 Ivarstead .... these cell are often touched by some housing mods. Yeh that's what I mean - I'm not using any' date=' as far as I know (apart from maybe Expanded Towns, but I already checked if that one makes any difference). Here's my load order - maybe there might be something which stands out: [img']http://i1231.photobucket.com/albums/ee515/FastestDogSkyrimPics/Untitled-5.jpg[/img]
sbire Posted September 6, 2012 Author Posted September 6, 2012 Yeh that's what I mean - I'm not using any' date=' as far as I know (apart from maybe Expanded Towns, but I already checked if that one makes any difference). Here's my load order - maybe there might be something which stands out: [img']http://i1231.photobucket.com/albums/ee515/FastestDogSkyrimPics/Untitled-5.jpg[/img] did you have the same behavoir, if you load my esp as first as possible (place 09 at your pic)?
FastestDogInTheDistrict Posted September 7, 2012 Posted September 7, 2012 Yeh that's what I mean - I'm not using any' date=' as far as I know (apart from maybe Expanded Towns, but I already checked if that one makes any difference). Here's my load order - maybe there might be something which stands out: [img']http://i1231.photobucket.com/albums/ee515/FastestDogSkyrimPics/Untitled-5.jpg[/img] did you have the same behavoir, if you load my esp as first as possible (place 09 at your pic)? Yes.
sbire Posted September 7, 2012 Author Posted September 7, 2012 did you have the same behavoir' date=' if you load my esp as first as possible (place 09 at your pic)? [/quote'] Yes. damn, i doesn't have a solution for this. (thx again to bethesda)
FastestDogInTheDistrict Posted September 8, 2012 Posted September 8, 2012 Well - let's give it a try! How exactly did *you* make your mod? What was the method you followed? Perhaps it's something which can be repeated or refreshed by players as they progress through the game?
FastestDogInTheDistrict Posted September 8, 2012 Posted September 8, 2012 UPDATE: Here's something curious, which I have just this minute noticed... If a female guard begins in Dragonsreach (one walks from the back patio, through the hall, through the front door, onto the porch, and then back again, correct walk throughout), the female guard will walk correctly. Go out the gate & down the stairs however, and they do not. If a guard starts down in Whiterun (several patrol up the stairs, onto the porch, and back down again), they retain the male animation. Two female guard NPCs using the same face model may use different animations - one male, one female. Here is the full list of my current mods on the off-chance that one of these is a known issue (plugins posted above, earlier): UPDATE: Ugh. Even if I disable every plugin in my list it still just keeps happening. Whatever is causing it must have happened at some point & then become "embedded" somehow.
sbire Posted September 9, 2012 Author Posted September 9, 2012 i've disabled at the most of females the option "use Opposite Gender Anim" from the Tab "Traits" at the actors menu from the creation kit. quote from the first post, that's all what i've had done at this *.esp. sometimes i have that strange behavoir, too. but i doesn't care about it. this game is far away from perfect coding, but most of the time it runs very well. so i can deal with it.
FastestDogInTheDistrict Posted September 10, 2012 Posted September 10, 2012 sometimes i have that strange behavoir' date=' too. but i doesn't care about it. this game is far away from perfect coding, but most of the time it runs very well. so i can deal with it. [/quote'] Oh certainly - a minor quirk like this isn't a game-destroyer. I just like to nail things down when I can.
