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TrX Sloot Armor BS2 UUNP plus lvld list.


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Posted
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BS2 UUNP Conversion of TrX Sloot Total Armor Replacer v1.3

 

This is a simple BS2 UUNP conversion of the CBBE sliders of TrX Sloot Total Armor Replacer created by samisme74.

 

Required:
BodySlide and Outfit Studio
TrX Sloot Total Armor Replacer v1.3

 

Use MEGA link to download Main File.
(TrX Sloot Armor UUNP V3 - Update Fix 1 2 3 included)
-That version do not need TrX Update fix 1, 2, 3

 

FIXED:
ATTENTION, Stahlrim light armor had bad bones and caused ctd or freeze when equipping,
do not use this if you are using the replacer version.
(../meshes/dlc02/armor/stahlrimlight/f/TrXcuirass_0.nif and TrXcuirass_1.nif <---DELETE! if they are from UUNP)
-Original CBBE BS2 may or not work on that armor, I dunno, but try it (build non UUNP in BS2),
better with wrong looking armor than invisible.

 

-Anything Missing now?

 

How to install:
When Installing TrX Sloot Armors Original do not install the "CalienteTools" folder to avoid all the CBBE sliders you don't need.
Simply Install after TrX Sloot Armors, the sliders should be marked UUNP in BS2.
Then build them in BS2, it will take a few minutes to complete because of size and amount of armors unless you got a NASA computer.

 

Optional for adding these armors alongside Vanilla Armors (Recommended):
TrX Sloot Armor Stand Alone v1.3 (replaces 3 esps, so delete old ones)
Wrye Bash (to merge levelled lists with bashed patch)
and
K.E.I.D.L ULTIMATE
for
KWs Sublist TrX Armor Replacer Standalone plugin
-This will work without using the UUNP Conversion as well.

 

TrX Edited Armors 1 - Optional
-TrX Prisoner Elder Body - Removed Underwear (did not fit in I think)
-TrX Archmage - Removed Wings, skirt, some parts.
(was so many parts that i takes a lot to load, so I removed some parts to try to optimize it a bit)
it also looks better now in my opinion.

 

Known Errors:
(may or may not be fixed)

 

 

SleepwearBody
-bone error (dunno if it matters in-game)

 

 

 

 

CREDITS:
-Caliente for Bodyslide 2
-samisme74 for TrX Sloot Total Armor Replacer v1.3

 

and
-All of those who samisme74 Credited (TrX page for details)

 

Update Info


(was so long and I dunno how to shorten it in the changelog, so I did it like this)
1.0
-Release
--TrX Update fix 1--
-Fixed some missing bodies on various outfits.
-Glass Valkyrie Gauntlets had wrong output nif name, fixed.
-Removed Stalhrim light Armor from KWsublist because of bone error that caused freeze and/or ctd.
--TrX Update fix 2--
FIXED:
TrX DLC02 Bonemold Gauntlets
TrX DLC02 Bonemold Light Armor
TrX DLC02 Stahlrim Heavy Boots
TrX Dragonbone Boots
TrX Dragonscale Boots
TrX Hide Heavy Boots
TrX Hide Light Armor
TrX Imperial Light Boots
TrX Iron Light Armor
TrX Jester Boots
TrX Mage Journeyman Boots
TrX Miner Boots
TrX Monk04 Body
TrX Necromander Boots
TrX Nord Plate Armor
TrX Nord Plate Boots
TrX Redguard Boots
TrX Thief01 Gauntlets
TrX Thief02 Armor
--TrX Update Fix3--
ADDED MISSING SLIDERS:
TrX Yarlcothes01 C Body
TrX Prisoner Gloves
TrX Prisoner Shoes
TrX Farmer02 Boots
TrX DLC02 Temple Boots
TrX DLC02 Temple Body
TrX DLC02 Telvanni02 Body
TrX DLC02 Telvanni01 Body
TrX DLC02 DarkElf Boots
FIXED:
Reconverted and added some bones TrX DLC02 Stahlrim Light Armor - (was CTD ARMOR)

 


  • Submitter
  • Submitted
    07/27/2016
  • Category
  • Requires
    TrX Sloot Total Armor Replacer plus BodySlide and Outfit Studio
  • Special Edition Compatible

 

Posted

I have used the cbbe version of this since I first started moddings, its easily my favourite complete armor overhaul around. Nice work on moving this to UUNP mate  :heart:

Posted

Does anyone use this as a non-replacer? Does it add it into the leveled lists?

