DMC500 Posted July 12, 2016 Posted July 12, 2016 How to do this via Blender? Just importing nif form fallout and then exporting into oblivion nif version does nothing, editor just crashes when trying to use any exported model from fallout, am i missing something?
gregathit Posted July 12, 2016 Posted July 12, 2016 Yep. Will crash every single time. Both games use different skeletons. Also, you need to get ride of the dismemberment, oblivion doesn't have that.
myuhinny Posted July 13, 2016 Posted July 13, 2016 Oblivion nifs have NiSkinInstance which is the same as BSDismemberSkinInstance if you right click on NiSkinInstance or BSDismemberSkinInstance you can convert them to the other one. After porting a FO3 nif to oblivion you would have to run it through mesh rigger so that it removes all of the FO3 junk from it and replace it with oblivion stuff. I have done this many times for outfits that I ported from FO3/NV to skyrim. Another way would be to export the items from the nif in .OBJ format then load them into a 3d tool. The reason you use this format is because .OBJ format doesn't support skinning so everything gets removed.
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