DoeLime Posted July 11, 2016 Posted July 11, 2016 I have FNIS with creature pack and all the requirements but MO FNIS doesn't load creature framework and non-SLAL anims in-game with no error in the FNIS log, so err... no idea why its doing this.
srayesmanll Posted July 11, 2016 Posted July 11, 2016 Check the link in my sig for STEP - has instructions on installing and using FNIS with MO. Sounds like you don't have it installed properly through MO or you did not set up the exe to run through MO.
DoeLime Posted July 11, 2016 Author Posted July 11, 2016 Check the link in my sig for STEP - has instructions on installing and using FNIS with MO. Sounds like you don't have it installed properly through MO or you did not set up the exe to run through MO. I've set FNIS to run through MO, I have a ton of anims working with it its just More nasty critters and creature framework are wonky and aren't loading in-game while separate anim packs like some SLAL ones are Here's the FNIS log, if anyone see's anything going wrong please tell me. FNIS Behavior V6.3 12/07/2016 00:39:18 Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: * xp32's "Momo Acrobatic Jump" Reading BeeingFemale V2.7 ... Reading DD V3.0.beta1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 181 alternate animations) ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading EstrusChaurus V4.20a ... Reading FNISBase V6.3 ... Reading FNISCreatureVersion V6.1 ... Reading FunnyBiz1 V1.0 ... Reading FunnyBiz2 V1.0 ... Reading FunnyBizFC V1.0 ... Reading FunnyBizMC V1.0 ... Reading MNC V?.? ... Reading MomoAJ V?.? ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V6.1 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading zzEstrus V1.2 ... All Anim Lists scanned. Generating Behavior Files ... 16 GENDER modifications for Animations\male 36 GENDER modifications for Animations\female mt_behavior usage: 26.5 % ( 26 furniture, 31 offset, 0 chair, 99 alternate animations) 0_master usage: 8.1 % ( 3 paired, 1 kill, 132 alternate animations) Alternate Animation mods: 2 sets: 30 total groups: 58 added file slots: 376 alternate files: 345 Create Creature Behaviors ... Reading MNC V?.? ... Reading FunnyBizMC V1.0 ... Reading SexLabCreature V1.62 ... Reading FunnyBizFC V1.0 ... 4840 animations for 18 mods successfully included (character) 979 animations for 4 mods and 33 creatures successfully included.
srayesmanll Posted July 12, 2016 Posted July 12, 2016 The FNIS output looks OK so it's not an issue there, it its just More nasty critters and creature framework are wonky and aren't loading in-game Be more specific. What's "wonky"? No animations playing? Did you check to see in the SL MCM whether creature animations are listed in the animations lists? Are creatures "turned on" in the SL MCM? Make sure you take a look at the pinned threads in the SexLab Technical support forum. There is some troubleshooting info there, plus instructions on how to set up papyrus logging, which may give more clues as to the issue. Also, there is another link in my sig to a post where I have the steps I use when starting a new game with SexLab and MNC. That may come in handy as well.
DoeLime Posted July 12, 2016 Author Posted July 12, 2016 The FNIS output looks OK so it's not an issue there, it its just More nasty critters and creature framework are wonky and aren't loading in-game Be more specific. What's "wonky"? No animations playing? Did you check to see in the SL MCM whether creature animations are listed in the animations lists? Are creatures "turned on" in the SL MCM? Make sure you take a look at the pinned threads in the SexLab Technical support forum. There is some troubleshooting info there, plus instructions on how to set up papyrus logging, which may give more clues as to the issue. Also, there is another link in my sig to a post where I have the steps I use when starting a new game with SexLab and MNC. That may come in handy as well. Thanks for your help, but no I mean they're straight up not in the game like not installed except they definitely are but FNIS isnt registering them.
greenmango12 Posted July 12, 2016 Posted July 12, 2016 Hi Actually I had same problem about Creature anmations (more nasty critters) after add new other animation, and up-date sex mods. when I play hentai creature, all creature just stand-up and no animation,,, I tested many, then finally I try "reset animation from sexlab MCM menu". (of course I had checked to use creature animation in MCM menu, and check all MCM menu of creature mods , re-register etc already) after that, creature animation start in game. I did not think it work untill I try it,, but actually it worked for me. I think your FNIS setting seems no problem from your out put. (I saw some report about this probloem, then someone told to reset animation from sexlab MCM menu, then it worked,,)
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