sbire Posted September 10, 2012 Author Posted September 10, 2012 Oh certainly - a minor quirk like this isn't a game-destroyer. I just like to nail things down when I can. sign
ashikenshin Posted September 16, 2012 Posted September 16, 2012 I dont know what the hell im doing. I installed this like all the other mods but my character still walks like a man. I opened the creator kit but didnt know what to do. Can somebody please post instructions for newbies like me? I really want this mod
sbire Posted September 16, 2012 Author Posted September 16, 2012 I dont know what the hell im doing. I installed this like all the other mods but my character still walks like a man. I opened the creator kit but didnt know what to do. Can somebody please post instructions for newbies like me? I really want this mod that mod doesn't change the walking style of your character. [spoiler= List of touched NPCs ] NPC_ 0001A696 AelaTheHuntress 000A9599 Agna 00013349 Anuriel 00013B7B Arob 00019E18 Atub 00019955 Bagrak 00013262 Bjartur 0001B076 Bolar 000C78E1 Bor 00019959 Borgakh 00069F38 Brelas 0004C724 Breya 000CED01 DA05_LvlHuntersOfHircine_OrcF 000CE082 DA05Hunter06_02Melee_Mazgak 000CE09C DA05Hunter16_01DeadMissile_Batum 0004E4DF DA09Meridia 0009BB45 DA11Nimphaneth 0008797F DA11VoiceofNamira 00064AC3 DA13EncAfflicted01MissileCondF 0002E3EF DB02Captive2 00087B9E DBRecurringTarget10GraniteHill 00087B9A DBRecurringTarget6Riften 00087B9B DBRecurringTarget7Markarth 00087B9C DBRecurringTarget8Solitude 00087B9D DBRecurringTarget9Windhelm 00013478 Delphine 02010DE5 DLC1DawnguardExterior01 02010DE6 DLC1DawnguardExterior02 0201A3CD DLC1HunterBaseIntroVigilant1 020198B6 DLC1RefugeeAlvide 0201428E DLC1WEDB03DLVLDawnGuardEvenTonedF 000C78C0 Dulug 0003B0E1 dunAlftandValie 0003B0E5 dunAlftandYagGraGortwog 00105EE2 dunCGImperialSoldierArcherA04 000F94B2 dunCGStormcloakPrisonerFemaleDEAD 0007514E dunChillwindFalmerPrisoner06 00048C2F dunDarklightIllia 000860C7 dunFolgunthurAdventurer4 000CD644 dunForelhostLvlGhostTankFemale 00083B17 dunHalldirsDeadBandit02 000F82BC dunLabyrinthianFireMagi 000B1CFF dunMistwatchPrisonerWERJ01 000411CF dunMossMotherHunter01 000998BB E3DemoBanditCampfire02 00039CF7 EncBandit01Melee1HImperialF 00039CF5 EncBandit01Melee1HNordF 00039CF8 EncBandit01Melee1HRedguardF 0003DE87 EncBandit01Melee1HTankImperialF 0003DE8C EncBandit01Melee1HTankRedguardF 0003DE71 EncBandit01Melee2HBerserkRedguardF 0003CF5C EncBandit01Melee2HNordF 0003DE53 EncBandit01Melee2HRedguardF 00037BFC EncBandit01MissileImperialF 00037BFF EncBandit01MissileNordF 00037C06 EncBandit01MissileRedguardF 00039D65 EncBandit01MissileWoodElfF 0003DEE2 EncBandit02Boss1HRedguardF 00039CFE EncBandit02Melee1HImperialF 00039D00 EncBandit02Melee1HNordF 0003DEA7 EncBandit02Melee2HBerserkRedguardF 0003DE58 EncBandit02Melee2HRedguardF 00037C01 EncBandit02MissileImperialF 00037C03 EncBandit02MissileNordF 00037C08 EncBandit02MissileRedguardF 00039D67 EncBandit02MissileWoodElfF 00039D06 EncBandit03Melee1HImperialF 00039D08 EncBandit03Melee1HNordF 0003DE9A EncBandit03Melee1HTankRedguardF 00037C2F EncBandit03MissileImperialF 00037C31 EncBandit03MissileNordF 00037C33 EncBandit03MissileRedguardF 00039D69 EncBandit03MissileWoodElfF 0003DEF2 EncBandit04Boss1HImperialF 0003DEF6 EncBandit04Boss1HRedguardF 00039D0E EncBandit04Melee1HImperialF 00039D10 EncBandit04Melee1HNordF 0003DEA2 EncBandit04Melee1HTankRedguardF 0003DE62 EncBandit04Melee2HRedguardF 00037C36 EncBandit04MissileImperialF 00037C38 EncBandit04MissileNordF 00039D6B EncBandit04MissileWoodElfF 00039D16 EncBandit05Melee1HImperialF 00039D18 EncBandit05Melee1HNordF 00039D1C EncBandit05Melee1HRedguardF 0003DE67 EncBandit05Melee2HRedguardF 00037C3D EncBandit05MissileImperialF 00037C3F EncBandit05MissileNordF 00039D6D EncBandit05MissileWoodElfF 00039D1E EncBandit06Melee1HImperialF 00039D20 EncBandit06Melee1HNordF 00037C44 EncBandit06MissileImperialF 00037C46 EncBandit06MissileNordF 00037C48 EncBandit06MissileRedguardF 00039D6F EncBandit06MissileWoodElfF 000AA922 EncGuardSonsF01FemaleNord 000AA924 EncGuardSonsF02FemaleNord 