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Follow me for Sex (V3.7)


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Just an idea, I hope its been asked. Could you add a train line to the cum on me/you animation, so they can takes turns in front of you lined up. maybe even a one at a time option in general, then a loop phase option for infinite sex. and more followers(the follower number is fine even so) Im loven this mod 

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  • 2 weeks later...

WOW! CPU, very impressive. first time I'm checking this one out since you came out w/ Scent of Sex and everything works for me nicely. Would you be so kind to add the MCM settings to Globals so we can set our individual preferences via an override patch when we start a new game?

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23 minutes ago, giamel said:

WOW! CPU, very impressive. first time I'm checking this one out since you came out w/ Scent of Sex and everything works for me nicely. Would you be so kind to add the MCM settings to Globals so we can set our individual preferences via an override patch when we start a new game?

Hey. Tanks. I stopped modding, so probably I will not add new features.

But the mod is free. If somebody wants to add this he/she is free and will have my support.

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1 minute ago, CPU said:

Hey. Tanks. I stopped modding, so probably I will not add new features.

But the mod is free. If somebody wants to add this he/she is free and will have my support.

Oh well, good luck where ever life lead you but I have no doubt whatever path you've chosen you'll excel at.

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33 minutes ago, eloelo210 said:

Idk if it's a bug or glitch but when i use this mod my character (or random npc) stands and makes weird faces only no body animations

Have you had any error while generating FNIS?

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From the description:

"Define what animations will be used (by tags or as specific animations) for each possible number of participants (from 2 to 5) "

I assume this is done in the mcm under the "animations" page, right?  Sadly this page is always empty for me and it says no animations found (when i select 2 actors for instance). I already ran that find animations thing under the debug menu and it says it found 125+ animations for 2 actors

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2 minutes ago, Moonpaw said:

From the description:

"Define what animations will be used (by tags or as specific animations) for each possible number of participants (from 2 to 5) "

I assume this is done in the mcm under the "animations" page, right?  Sadly this page is always empty for me and it says no animations found (when i select 2 actors for instance). I already ran that find animations thing under the debug menu and it says it found 125+ animations for 2 actors

Many people reported this problem.

But I was never able to reproduce it.

 

I think it may come when there are just too many animations registered, but I am not 100% sure.

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1 hour ago, CPU said:

Many people reported this problem.

But I was never able to reproduce it.

 

I think it may come when there are just too many animations registered, but I am not 100% sure.

Well yeah, i do have a lot of animations. But am i right to assume i should see more on that page? Can you post a pic what i should, generally, see?

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1 hour ago, Moonpaw said:

Well yeah, i do have a lot of animations. But am i right to assume i should see more on that page? Can you post a pic what i should, generally, see?

The page is used to force animations.

In case you are not forcing any animation you will see nothing.

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  • 2 weeks later...

CPU, do you know how to toggle off scaling for both kissing and sex lab animation? I'd rather scale actors manually through console. Looks like I can't get this option disabled. Always trigger SL animation through FM4S.

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4 hours ago, seahorse said:

CPU, do you know how to toggle off scaling for both kissing and sex lab animation? I'd rather scale actors manually through console. Looks like I can't get this option disabled. Always trigger SL animation through FM4S.

For FM4S there is an option in the MCM to disable the scaling.

Same for SexLab. Of course in its own MCM.

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On 2/23/2019 at 1:03 PM, Moonpaw said:

From the description:

"Define what animations will be used (by tags or as specific animations) for each possible number of participants (from 2 to 5) "

I assume this is done in the mcm under the "animations" page, right?  Sadly this page is always empty for me and it says no animations found (when i select 2 actors for instance). I already ran that find animations thing under the debug menu and it says it found 125+ animations for 2 actors

Till you define some tags (for example "vaginal") no animations will be show. Define a tag and press Enter and you will have a full list of animations related to that numer of actors and to that tag (tags, eventually).

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  • 3 weeks later...
1 hour ago, Hasagawa said:

This mod does not work for me, no dialogue, no MCM, no nothing. Perhaps it conflicts with another mod, like MME, i dont know how to fix.

Grab the papyrus.log and post it here.

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Hello CPU. It's been a while. I have been playing SE and your SE version is good. Can you give me a patch or fix the 'add penis to female' so that it does not appear when the player/npc has clothing on (same problem with oldrim version)? I have one tranny on my team and she has constantly got an erection, most annoying I'm sure. I am told it would take a lot of Viagra for this to happen in rl. 

 

ta-rra

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Hi, so I have a small problem with the "Have sex with my follower part". Everything else works as it should. Could anyone give me a solution to what causes this problem. It just says "check if you have animations for 2 participants". What could cause this?

 

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CPU, every male - and probably female, not sure - FM4S follower say 'Hmm, Hmm' in the voice of MaleNord when it comes to choosing position.

- What do you have in mind, which position?

- anal, missionary...

-Hmm, hmm (MaleNord voice)

 

It's a funny thing, if a bit immersion breaking.

(latest version)

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10 minutes ago, seahorse said:

CPU, every male - and probably female, not sure - FM4S follower say 'Hmm, Hmm' in the voice of MaleNord when it comes to choosing position.

- What do you have in mind, which position?

- anal, missionary...

-Hmm, hmm (MaleNord voice)

 

It's a funny thing, if a bit immersion breaking.

(latest version)

Somebody already reported it.

But I did not check. It is a minor bug.

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Can you tell me what conditions should I copy from other Dialog Topic?

Examples:

 

GetInFaction

fm4sFollowers "Sex Followers" [FACT:020073CF]

 

GetVMQuestVariable

fm4sQuest "Follow me for Sex" [QUST:02000D62]

 

GetIsSex

Male

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44 minutes ago, seahorse said:

Can you tell me what conditions should I copy from other Dialog Topic?

Examples:

 

GetInFaction

fm4sFollowers "Sex Followers" [FACT:020073CF]

 

GetVMQuestVariable

fm4sQuest "Follow me for Sex" [QUST:02000D62]

 

GetIsSex

Male

Conditions are different for each dialogue. There are hundred of them.

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