funnybunny666 Posted May 23, 2024 Author Posted May 23, 2024 More mods for Naotora Naotora DOAXVV Venus Ace Glasses can be selected in character selection screen. Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from DOAXVV Monica - Venus Ace Naotora DOAXVV Velvet Time Rose Head band can be activated through glasses. Included 4 color variations and a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 6
funnybunny666 Posted May 24, 2024 Author Posted May 24, 2024 Naotora DOAXVV Eyes on Me Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Naotora DOAXVV Tropical Tune Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 6
funnybunny666 Posted May 27, 2024 Author Posted May 27, 2024 Naotora DOAXVV Dolce Framboise Hair clip can be selected through glasses Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Helena DOAXVV Dolphin Wave Iruka Type Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 7
funnybunny666 Posted May 28, 2024 Author Posted May 28, 2024 Tina DOAXVV City Light Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Lisa DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 7
funnybunny666 Posted May 29, 2024 Author Posted May 29, 2024 More office themed costumes Nyotengu DOAXVV Yom Office Wear Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Marie DOAXVV Secret Report Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 6
funnybunny666 Posted May 30, 2024 Author Posted May 30, 2024 Kokoro DOAXVV Reincarnation Arche Hair pin can be activated through glasses, included color variations from Koharu and Tina Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Ayane DOAXVV Dolphin Wave Hiori Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 6
daydreamer250 Posted May 31, 2024 Posted May 31, 2024 Hi, do you know why LR Photo Studio shows an error while swapping tmcmesh sometimes? In that case, I have to use TMC Polygon Insert tool. But even that tool failed to list all the destinations for some meshes.
funnybunny666 Posted May 31, 2024 Author Posted May 31, 2024 (edited) 1 hour ago, daydreamer250 said: Hi, do you know why LR Photo Studio shows an error while swapping tmcmesh sometimes? In that case, I have to use TMC Polygon Insert tool. But even that tool failed to list all the destinations for some meshes. there are parts that have an specific configuration, you can see that by using tmc object tool, for example, in my mods, the nails have that specific configuration that if you modify the nails and then export them through blender and then use Photo Studio to insert them back, it will fail, unless you change the values of that slot through tmc object tool, but the insert tool has a function to override despite the configuration of the slot, check the box that says ''enable insert into object of different vertex data'', this works on every tmcmesh exported through blender, if you're having problems, try to do that. Edited May 31, 2024 by funnybunny666 1
funnybunny666 Posted May 31, 2024 Author Posted May 31, 2024 Nyotengu DOAXVV Secret Report Included variation with wings and hand accessories and a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Leifang DOAXVV Dolphin Wave Hiori Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. ome of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 7
daydreamer250 Posted May 31, 2024 Posted May 31, 2024 1 hour ago, funnybunny666 said: there are parts that have an specific configuration, you can see that by using tmc object tool, for example, in my mods, the nails have that specific configuration that if you modify the nails and then export them through blender and then use Photo Studio to insert them back, it will fail, unless you change the values of that slot through tmc object tool, but the insert tool has a function to override despite the configuration of the slot, check the box that says ''enable insert into object of different vertex data'', this works on every tmcmesh exported through blender, if you're having problems, try to do that. Great, thanks so much!
daydreamer250 Posted June 2, 2024 Posted June 2, 2024 (edited) Hi, you are the most knowledgeable of DOA5 mod here and I have to ask you for help again. I am trying to create some body type similar to that AI figure with BP as the base model. But some reason, the sweat not working and I could not figure out where is the setting to control that. Edited June 2, 2024 by daydreamer250
funnybunny666 Posted June 3, 2024 Author Posted June 3, 2024 Reincarnation costumes for today. Tina DOAXVV Reincarnation Arche Hair pin can be activated through glasses, included color variations from Koharu and Tina Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Kokoro DOAXVV Fiona Reincarnation Ether Hair pin can be activated through glasses, included hair and face, I forgot to update it with the color variation from Kasumi. Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 6
funnybunny666 Posted June 3, 2024 Author Posted June 3, 2024 (edited) On 6/1/2024 at 6:02 PM, daydreamer250 said: Hi, you are the most knowledgeable of DOA5 mod here and I have to ask you for help again. I am trying to create some body type similar to that AI figure with BP as the base model. But some reason, the sweat not working and I could not figure out where is the setting to control that. I don't understand what do you mean, in blender in the uv/image editor you can control the mesh map; for textures is the white transparent texture; for object tool, you can set the values by borrowing them from another model. If you want to create a new one for your body just do a reverse engineering process on the sweat texture, you may need gimp or photoshop, create your sweat texture then place it as an alpha layer in black and white, the main layer has to be a transparen layer for it to work as the default sweat textures. Edited June 3, 2024 by funnybunny666
daydreamer250 Posted June 3, 2024 Posted June 3, 2024 1 hour ago, funnybunny666 said: I don't understand what do you mean, in blender in the uv/image editor you can control the mesh map; for textures is the white transparent texture; for object tool, you can set the values by borrowing them from another model. If you want to create a new one for your body just do a reverse engineering process on the sweat texture, you may need gimp or photoshop, create your sweat texture then place it as an alpha layer in black and white, the main layer has to be a transparen layer for it to work as the default sweat textures. Sorry, let me explain. I exported the BP body mesh, then modified it with Blender and re-exported. I swapped the mesh using existing TMC (not BP version). I believe BP use sweat to control the tan of skin and there is must be a switch somewhere.