Posted

Does anyone use this as a non-replacer? Does it add it into the leveled lists?

If you use the non replacer and KEIDL it should be distributed alongside Vanilla items.

-TrX standalone does not contain leveled list on its own. 

Found some items that were not correctly implemented in UUNP conversion, will update it soon.

Posted

 

Does anyone use this as a non-replacer? Does it add it into the leveled lists?

If you use the non replacer and KEIDL it should be distributed alongside Vanilla items.

-TrX standalone does not contain leveled list on its own. 

Found some items that were not correctly implemented in UUNP conversion, will update it soon.

 

Is manual editing of the .esp file required? If yes, can you please tell me what exactly to do? The tutorial in the description of KEIDL ("HOW to use?") is quite confusing. I haven't been able to get past step 3 because I have no idea how to copy just the FormID, all I found was how to copy the record, but there were several options so it became even more confusing.

Posted

If you install the K.EI.D.L Ultimate and the KW sublist TrX you don't have to edit anything in TES5Edit to get TrX armors in-game,same goes with KW Sublist for Remodeled Armors.

-Just make a bashed patch after installation and the Vanilla items will be alongside the KW Sublists.

 

 

If you want to add an armor or some clothes to Skyrim leveled list on your own using KEIDL however:

1.Check that the armor/clothes have both male and female model

(either in-game using additem menu, or see in TES5Edit under "armor addon" - male model, there you can add a male nif if there is none, no male model will make males invisible ingame when wearing the armor/clothes)

2.Open KWs Sublist Vanilla and the esp you want to add to leveled list

3.deep copy leveled items from KWs sublist into a new esp and add the esp you want to add to leveled list as master.

4.copy the form id for the armor/cloth and paste into one or more of the KWs categories that you think fits it (replace the existing data in new esp)

5.Optional, delete all unused entries in the esp you deep copied into and save.

6.sort with loot

7.create a bashed patch

8.Success

 

Hint:  if there is an item, like Glasses for example that does not fit any categories, you can add it to KwsClothesFineHat or farmgloves fks and npcs may wear glasses instead of fine hat or farm gloves. 

Posted

Hi

 

I just tried this, kudos for the effort. 

 

Unfortunately am currently uninstalling (which for me means manually copying ~50GB from my network backup) due to some problems with clipping skin through some clothes that fit properly, and very weird looking breasts on some armor pieces, and some missing ones (invisible bodies). From memory there were Thalmor, Nightingale and one of the hide armor pieces - apart from Telvanni and the Stahlrim light you already mentioned. Also had some alignment issues on some of the boots - but I suspect that was due to the overwrites I chose before the outfits were built.

 

Hope there will be updates later, but I had one request, is it possible to rename the pieces so that filtering them is easier? As of now the Trx group includes both this set of shapes as well as the original CBBE, so one has to deselect approx 300 pieces when batch building. Maybe something like Trx_01 or Trx_UUNP etc as a prefix, so that feeding that basically cuts out all the stuff you haven't done?

 

I will now add the pieces that I like one by one and rename the nif files and manually copy textures - pain ahead, but some of the outfits are really worth it and now it has the shape I prefer :)

Posted

If you install the K.EI.D.L Ultimate and the KW sublist TrX you don't have to edit anything in TES5Edit to get TrX armors in-game,same goes with KW Sublist for Remodeled Armors.

-Just make a bashed patch after installation and the Vanilla items will be alongside the KW Sublists.

 

 

If you want to add an armor or some clothes to Skyrim leveled list on your own using KEIDL however:

1.Check that the armor/clothes have both male and female model

(either in-game using additem menu, or see in TES5Edit under "armor addon" - male model, there you can add a male nif if there is none, no male model will make males invisible ingame when wearing the armor/clothes)

2.Open KWs Sublist Vanilla and the esp you want to add to leveled list

3.deep copy leveled items from KWs sublist into a new esp and add the esp you want to add to leveled list as master.