000AA931 EncGuardSonsF03FemaleNord 000BFB45 EncHunterImperialF 000BFB48 EncHunterNordF 000BFB46 EncHunterWoodElfF 000E0CDF EncNightingaleMeleeFemale01 000DEEDF EncNightingaleTemplateFemale 0001FC5D EncSoldierImperialTemplate 00017167 EncSoldierSonsNordF01FemaleNord 00017168 EncSoldierSonsNordF02FemaleNord 00017169 EncSoldierSonsNordF03FemaleNord 00027498 EncSoldierSonsTemplate 00072885 EncThalmor01MagicF 00072883 EncThalmor01Melee1HF 000F960B EncThalmor01Melee1HFDual 00072884 EncThalmor01MissileF 00072886 EncThalmor02MagicF 0007297A EncThalmor02Melee1HF 000F960E EncThalmor02Melee1HFDual 000F95F2 EncThalmor02Melee1HFShield 00072AA8 EncThalmor02MissileF 0007D95F EncThalmor03MagicF 0007D961 EncThalmor03Melee1HF 000F9610 EncThalmor03Melee1HFDual 000F95F4 EncThalmor03Melee1HFShield 0007D963 EncThalmor03MissileF 0007D965 EncThalmor04MagicF 0007D967 EncThalmor04Melee1HF 000F9612 EncThalmor04Melee1HFDual 000F95F6 EncThalmor04Melee1HFShield 0007D968 EncThalmor04MissileF 0007D96A EncThalmor05MagicF 0007D96C EncThalmor05Melee1HF 000F9614 EncThalmor05Melee1HFDual 000F95F8 EncThalmor05Melee1HFShield 0007D96D EncThalmor05MissileF 0007D971 EncThalmor06MagicF 0010C453 EncVigilantOfStendarr01NordF 0010C455 EncVigilantOfStendarr01RedguardF 0010C470 EncVigilantOfStendarr02NordF 0010C476 EncVigilantOfStendarr02RedguardF 0010C478 EncVigilantOfStendarr03NordF 0010C47C EncVigilantOfStendarr03RedguardF 0010C47E EncVigilantOfStendarr04NordF 0010C484 EncVigilantOfStendarr05NordF 00013397 Faleen 00019E1C Garakh 0001347C Gerdur 000C78C2 Ghak 00013B7C Gharol 0001339A GhorzaGraBagol 00044236 GormlaithGoldenHilt 000C78CA Gul 00013285 Guthrum 000BC07C HHPilgrim02 000B9982 HirelingJenassa 000A2C91 HousecarlRiften 000A2C8F HousecarlSolitude 000A2C8E HousecarlWhiterun 00013BB8 Irileth 000135ED Jonna 00013B6E LashGraDushnikh 000D93A4 LvlBanditGhostMeleeBerserkerFemale 000713DD LvlWarlockNecromancerFemaleHighElf 0001336B Mjoll 000C78DF Mogdurz 00106B83 MQ101ImperialArcherFemale 000AAFAC MQ101ImperialSoldierOfficer 000CD6BD MQ101StormcloakCartFemale 0005B205 MQ101StormcloakPrisonerFemale 0010A1A8 MQ101StormcloakPrisonerFemale02 000FE512 MQ101StormcloakPrisonerFemaleUnaggressive 00033F45 MQ201PartyGuard 000CD9F7 MQ206Gormlaith 000EA583 MQ304Rikke 000EA720 MQ305SovngardeHeroFemale 000EDF6D MQ305SovngardeHeroFemale2 00108430 MQ305SovngardeHeroFemale3 00108431 MQ305SovngardeHeroFemale4 000FBA5A MQ305SovngardeHeroFemaleMage 00028503 MS06NecromancerCultist2 00013B7A Murbul 0001A6D9 NjadaStonearm 000D86C5 POIVolcanicHunterImperialF 0001A6D7 Ria 000132A1 Rikke 00013267 Safia 000AF522 SailorEris 000C19A3 Sapphire 00019953 Sharamph 00013B7D Shel 00019957 Shuftharz 0001412B Susanna 00038289 T02Ruki 00019A24 TasiusTragus 0001A766 TreasCorpseBanditImperialFemale 000328D6 TreasCorpseBanditNordFemale 000328DC TreasCorpseBanditWoodElfFemale 000457F5 TreasCorpseCommonerNordFemale 00045806 TreasCorpseCommonerOrcFemale 000F62F0 TreasCorpseGuardRiften02 000B866A TreasCorpseSilverHandNordFemale 000E316F Uglarz 00019E1A Ugor 0001B078 Urog 000133BE UrzogaGraShugurz 000918E2 Uthgerd 0001CD90 Vex 000BFB55 VigilantCarcette 00105556 WEAdventurerBerserkerOrcF 00103505 WEAdventurerBerserkerRedguardF 00105562 WEAdventurerBrawlerOrcF 001034F5 WEAdventurerSpellswordRedguardF 00103503 WEAdventurerWarriorNordF 00105555 WEAdventurerWarriorOrcF 001034E6 WEFarmerFemale 000BED8A WEJS13Ardwen 0001B077 Yatul 0003A19A Zaria
ashikenshin Posted September 16, 2012 Posted September 16, 2012 Aww then i guess it works already hehe
AdventureCat Posted October 3, 2012 Posted October 3, 2012 I really wish this mod could work along with the 'decent women' mod on the nexus, I love the way it makes all the female npc's look. http://skyrim.nexusmods.com/mods/14443 The follower pack is fine, I guess because it doesn't use an esp, but the enemies and commoners packs conflict. If I load the DW esps last, they look good but they still use male animations. If I load your behavior esp last, they get the female animations but they also get the grey face thing (even if I just use the DW facegen files and disable the DW esp). So basically I have to choose between girls that are unatractive and girls that walk like gorillas It's a lose/lose situation. I don't suppose anyone knows of another mod like DW that would work along with this? I've been looking for a while and can't find anything. There's a few that alter alter a couple of select characters, but nothing on the scope of DW which basically alters every female in the game including enemies.
