raynark Posted June 23, 2016 Posted June 23, 2016 Just wondering if its common for folks with the same card or something more powerful then the required specs getting low fps in cities only.
Guest Posted June 23, 2016 Posted June 23, 2016 I did some tests for FO4 using a GTX 1080 Founder Edition, and I was always at 60FPS. I use normally a GTX 980 TI, and also here the FPS are 60. Check the "Nvidia GeForce Experience" and let it set the best mode for your rig and for the game.
raynark Posted June 24, 2016 Author Posted June 24, 2016 Is that with everything Ultra or is their anything lowered. Also thanks for the tip gonna go set that right now.
Lendova Posted June 24, 2016 Posted June 24, 2016 Dont expect "much" fps with maxed settings. http://pclab.pl/art69068-13.html http://pclab.pl/art69068-14.html
raynark Posted June 24, 2016 Author Posted June 24, 2016 Well I get steady 60 frames on everything maxed out of the city but then I just drop to 45 once I get their. However its a little sadden that I have to sacrifice shadow draw distance in order to get a stuff 60 frames everywhere. I was hoping the 1080 would be strong enough but I guess not.
Lendova Posted June 24, 2016 Posted June 24, 2016 Nah, we dont have the "technology" yet (10GHz Intel chips) or massive engine limit.
raynark Posted June 24, 2016 Author Posted June 24, 2016 Clearly makes sense with how fallout 4 looks. "10/10 graphics" most "advanced I've seen". just hoping I can keep a study fps with a enb if not back to skyrim and new vegas it is.
quin666 Posted June 24, 2016 Posted June 24, 2016 i7 5820k CPU 3.30GHz Ram 16.0 GB DDR4 GTX 980 4GB Not graphic card or system spec, Is the game poorly optimized shadows killing fps. Get 70-90 fps max setting uncap frame rate outside city without ENB/SweetFX combo. Lower Shadow distance setting until fps stop bouncing like dodge ball.
swmas Posted June 24, 2016 Posted June 24, 2016 Looks to me that resolution is the factor, if I read those charts right.
raynark Posted June 24, 2016 Author Posted June 24, 2016 Note mines pretty low 1366 x 768. However shadow distance has to be set to meduim in order to avoid drop.
Lendova Posted June 24, 2016 Posted June 24, 2016 Looks to me that resolution is the factor, if I read those charts right. Its the opposite.
Guest Posted June 24, 2016 Posted June 24, 2016 Optimization of your actual graphic card, by game, is the factor. I do not use ENB. But using the "recommended settings" from Nvidia on my own 980 TI or the 1080 I tried a week ago I had excellent performance with really good visual results. Now, if you put in ENB, that will mess with the optimal card settings you can get some really good results, but only if you know what you are doing.
Jerbsinator Posted June 24, 2016 Posted June 24, 2016 The game is just badly optimized. There are things you can do in the INI but it's like spraying perfume on a skunk, just crap optimization. I'm actually the opposite of you, it's fine outdoors or in Diamond City but some interiors my fps must go down to 30 at times, it is horrendous. Makes absolutely NO sense at all, considering the exterior world is MASSIVE and it runs consistent 60 FPS perfectly fine but indoors is just screwed.
Guest Katherlne Posted June 24, 2016 Posted June 24, 2016 Just wondering if its common for folks with the same card or something more powerful then the required specs getting low fps in cities only. Try this http://www.nexusmods.com/fallout4/mods/1822/?
Acornus Posted June 24, 2016 Posted June 24, 2016 The shadows can be seen as a hack job with how they implented them in the rendrer, that are bottlnecked by your CPU (please note they are not 'cached' in your GPU's memory). You may need to wait for the next generation AMD CPU's due to their "moar cores, moar power" format, or see which latest Intel CPU is the go to for your multi-tasking software, those are the only 2 things that will be able to brute force shadows at this point for city like areas. Otherwise use the Shadow-Boost plugin that Kath. linked to.
skyrimsucks Posted June 24, 2016 Posted June 24, 2016 The shadows can be seen as a hack job with how they implented them in the rendrer, that are bottlnecked by your CPU (please note they are not 'cached' in your GPU's memory). You may need to wait for the next generation AMD CPU's due to their "moar cores, moar power" format, or see which latest Intel CPU is the go to for your multi-tasking software, those are the only 2 things that will be able to brute force shadows at this point for city like areas. Otherwise use the Shadow-Boost plugin that Kath. linked to. i wonder if amd once again will scam people with false core count. like with fx/bulldozer series... http://blog.stuffedcow.net/2014/01/amd-modules-hyperthreading/
raynark Posted June 24, 2016 Author Posted June 24, 2016 Hmm well that's however thanks for the info. Good to finally get proper answers been reading other forms and people have been saying their getting 60 frames every fine on max settings. And some saying the games only gpu based however I tend to think their all lying on that or don't know what their talking about.
quin666 Posted June 25, 2016 Posted June 25, 2016 https://www.youtube.com/watch?v=DspIHSI3bwU Max everything 2560/1080 except for Shadow distance, Medium to High setting you can see fps difference inside city. Frame rate counter at top right side.
ralfetas Posted June 27, 2016 Posted June 27, 2016 I have a 980ti and i don't have fps problems, i am using enb, but i don't change nothing, only the DOF i disable. But in skyrim i learn something, in the time i was playing with a 780ti and i was having fps drops, i upgrade my RAM, and them my game change, no fps drop anymore.
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