funnybunny666 Posted June 4, 2024 Author Posted June 4, 2024 1 hour ago, daydreamer250 said: Sorry, let me explain. I exported the BP body mesh, then modified it with Blender and re-exported. I swapped the mesh using existing TMC (not BP version). I believe BP use sweat to control the tan of skin and there is must be a switch somewhere. try to use the ''get material'' function in obejct tool, select the skin slot do a right click and choose get material, then look for a model in particular, if it's for Helena, look for a costume from Helena and choose and select the skin slot of that model, then check all the boxes, click ok in all the windows that may appear and save, that should restore back the slot to use your modified mesh already inserted in that slot, then the textures, BP mod has very different textures of tan and sweat, depending of which version or how would you like the mod to be, you can discard the dirt texture with the tan effect and restore back the sweat, which I think that was implemented a some point in BP, I don't remember which version though. 1
daydreamer250 Posted June 4, 2024 Posted June 4, 2024 1 hour ago, funnybunny666 said: try to use the ''get material'' function in obejct tool, select the skin slot do a right click and choose get material, then look for a model in particular, if it's for Helena, look for a costume from Helena and choose and select the skin slot of that model, then check all the boxes, click ok in all the windows that may appear and save, that should restore back the slot to use your modified mesh already inserted in that slot, then the textures, BP mod has very different textures of tan and sweat, depending of which version or how would you like the mod to be, you can discard the dirt texture with the tan effect and restore back the sweat, which I think that was implemented a some point in BP, I don't remember which version though. I will give it a try this way. Thank you so much for your help.
funnybunny666 Posted June 4, 2024 Author Posted June 4, 2024 Here are another couple of costumes Marie DOAXVV Stellar Cancer Adapted from Lobelia, also, included color variaion from Misaki. Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Mila DOAXVV Clam Included 9 color variations, just the swimwear. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 7
funnybunny666 Posted June 5, 2024 Author Posted June 5, 2024 More costumes. Momiji DOAXVV Darkness Queen Adapted from Nyotengu, horns can ce selected through glasses. Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Helena DOAXVV City Light Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 5
funnybunny666 Posted June 6, 2024 Author Posted June 6, 2024 Ayane DOAXVV Bitter Jealousy Thiis costume was separated in malfuncion and normal for different characters, the metallic parts increase the sie of the TMC file and the game can't handle it, it just crashes, for this costume I separated the costume in those variations. Head accessory can be selected through glasses, preview picture can be seen in the public release post in my patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Nyotengu DOAXVV Surfing Venus Included version with wings and a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 6
funnybunny666 Posted June 8, 2024 Author Posted June 8, 2024 Dolphin Wave releases for today Christie DOAXVV Dolphin Wave Iruka Adapted from Tamaki Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Nyotengu DOAXVV Dolphin Wave Hiori Included 2nd form and 4 color variations for each costume and variation with wings for each form with all 4 color variations too, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 5
funnybunny666 Posted June 10, 2024 Author Posted June 10, 2024 Marie DOAXVV Moo Moo Bikini Ears can be activated through glasses. Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Nyotengu DOAXVV City Night Included variation with wings and a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 5
funnybunny666 Posted June 11, 2024 Author Posted June 11, 2024 Dolphin Wave costumes this week. Hitomi DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Kasumi DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 5
funnybunny666 Posted June 12, 2024 Author Posted June 12, 2024 More Dolphin Wave costumes Pai DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Tina DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 5
funnybunny666 Posted June 13, 2024 Author Posted June 13, 2024 Keeping on with more costumes Marie DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Mila DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 5
funnybunny666 Posted June 14, 2024 Author Posted June 14, 2024 This week was focused on the dolphin wave costumes and some others Kokoro DOAXVV Dolphin Wave Iruka Included 2nd form and 4 color variations for each costume, you can see the preview of 2nd form in the respective public post on patreon. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Ayane DOAXVV Moo Moo Bikini Ears can be activated through glasses. Included a .PHYD file for malfunction in combat, malfunction as shown in the picture. If you just want to use only the malfunction version, just remove the .PHYD and the .---C files, or if you don't want to see the malfunction mode, remove only the .PHYD file. ALL textures and materials were edited/ported/modded/adapted from Shuubaru, of course. Some of my latest DOAXVV mods may have accessories that can be activated through glasses in the character selection screen, some of them, may give you an infinite loading screen in game if you're using modded hairstyles or even default ones like Ayane Hair A, the bandana increases the limit in textures suported by the game, if you add the size and resolution of the textures in the model itself that most recent mods have, it will give you that endless loading screen problem, the solution is to switch hairstyles or extract the textures from the costume itself and resize them with photoshop, gimp or paint.net and reinsert them back into the mod. If you're having problems with downloading older mods, or if the first post on this site doesn't get updated with new mods, look for the same file in the MEGA folder, the link is in the first post of this thread, or visit my deviantart profile here https://www.deviantart.com/funnybunny666 also I have a stash folder in which you can see the mods soon to be released here https://sta.sh/224i4840zlxz PLEASE, please, do not use this released mods, and the materials included in them for any commercial purposes like, receiving money for them, including donations of any kind like, Patreon, Kickstarter, PayPal, etc., all this mods are for free. You may be aware of this or maybe not, but I decided to open a patreon account to post new mods, I won't paywall anything, I choose to release new content first there while I release mods public, in case you're interested. More info in my deviantart profile. 5
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