4.copy the form id for the armor/cloth and paste into one or more of the KWs categories that you think fits it (replace the existing data in new esp)

5.Optional, delete all unused entries in the esp you deep copied into and save.

6.sort with loot

7.create a bashed patch

8.Success

 

Hint:  if there is an item, like Glasses for example that does not fit any categories, you can add it to KwsClothesFineHat or farmgloves fks and npcs may wear glasses instead of fine hat or farm gloves. 

Thank you for your help!  :)

Posted

Hi

 

I just tried this, kudos for the effort. 

 

Unfortunately am currently uninstalling (which for me means manually copying ~50GB from my network backup) due to some problems with clipping skin through some clothes that fit properly, and very weird looking breasts on some armor pieces, and some missing ones (invisible bodies). From memory there were Thalmor, Nightingale and one of the hide armor pieces - apart from Telvanni and the Stahlrim light you already mentioned. Also had some alignment issues on some of the boots - but I suspect that was due to the overwrites I chose before the outfits were built.

 

Hope there will be updates later, but I had one request, is it possible to rename the pieces so that filtering them is easier? As of now the Trx group includes both this set of shapes as well as the original CBBE, so one has to deselect approx 300 pieces when batch building. Maybe something like Trx_01 or Trx_UUNP etc as a prefix, so that feeding that basically cuts out all the stuff you haven't done?

 

I will now add the pieces that I like one by one and rename the nif files and manually copy textures - pain ahead, but some of the outfits are really worth it and now it has the shape I prefer :)

First of all, there should not be any need to reinstall if some outfits are not working properly :)

-its not very hard to either get rid of them or install any Vanilla replacer to fix it.

Now since you are gonna reinstall  I would suggest using Mod Organizer, that one will NEVER give you any problems that needs a reinstallation, because it never touches the Base Game install Directories. 

 

Also if you are using the TrX Replacer (3 esps), just disable them if you don't want it. the TrX mod does not overwrite any Vanilla Assets :) -except for the esps.

 

 

-I'll take a look at TrX UUNP it and see if I can remove the CBBE versions and maybe find some of those errors.

Fixed that, just do not install the Original Calientetools folder from TrX Sloot Armors and there will only be UUNP.

Posted

Is it possible to mix this with other replacers? Like, only specific armors/clothes get replaced.

If u use Standalone with the K.E.I.D.L plugin you can mix it with Vanilla Armors and Remodeled Standalone if you use the plug in for that one too.

 

They must be Standalone versions or you will just overwrite Vanilla Armors and then Overwrite the one that overwrote Vanilla and so on..

Posted

First of all, there should not be any need to reinstall if some outfits are not working properly :)

-its not very hard to either get rid of them or install any Vanilla replacer to fix it.

Now since you are gonna reinstall  I would suggest using Mod Organizer, that one will NEVER give you any problems that needs a reinstallation, because it never touches the Base Game install Directories. 

 

Also if you are using the TrX Replacer (3 esps), just disable them if you don't want it. the TrX mod does not overwrite any Vanilla Assets :) -except for the esps.

 

 

-I'll take a look at TrX UUNP it and see if I can remove the CBBE versions and maybe find some of those errors.

Fixed that, just do not install the Original Calientetools folder from TrX Sloot Armors and there will only be UUNP.

 

Thanks, and sorry for the delay in replying. I hadn't noticed the reply.

 

I did end up mixing this with some meshes from Tiwa44's collection elsewhere. I simply replace meshes in the directories, picking the outfits I like. I've done this regularly before, and Skyrim doesn't seem to mind much. I will try the new building process later.

  • 1 month later...
Posted

If you install the K.EI.D.L Ultimate and the KW sublist TrX you don't have to edit anything in TES5Edit to get TrX armors in-game,same goes with KW Sublist for Remodeled Armors.

-Just make a bashed patch after installation and the Vanilla items will be alongside the KW Sublists.

