gballest Posted May 23, 2012 Posted May 23, 2012 Have a problem where my game locks up when I approach Black Mountain. If I disable Sexout Mods it works fine, tried to find out which plug-in is causing it but was unable to find it. Only plug-ins I have updated are SCR, Pregnancies, Tryouts and Brutal Rapers, but disabling them individually doesn't fix the problem. First off anyone else having this problem? Here is my current load order [X] FalloutNV.esm [X] DeadMoney.esm [X] HonestHearts.esm [X] CaravanPack.esm [X] MikotoBeauty.esm [X] FOOK - New Vegas.esm [X] New Vegas Error Corrections Complete - NO DLC.esm [X] More Perks.esm [X] FNVToolkit.esm [X] Primary Needs HUD.esm [X] Sexout.esm [X] SexoutCommonResources.esm [X] SexoutSlavery.esm [X] SexoutLegion.esm [X] The Mod Configuration Menu.esp [X] bzBodySuits.esp [X] BunnySuit-FNV.esp [X] Free Tribal Outfits.esp [X] WastelandCourier.esp [X] RanchoVillaForGECK.esp [X] NovacMotelroom.esp [X] Kobu's Sortable Crafting Backpack - No Backpack Bonuses or Penalties.esp [X] PortableCampsite.esp [X] Realistic Portable Tent.esp [X] realistic headshots.esp [X] LeverActionSlower.esp [X] Readius_NV.esp [X] MikotoBeauty.esp [X] XP_Slower_90.esp [X] Rich Traders - 4x.esp [X] populatedcasino-light.esp [X] GrenadeHotkey.esp [X] YouAreGifted.esp [X] FOOK - New Vegas.esp [X] NVEC Complete FOOK Patch - NO DLC.esp [X] sexysleepwearreplacer.esp [ ] MercCharmers.esp [X] Follower Wait Time 100000.esp [ ] NVWillow.esp [X] SunnyCompanion.esp [X] Cass Overhaul.esp [X] Boone Overhaul.esp [X] SmallerTalk.esp [X] SexoutSex.esp [X] SexoutConsequences.esp [X] SexoutStore.esp [X] SexoutDiscounts.esp [X] SexoutFadeToBlack.esp [X] SexoutLust.esp [X] SexoutLust - pHUD.esp [X] SexoutBrutalRapers.esp [X] SexoutRapeGame.esp [X] SexoutWorkingGirl.esp [X] SexoutKings.esp [X] SexoutKhans.esp [X] SexoutFiends.esp [X] SexoutNCR.esp [X] SexoutPowderGangers.esp [X] SexoutPregnancyNG.esp [X] SexoutZAZ.esp [ ] SexoutSS_C.esp [ ] SexoutSlavery_Adventures.esp [ ] Imp's Timescale Adjuster.esp [ ] SexoutHookups.esp [ ] 1 RAGEa122 GS House mod.esp [ ] veronica_overhaul_Basic.esp Any assistance is greatly appreciated hmm spoiler code not working, I am probably doing it wrong, sorry
Slammer64 Posted May 23, 2012 Posted May 23, 2012 Well, I'm no expert on Fallout NV load orders, but smallertalk.esp needs to be at the end of the load list, and MikotoBeauty.esp needs to be moved down too.
ChancellorKremlin Posted May 23, 2012 Posted May 23, 2012 Are you sure its Sexout related? My game tends to crash near a lot of places (Westside and 188 top the list) and its usually due to a corrupt save, or the game itself being stupid. (This tends to happen a lot in unmodded, vanilla FNV)
gballest Posted May 23, 2012 Author Posted May 23, 2012 Are you sure its Sexout related? My game tends to crash near a lot of places (Westside and 188 top the list) and its usually due to a corrupt save' date=' or the game itself being stupid. (This tends to happen a lot in unmodded, vanilla FNV) [/quote'] yes i disabled all the sexout related plugins, ESM etc amd was able to travel up the road to the top. Also was able to do the find the holodisk for the BoS which i couldnt with Sexout activated. Never had this problem till recently after updating some of the Sexout plugins.
DoctaSax Posted May 24, 2012 Posted May 24, 2012 Have a problem where my game locks up when I approach Black Mountain. If I disable Sexout Mods it works fine' date=' tried to find out which plug-in is causing it but was unable to find it. Only plug-ins I have updated are SCR, Pregnancies, Tryouts and Brutal Rapers, but disabling them individually doesn't fix the problem. [/quote'] Game crash when you're just wandering the waste, especially on cell transition, could mean a corrupt spawn point, probably in a cell beyond the one you just entered that's preloading. There's an Oblivion tutorial on figuring out what mod causes a corrupt spawn here: http://wiki.tesnexus.com/index.php/Tracking_Down_Corrupt_Spawn_Points I'm not sure how much of this can be applied to NV though (I can't recall a cell map being available or not). It's also not necessarily the mod's fault, really, usually just some incompatibility in a leveled list or something - even happens in vanilla, as CK says. As a cheap stop-gap measure, you can always track back to some interior cell, hide in there for enough days for things to reset, and try the offending area again.
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