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[Sims 3] Oniki's Kinkyworld FAQ


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Posted
1 hour ago, Deepwoods00 said:

Hello! Thanks for the help!

Could someone tell me how to disable the drugs?

I don't think the drugs show up at all if you don't use them. I have seen sims autonomously order buy drugs, but I have never seen sims actually take them unless you direct them to. I think that if you get them hooked on drugs, they will autonomously take them if they have them, but I don't think they will take them on their own if they are not addicted to them.

 

I have never actually used them in my game, other than cannabis, and I usually forget they even exist, because they do not impact my game. I will occasionally move in a former NPC or townie, and find drugs in their inventory, but they do not appear to have ever taken them. I have also seen sims in my house autonomously buy various KW items online, but other than wasting money, you can prevent them from using those because they arrive in the mail, and you can get rid of them when a sim gets the mail.

Posted
3 hours ago, FreakyRufus said:

I don't think the drugs show up at all if you don't use them. I have seen sims autonomously order buy drugs, but I have never seen sims actually take them unless you direct them to. I think that if you get them hooked on drugs, they will autonomously take them if they have them, but I don't think they will take them on their own if they are not addicted to them.

 

I have never actually used them in my game, other than cannabis, and I usually forget they even exist, because they do not impact my game. I will occasionally move in a former NPC or townie, and find drugs in their inventory, but they do not appear to have ever taken them. I have also seen sims in my house autonomously buy various KW items online, but other than wasting money, you can prevent them from using those because they arrive in the mail, and you can get rid of them when a sim gets the mail.

I'm not sure about active sims, but NPCs will definitely use drugs autonomously. In my last Bridgeport game I was asked to move in by Stella Striker. After moving in I made both her and Richie Striker unselectable using MasterController so that they'd continue to behave like NPCs and I'd only have to control my own sim. While living there Stella used to constantly order pills and pop them like candy. She was almost perpetually high. Richie on the other hand never touched them, so I'm not really sure what all influences drug use, whether it's trait-based or what.

 

I've also seen sims outside of my household popping pills, but it's not common. Typically I don't even notice them taking them. It's usually only when I go to check the moodlets that a sim has using MasterController that I notice they're high.

Posted
16 hours ago, FreakyRufus said:

I don't think the drugs show up at all if you don't use them. I have seen sims autonomously order buy drugs, but I have never seen sims actually take them unless you direct them to. I think that if you get them hooked on drugs, they will autonomously take them if they have them, but I don't think they will take them on their own if they are not addicted to them.

 

I have never actually used them in my game, other than cannabis, and I usually forget they even exist, because they do not impact my game. I will occasionally move in a former NPC or townie, and find drugs in their inventory, but they do not appear to have ever taken them. I have also seen sims in my house autonomously buy various KW items online, but other than wasting money, you can prevent them from using those because they arrive in the mail, and you can get rid of them when a sim gets the mail.

For now, my sims are not getting drug problems, and I hope so... Thanks for the info. 

  • 3 weeks later...
Posted (edited)
On 3/30/2024 at 10:28 PM, FreakyRufus said:

I don't think the drugs show up at all if you don't use them. I have seen sims autonomously order buy drugs, but I have never seen sims actually take them unless you direct them to.

 

There are a few features (base game and KW) that only seem to work for the active household / for playable sims. 

 

Buy Drugs does seem to work. One frat guy (who I'd changed to evil, woohooer, voyeur, meanspirited and probably good sense of humour if I remember right) several times spent my money mail-ordering kinky stuff. I did not notice any spiked drinks, not sure if these are even possible.

 

At University parties I got a bunch of "dare to smoke joint" interactions, but nobody had any weed so nothing happened. It works if my sim has joints in their inventory. So uh I guess probably the daring sim did not own joints but still did the dare interaction; or maybe they failed to give the joint to my sim after the dare.

 

Using drugs: The smoking anim is half an hour so I would probably have noticed if NPCs actually used them, I think they don't.

Playing a Genie, I found some NPCs with that KW Viagra pill in their inventory, but I think they are always full so they don't seem to use them.

Some had condoms (I'd placed the condom dispenser in bars). Not sure if NPC sims ever had willpowerless or willpowermax in their inventories. There's other KW drugs like amphetamines but no one ever had them.

 

Drinks: NPCs will drink and make KW drinks. Not sure if they can "spike" drinks. I've never seen a sim make a mystery drink from a potion; not sure if the KW drugs can be added to drinks.