 

 

If you want to add an armor or some clothes to Skyrim leveled list on your own using KEIDL however:

1.Check that the armor/clothes have both male and female model

(either in-game using additem menu, or see in TES5Edit under "armor addon" - male model, there you can add a male nif if there is none, no male model will make males invisible ingame when wearing the armor/clothes)

2.Open KWs Sublist Vanilla and the esp you want to add to leveled list

3.deep copy leveled items from KWs sublist into a new esp and add the esp you want to add to leveled list as master.

4.copy the form id for the armor/cloth and paste into one or more of the KWs categories that you think fits it (replace the existing data in new esp)

5.Optional, delete all unused entries in the esp you deep copied into and save.

6.sort with loot

7.create a bashed patch

8.Success

 

Hint:  if there is an item, like Glasses for example that does not fit any categories, you can add it to KwsClothesFineHat or farmgloves fks and npcs may wear glasses instead of fine hat or farm gloves. 

 

I have both "K.EI.D.L Ultimate" and the "KW sublist TrX" , so what I need to do next?

Just make bash with "KW sublist TrX" and "KW sublist Vanilla" ?

Posted

 

If you install the K.EI.D.L Ultimate and the KW sublist TrX you don't have to edit anything in TES5Edit to get TrX armors in-game,same goes with KW Sublist for Remodeled Armors.

-Just make a bashed patch after installation and the Vanilla items will be alongside the KW Sublists.

 

 

If you want to add an armor or some clothes to Skyrim leveled list on your own using KEIDL however:

1.Check that the armor/clothes have both male and female model

(either in-game using additem menu, or see in TES5Edit under "armor addon" - male model, there you can add a male nif if there is none, no male model will make males invisible ingame when wearing the armor/clothes)

2.Open KWs Sublist Vanilla and the esp you want to add to leveled list

3.deep copy leveled items from KWs sublist into a new esp and add the esp you want to add to leveled list as master.

4.copy the form id for the armor/cloth and paste into one or more of the KWs categories that you think fits it (replace the existing data in new esp)

5.Optional, delete all unused entries in the esp you deep copied into and save.

6.sort with loot

7.create a bashed patch

8.Success

 

Hint:  if there is an item, like Glasses for example that does not fit any categories, you can add it to KwsClothesFineHat or farmgloves fks and npcs may wear glasses instead of fine hat or farm gloves. 

 

I have both "K.EI.D.L Ultimate" and the "KW sublist TrX" , so what I need to do next?

Just make bash with "KW sublist TrX" and "KW sublist Vanilla" ?

 

Yes you need to build a bashed patch to merge all leveled lists at the end of your load order.

  • 2 weeks later...
Posted

Hey, nice work.

 

A ) Does it have support for TBBP/BBP/HDT?

B ) Is there any way UUNP presets are supported? The dropdown is empty :(

-I converted the sliders to UUNP Special, so it should be HDT supported.

 

-It is possible that you need a Custom UUNP Preset for them to show, at least you need to install the UUNP version of BS2, not CBBE.

If you want CBBE, the original have that, this is simply a conversion of the original CBBE to UUNP.

  • 4 weeks later...
Posted

I also use CBBE version of this for a little while, decided to go back to UNP and thank fuck for Snow White and her 7 dwarves you converted it. Many thanks.

Posted

I also use CBBE version of this for a little while, decided to go back to UNP and thank fuck for Snow White and her 7 dwarves you converted it. Many thanks.

yw :)

Posted

Np just 1 issue found whilst with CBBE all character overhauls were ok, now your conversion uses no esp only that from the CBBE version but now I have body and head colour mismatch.... but only on a couple.

Posted

Np just 1 issue found whilst with CBBE all character overhauls were ok, now your conversion uses no esp only that from the CBBE version but now I have body and head colour mismatch.... but only on a couple.

If wearing a certain outfit from trx?

-if so, is there still a mismatch after undressing?

-whats the name of the outfit(s) ?

 

There should not be any issues with face/body textures from these sliders.

I just converted the CBBE BS2 to UUNP, I didn't change any texture paths for bodies or anything like that.

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