sbire Posted October 3, 2012 Author Posted October 3, 2012 I really wish this mod could work along with the 'decent women' mod on the nexus' date=' I love the way it makes all the female npc's look. http://skyrim.nexusmods.com/mods/14443 The follower pack is fine, I guess because it doesn't use an esp, but the enemies and commoners packs conflict. If I load the DW esps last, they look good but they still use male animations. If I load your behavior esp last, they get the female animations but they also get the grey face thing (even if I just use the DW facegen files and disable the DW esp). So basically I have to choose between girls that are unatractive and girls that walk like gorillas It's a lose/lose situation. I don't suppose anyone knows of another mod like DW that would work along with this? I've been looking for a while and can't find anything. There's a few that alter alter a couple of select characters, but nothing on the scope of DW which basically alters every female in the game including enemies. [/quote'] have you tested different loadorders... 1st load my esp before 2nd load my esp after
AdventureCat Posted October 3, 2012 Posted October 3, 2012 @ sbire Yes... actually I mentioned that in my post. If I load yours before, they still use male animations. If I load yours after, they get the grey-face bug (and it's not just grey faces, they look really messed up). I do apprecite all the work you put into your mod, but I've decided that if I have to choose, I'll go with the better looking girls. I wish I could have both though
sbire Posted October 3, 2012 Author Posted October 3, 2012 the gray face can be solved by your own with a facgendata export via ctrl+f4 at ck. at first post i've wrote what i've done inside that esp. you can open ck, load these other esp as active file and do the same. time needed ca. one hour. sry but there's no other way to make your wish come true. say thx to bethesda for that awesome gray face bug :/ .
AdventureCat Posted October 3, 2012 Posted October 3, 2012 the gray face can be solved by your own with a facgendata export via ctrl+f4 at ck. at first post i've wrote what i've done inside that esp. you can open ck' date=' load these other esp as active file and do the same. time needed ca. one hour. sry but there's no other way to make your wish come true. say thx to bethesda for that awesome gray face bug :/ . [/quote'] Thanks for the tip. The Ck is pretty confusing for me but I'll try that out tonight.
sbire Posted October 4, 2012 Author Posted October 4, 2012 or merge my esp with wyre bash to the other one. maybe, there will be the gray face bug, too.
AdventureCat Posted October 4, 2012 Posted October 4, 2012 or merge my esp with wyre bash to the other one. maybe' date=' there will be the gray face bug, too. [/quote'] Wrye bash was the first thing I tried, couldn't get that to work at all. I got it all fixed and working editing the 'Decent Women' esp in the creation kit. Then I did the same thing with a few other mods that add new enemies into the game, like Warzones Quite tedious, but totally worth it. Thank you very much.
afro-herbalist Posted October 6, 2012 Posted October 6, 2012 It looks really nice! Is this mod compatible with UFO (Ultimate Follower Overhaul)? I dont know if UFO changes animations or not. I'll check soon. BTW what armour is being used in the picture where you see the legs of a woman walking in white futuristic looking armour, and the heels have 3 green circles on them? It looks AMAZING, especially with this mod!
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