 

Blackmail: If you have another sim's kinky selfie, you can send it to them and they'll be blackmailed and follow all KW requests (order to) for a while. NPCs can use "order to", and send their own pics, but they never seem to send pics back to a sim to blackmail (even the evil and commanding ones). 

To get blackmailed by an NPC one can play a genie and take them over (though the result is mostly just a bad moodlet).

 

Sex change: KW's alchemy gender potions come in two flavors, a 24 hour and a permanent one. NPCs never use them, which is probably best left as is. I last used this before Denton47 started this thread with his fixed version, but I'm quite sure the 24 hour one never expired on NPCs. If you gender-change an NPC for 24 hours they won't change back in my experience, so I turned them back using more potions. Active Household sims reliably change back after 24 hours. (It's possible loading a save or maybe Nraas Overwatch removed the potion moodlet though, not sure if KW bug).

 

Hospital sex change: NPCs don't, and shouldn't IMO. I don't think NPCs can get the "no pregnancies" operations (tubal ligation). 

 

Prostitution: Sims don't autonomously start whoring, and shouldn't IMO. (I like the current system where you can optionally define them.)

 

KW Witch spells: I used Nraas MC to increase the Spellcasting skill of NPC witches. While they cast that high level "glow with a yellow light and feel good" spell on my sim a few times, I am quite sure they never cast Undress or Horny Curse. 

(I have a mod to disable autonomous casting of Love Charm, not sure if that might interfere with KW by overwriting something). 

 

Selfie Woohoo: NPCs will autonomously take KW photos, woohoo and strip but I don't think I've seen them doing selfie woohoo, probably no need to change.

 

 

Edited by Yotix
Posted
6 hours ago, Yotix said:

Buy Drugs does seem to work. One frat guy (who I'd changed to evil, woohooer, voyeur, meanspirited and probably good sense of humour if I remember right) several times spent my money mail-ordering kinky stuff. I did not notice any spiked drinks, not sure if these are even possible.

 

Drinks: NPCs will drink and make KW drinks. Not sure if they can "spike" drinks.

In my Bridgeport game that I mentioned a few posts up, I used to occasionally throw parties at the Striker mansion, and somebody at the party would always spike the drinks there but I never actually witnessed it happening. I would only realize when my active sim took a drink and ended up high. It could have been Stella Striker since she always had pills on her.

 

6 hours ago, Yotix said:

Using drugs: The smoking anim is half an hour so I would probably have noticed if NPCs actually used them

I found the duration of the smoking animation to be way too long. There is a tuning value for it in ONIKI_KinkyModTuning.package, but I haven't had a chance to test it yet:
Smoke -> kInteractionDuration

Posted
9 hours ago, Yotix said:

KW Witch spells: I used Nraas MC to increase the Spellcasting skill of NPC witches. While they cast that high level "glow with a yellow light and feel good" spell on my sim a few times, I am quite sure they never cast Undress or Horny Curse. 

(I have a mod to disable autonomous casting of Love Charm, not sure if that might interfere with KW by overwriting something). 

 

Autonomous use of KWCastSpell is disabled for some reason, I will investigate this.

 

Testing the Drugs system is also on my to-do list.

Posted

With the cannabis, I often have my sims start a grow operation. Then, using the Nraas Consigner mod, I'll have them sell most of it through the consignment shop.

 

For trying to sell to NPCs, they usually aren't interested in buying any drugs from your sim, unless they have tried them before. With cannabis, you can roll a joint, give it to a sim as a present, then dare the sim to smoke it. After they finish, they will often buy joints or cannabis from your sim if offered.

 

I never could figure out how to get NPCs to buy other drugs from my sims, and the drugs are so expensive that I have never played around with them in my active household. Mainly because I sort of forget about them, and am reluctant to attempt having my sims that I like try out the hard stuff.

  • 2 weeks later...
Posted

I have a nude top and botton. Now the bottom shows up, but where do I find the top? I can;t find it  nowhere? Could someone link me to a nude top and bottom, pls?

Posted (edited)
20 hours ago, FreakyRufus said:

 

I think this is the one I use, but there are a couple of them on http://sexysims2.info/. You have to sign up for a free account to access the files. The one I have is here: http://sexysims.info/download.php?t=173825.

Thank u!! I download them I got all scripts for the penis but I do not see it in game at all. Only nude bottom I have is one with no genitals....I am confused. I do not see it in Cas. How do I find it in CAS? Never been in game yet. Do I have to go in game first? And then go into CAS?

