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KWs Ultimate BETA

 

KWs Easy Item Distribution to Leveled lists

 

 

 

THIS IS BETA AND NEED TO BE TESTED MORE.

 

Since my description how to use isn't easy enough to understand,
I've added some pictures to illustrate at the bottom of page and to downloads.
(hopefully they are understandable)
-Remember to "create mod" from overwrite in Mod Organizer if using that, from the esp you created and load it in the load order.
-And create a bashed patch from Wrye.

 

SUBLISTS: K.E.I.D.L Sublist

 

-I've been playing around with leveled lists the last week to be able to use TrX Standalone and Remodeled Armors Standalone
together (plus more), and have them distributed to the World of Skyrim together with Vanilla items.
-And i ended up with this, so why not share it?

 

 

 

REQUIRES:
Skyrim LEGENDARY or Skyrim plus all DLCs (Hearthfire have no entries, but is a master to the esp)
TESVEdit (and very basic knowledge with it for adding stuff)
Wrye bash (for bashed patch)

 

COMPATIBILITY:
-NONE if bashed patch is used, hopefully..
-Any mod changing the Outfit Lists in the "KWs Outfitlist - load after bashed.esp" will not work. -choose one or merge them in bashed and let some NPCs have tons of stuff.

 

CONTAINS:
-NO SCRIPTS
-ONLY LEVELED LISTS and OUTFITS for Armors and Clothes (including most helmets and circlets)
-The lists should still be leveled like in Vanilla.

 

DOES NOT:
-Add items to crafting recipes. (unless items comes with that they won't have it)
-Add Weapons yet.
-Make the world unleveled.

 

SO:

 

What is this ?


-This is an attempt to easily put any item to the world of Skyrim using TES5Edit.
-For now it's for Clothes and Armors plus Shields, Helmets and Circlets.

 

 

How does it work?


-Kws Sublist simply put Armors and Clothes into Sublists first and then the Sublists are put into the leveled lists.
-Instead of having to put a given item into many different leveled lists, outfits and so on,
now it's only needed to put it into one sublist and the sublist is already put into all those leveled lists.
Example:
Dwarven Cuirass.
-All dwarven Cuirass and any other armors that's should be used in that category are put into one single list.
-Kws Sublist Vanilla.esp -> Leveled Item -> KWsDwarvenCuirass
-The KwsDwarvenCuirass is a sublist containing many armors of that class and that list is shared
in 16 different leveled lists that uses the Dwarven Cuirass. (in this beta test at least)
-And one armor is randomly selected from that list instead of only one type of Dwarven Cuirass.

 

So now I can download an Ebony armor, and just put it into 4 sublist
-KWsEbonyBoots
-KWsEbonyCuirass
-KWsEbonyGauntlets
-KWsEbonyHelmet
And it should be shared among all leveled lists Ebony Armors are implemented by Vanilla
and put into all those the lists. (17+17+15+2 lists, 51 lists total in this beta version)

 

 

NOTE:
When using bashed patch Original Vanilla lists will be added also so they will have slightly bigger chance to be chosen (no major issue).

 

 

 

HOW to use?


1.Just open KWsSublist Vanilla.esp in TES5Edit
2.Deep Copy "Leveled Item" into a new esp with KWsSublist Vanilla.esp as master.
3.Copy FormID of the item to be added and find the list it fits (example KWsIronCuirass for an Iron Armor)
4.Replace or add new Leveled List Entries and paste the FormID(s) there.
5.When all new items are added delete all unused leveled item entries or they will have higher chance than the new ones to be added ingame.
6.Save new esp and quit TES5Edit
7.Sort with LOOT and create a bashed patch. (the new list will be deactivated by creating an bashed patch so it wont be one more esps in use)
8.Play the game.

 

IMPORTANT:
There must be a Male and Female model (plus beast races, argonians and khajiits maybe?) or else a lot of NPCs will run around with invisible body parts.


READ AT POST 3 in SUPPORT THREAD for more details if needed.

 

NOTE:
KWs Sublist Vanilla.esp put most Vanilla armors and clothes into sublists.
KWs Sublist Implementation.esp will put all those sublists into the Vanilla leveled lists.
KWs Outfitlist - load after bashed.esp puts Sublist into Vanilla Outfits so the will become more random,
but must be loaded after bashed or Vanilla items will also be added into it and NPCs will have two cuirass, boots and so on.

 

I'm no expert on this so,
if this works as intended and if it's any useful,
well,
guess I'll find out.

 

ERRORS/BUGS:
-most likely yes

 

FUTURE PLANS:
-Add Weapons.

 

PERMISSIONS:
-Feel free to add any new armor/outfit lists (must have KWs Sublist Vanilla.esp as Master or lists will most likely be useless).
-Do not share on other sites than LL. (except links)
-No money or values should be gained from this.

 

 

 

CREDITS:
Bethesda for Skyrim
Sharlikran for TES5Edit
lojack for Wrye Bash


What's New in Version ULTIMATE 1.3 BETA

Released

  • 1.0BETA
  • -Release.
  • KWs Sublists Implementation 1.1BETA
  • -Accidentally had Havok Object as an requirement that should not be there, it's removed now.
  • KWs Sublist Implementation 1.1
  • -Added Bandit Helmets and Bandit Boss items to leveled items
  • -Added ArmorCompanionSet that was missing
  • KWs Sublist Vanilla 1.1
  • -Added KWsBanditHelmet
  • KWs Sublist Vanilla 1.2
  • -Removed Duplicated General Tullis Cuirass
  • KWs Sublist Implementation 1.2
  • -Removed wrong entry in FarmClothesOutfit03Variant [OTFT:000DAB77]
  • KWs Sublist Implementation 1.3
  • -Fixed a lot of errors in Outfitlist that for some reason had occurred.
  • KW Ultimate 1.0 BETA
  • -added Dawnguard and Dragonborn armors and outfits.
  • -tweaked some inputs
  • KW Ultimate 1.1 BETA
  • -Removed unused, not needed and duplicated entries
  • -Added more entries to leveled lists and outfits
  • -Various Fixes
  • KW Ultimate 1.3 BETA
  • -minor tweaks/fixes


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