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SexLab Parasites - Kyne's Blessing (January 2025)


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Posted
18 minutes ago, enviiouss said:

Thanks for the suggestions, but no luck so far.

 

I've tried reinstalled all the files using MO, however the issue persists. (I'm using Ver. 2022-01-31 btw along with the CBBE SE & 3BBB Bodyslide V8)

 

Any other suggestions maybe? Could it be a problem with the DD?

 

Here's my load order if it helps

 

+ this is what i've found on afkmods web https://www.afkmods.com/index.php?/topic/4129-skyrim-interpreting-papyrus-log-errors/image.thumb.png.9e9d0087f4a49b1049f1bc9f15a78c48.png

Posted
1 hour ago, enviiouss said:

 

That's why I am thinking of an issue with a patch from someone else or an old version.

 

The current version of the script does contain the property reported missing in that error message:

 

Line 111 in SLP_fcts_parasites:

 

Keyword Property _SLP_ParasiteChaurusQueenBody Auto  

 

That error usually comes from the author of the script removing an old property still assigned in your saved game.

 

In this case, the property SHOULD be there.

Posted (edited)

Could you just remove some of the spriggan shit? I got infected with the spriggan root thing, and now the buzzing sound will seemingly never stop. It's always there, and incredibly annoying. Even after i cure it in the debug menu, that sound is still there. I've waited several in-game days.

So, maybe remove whatever makes the sound continue to play? The only fix is to restart the game, and that's only temporary.

Edited by Nina_Mercer
Posted
22 hours ago, DeepBlueFrog said:

 

That's why I am thinking of an issue with a patch from someone else or an old version.

 

The current version of the script does contain the property reported missing in that error message:

 

Line 111 in SLP_fcts_parasites:

 

Keyword Property _SLP_ParasiteChaurusQueenBody Auto  

 

That error usually comes from the author of the script removing an old property still assigned in your saved game.

 

In this case, the property SHOULD be there.

I see, any workaround for that maybe? Is it possible to change the script through TESedit?

 

image.png.378d24d5876b581edc321cdbddc9befe.png

Posted
44 minutes ago, enviiouss said:

I see, any workaround for that maybe? Is it possible to change the script through TESedit?

 

image.png.378d24d5876b581edc321cdbddc9befe.png

 

That is not something fixable through TESEdit.

 

Somehow, the scripts the game find on your system do not match how they are defined in the .esp file.

 

That means you are either trying to use multiple versions of the mod by accident (that can happen with mod organizers) or you have scripts in your Skyrim/Data/scripts folder that are older than the scripts contained in the .bsa file.

 

You can look into your Skyrim/Data/scripts folder and delete all scripts starting with SLP_ if you find any - that will force your game to only use the scripts in your .bsa file.

 

Posted

Dear Mod Author,

I came across this mod today via a picture posted in the Skyrim thread area...


..who also has a living parasite as armor for the idea.


The armor itself with various "intermediate levels" is already finished as an armor model and can be downloaded


I don't know if they intend to further develop their parasite mod and maybe include something like that in the equipment mechanics alongside things like "living armor".


Please understand this post only as a suggestion

 

 

Posted (edited)
17 hours ago, DeepBlueFrog said:

 

That is not something fixable through TESEdit.

 

Somehow, the scripts the game find on your system do not match how they are defined in the .esp file.

 

That means you are either trying to use multiple versions of the mod by accident (that can happen with mod organizers) or you have scripts in your Skyrim/Data/scripts folder that are older than the scripts contained in the .bsa file.

 

You can look into your Skyrim/Data/scripts folder and delete all scripts starting with SLP_ if you find any - that will force your game to only use the scripts in your .bsa file.

 

 

And.. the last solution you gave me work wonders @DeepBlueFrog. Thank you so much!

 

Looking forward for exciting updates to this mod!

Edited by enviiouss
Posted

I'm currently on the most recent form of AE and thus the 2022 se build of the mod and I am having an issue of lami not appearing in her shop as well the quest markers not appearing on the map, compass, etc. Has anyone had this issue before/know what causes it?

  • 2 weeks later...
Posted
8 hours ago, Jtaygang said:

  

 

I'm getting this bug rn, did you ever get around to finding the cause?


I don't believe so, no. It might have been related to Flare Delay, in the mcm. Setting that to a larger number might fix the issue. 

Posted

I'm running into an issue with the Brood Maiden and Kyne's Blessing quests (is it because they are somehow both active at the same time?). In Brood Maiden, Lastelle is in her cave, but she always says she doesn't need anything. So she hasn't asked for the 100 eggs. In the Kyne's blessing quest, I'm stuck at the 'Learn how to harvest ingredients' stage. I have no idea what to do next there (Admittedly I took a break from the game for a few weeks and I can't remember if Danica told me anything useful). Any ideas?

Posted
2 hours ago, Huttle said:

I'm running into an issue with the Brood Maiden and Kyne's Blessing quests (is it because they are somehow both active at the same time?). In Brood Maiden, Lastelle is in her cave, but she always says she doesn't need anything. So she hasn't asked for the 100 eggs. In the Kyne's blessing quest, I'm stuck at the 'Learn how to harvest ingredients' stage. I have no idea what to do next there (Admittedly I took a break from the game for a few weeks and I can't remember if Danica told me anything useful). Any ideas?

 

Can you share a screenshot of the journal for the quest from Lastelle?

Posted
5 hours ago, Jtaygang said:

Not sure how much it will help but this is what my papyrus log looks like when it instant rejects,

[01/31/2023 - 12:26:38AM] [SLP] Check parasite event: ChaurusWormVag - Chance of trigger: 29819
[01/31/2023 - 12:26:38AM] [SLP]     _iNextStageTicker: 1795180
[01/31/2023 - 12:26:38AM] [SLP]     _iParasiteDuration: 0
[01/31/2023 - 12:26:38AM] [SLP]     flareDelay: 30.000000
[01/31/2023 - 12:26:38AM] [SLP]     fThreshold: -29719.666016
[01/31/2023 - 12:26:38AM] [SLP] tryParasiteNextStage - ChaurusWormVag
[01/31/2023 - 12:26:38AM] [SLP] clearing device string: ChaurusWormVag
[01/31/2023 - 12:26:38AM] [SLP] clearing device keyword: [Keyword <_SLP_ParasiteChaurusWormVag (47008600)>]
[01/31/2023 - 12:26:38AM] [Zad]: [SLP] clearParasite - destroy: [Keyword <_SLP_ParasiteChaurusWormVag (47008600)>]

Looking through the code the best I can it seems like when fThreshold is negative it instant rejects, iNextStageTicker being really big seems to guarantee that as well

	fThreshold = 100.0 + (100.0 - ( ( ((_iNextStageTicker as Float) * 0.5) + ((_iParasiteDuration as Float) * 2.0) ) / flareDelay ) )

 

 

Thanks... the threshold should definitely not be that low, and not meant to be negative. 

I will add a fix for that.

Posted
On 1/31/2023 at 9:41 AM, Huttle said:
On 1/30/2023 at 9:29 PM, DeepBlueFrog said:

 

Can you share a screenshot of the journal for the quest from Lastelle?

Any suggestions on what I should do?

 

Posted
16 minutes ago, Huttle said:

Any suggestions on what I should do?

 

Not yet but  I will soon.

 

I just got to the point where I talked to Danica and I am on my way back to talk to Lastelle.

I will let you know in a couple of days after I get a chance to test.

Posted
29 minutes ago, MysticDaedra said:

The face huggers seem to inject Nord Mead into the PC, is this intended? I was wondering if we could get an option to have it supply lactacid instead, from MME.

 

It is intended to get the player drunk through Needs type of mods.

What is not intended is that I wanted it to be silent and Skyrim refuses to hide what potion is being applied.

 

Lactacid would be a possibility.. I need a way to detect Milk Mod is installed and a form ID of the Lactacid potion. 

I am already doing something similar for the Flying/Wings mods, but I didn't get to that yet for Milk Mod.

Posted
On 2/2/2023 at 3:36 PM, DeepBlueFrog said:

 

Not yet but  I will soon.

 

I just got to the point where I talked to Danica and I am on my way back to talk to Lastelle.

I will let you know in a couple of days after I get a chance to test.

Thank you!

Posted (edited)

I cannot progress the Chaurus Queen quest past the Shrouded Grove, I cannot speak to the Elder Root avatar there. No dialogue comes up.

 

EDIT: It seems that the Chaurus Armor (I think this is separate to the shiny armor?) isn't configured properly for RaceMenu High Heels, and so YPS is saying that my arched feet can't fit. This could potentially be fixed for a future update? In the meantime I've removed the requirement to wear high heels, and I'll roleplay it.

Edited by MysticDaedra
Posted (edited)

Greetings! This is very good mod, thanks to the author! I have problems with this mode: messages of infection by parasite show up, but parasite dont adding into my inventory or even equip (when i swimming or mating with spider - nothing happends, only message and only option "OK"). The same issue with spriggan infection: how i dont trying to infect myself - always failure (in the mod settings chance to infect is 50%). I'm playing with Skysex 2 modpack and use sanguine debauchery plus mod (Devous Devises and outher Devious mods are installed). Please, could you help me?  

 

Mby its can be problem with load order? First are sexlab mods, devious and SD+

Note: I've also tryed to equip spider eggs or chaurus worm from mod menu. It was working but i cannot unequip them, even after i've used dwemer oil (for spider eggs) - equiped before eggs just dublicating and i cannot remove them. Even command removeAllitems doesn't works. 

Edited by DiSoDS
Posted

Hello, loving this mod so far, so thanks for making it. I am having a few issues, is there a walkthrough? I had a look but it's 150 pages and couldn't see anything at a cursory glance. 

 

Almost everything is working fine but when I try to remove a Chaurus worm it removes a glowing mushroom from my inventory and then nothing happens, no animation, and the critter is still inside my character. I was hoping to collect live ones for study. I am using Animated Parasites too, in case that's an issue.

 

Thanks in advance.

Posted
3 hours ago, Cumpleanos said:

Hello, loving this mod so far, so thanks for making it. I am having a few issues, is there a walkthrough? I had a look but it's 150 pages and couldn't see anything at a cursory glance. 

 

Almost everything is working fine but when I try to remove a Chaurus worm it removes a glowing mushroom from my inventory and then nothing happens, no animation, and the critter is still inside my character. I was hoping to collect live ones for study. I am using Animated Parasites too, in case that's an issue.

 

Thanks in advance.

 

There is a walkthrough here without quest stages:

 

https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-Walkthrough

 

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