Edited by Rainsie
Posted
2 hours ago, Rainsie said:

Thank u!! I download them I got all scripts for the penis but I do not see it in game at all. Only nude bottom I have is one with no genitals....I am confused. I do not see it in Cas. How do I find it in CAS?

The nudist outfit does not add genitals, it only gives you the option to have the sim be naked. Without any other mods to add genitals, you will simply see them as EA created them.

 

For genitals, you need another mod. In the "Sims 3 > Downloads" section of Lovers Lab, get the "Enhanced Bodies for all Ages" mod.

 

 

Posted (edited)
5 hours ago, FreakyRufus said:

The nudist outfit does not add genitals, it only gives you the option to have the sim be naked. Without any other mods to add genitals, you will simply see them as EA created them.

 

For genitals, you need another mod. In the "Sims 3 > Downloads" section of Lovers Lab, get the "Enhanced Bodies for all Ages" mod.

 

 

Okay, I downloaded it but where is the nude clothing? Also, I still don't see the penis in CAS. Is there something I am doing wrong?

Edited by Rainsie
Posted
On 5/5/2024 at 7:32 PM, Rainsie said:

Okay, I downloaded it but where is the nude clothing? Also, I still don't see the penis in CAS. Is there something I am doing wrong?

You need both the Enhanced Nude Bodies AND the Nudist Outfits.

 

Nudist outfits lets your sims appear without either a bit of clothing on top or bottom. If you do not have some mod that provides detailed sim bodies, then your sims will have no nipples and no genitals, and will have a "Barbie doll appearance".

 

The Enhanced Nude Bodies provides nipples and genitals for sims. If you do not have a nudist outfit for them, the only time the sims will be nude is when they take a bath or a shower. They will have nipples and genitals, but you normally won't have a way to see them.

 

With Enhanced Nude Bodies, the penis will be visible in CAS if you put your sim into a nude outfit. The sliders to edit the penis are under "mouth", under the advanced settings, in "general". You can change them without putting your sim into a nude outfit, but you won't see what effects the changes have.

  • 2 weeks later...
Posted
19 hours ago, SP110 said:

What's the deal with the notification about sims feeling neglected and how to deal with it 

 

As far as I can tell, it just means that they are super horny, and therefore they might be more willing to accept kinky stuff from your sim, if you were interested in enticing the other sim to cheat on their partner.

 

You can safely ignore the notification if you want.

  • 4 weeks later...
Posted

So im trying to run a brothel and running into a weird issue. I can hire both janitors and bouncers but for wh*res they will not show up after being hired. Ive checked both employee menus, made sure the brothel had funds of 10k, the whores were atleast woohoo level 1+, that they have woohoo'd before, and thats always accept is on and turned off autonomy. The odd thing is they are accepting the jobs (per screenshot ref.) but they wont show up as employees and when I click them again it lists the options to recruit them as if they havent already been recruited.  No idea why its doing this any guesses?

Screenshot (164).png

Posted
11 hours ago, AnnaMarie101 said:

So im trying to run a brothel and running into a weird issue. I can hire both janitors and bouncers but for wh*res they will not show up after being hired. Ive checked both employee menus, made sure the brothel had funds of 10k, the whores were atleast woohoo level 1+, that they have woohoo'd before, and thats always accept is on and turned off autonomy. The odd thing is they are accepting the jobs (per screenshot ref.) but they wont show up as employees and when I click them again it lists the options to recruit them as if they havent already been recruited.  No idea why its doing this any guesses?

 

 

Are you using one of the KinkyMod versions from @Denton47 or @Jvsmith? There appears to be a bug in the recent versions of those that mess up brothels.

Posted
On 6/23/2024 at 12:53 PM, FreakyRufus said:

 

Are you using one of the KinkyMod versions from @Denton47 or @Jvsmith? There appears to be a bug in the recent versions of those that mess up brothels.

Yes I am using the most recently updated version, the one by @Jvsmith they have adv they were looking into it.

Posted (edited)

So I am kind of new to the KW system, and there are a lot of options. I did not realise when I first installed it that the mod came with a somewhat complicated horniness and sex-progression system. There s a lot in the mod that I like, but honestly, I would just like for the abilty to have sex, and the stages to which it goes to be a bit simpler, more akin to how it goes vanilla; simply based on having a relationship status, and if that checks out then we can just go whenever. 

 

Now I haven't been playing with the mod enough to know if the skills that are gained get around a lot of this later, and if that is so, I would actually prefer that. But I kind of just want my sim to go at it when I feel like it. So if it will always be a bit of a hassle, then I'd rather opt out of this system, and just have it work more vanilla.

 

Can someone inform me on how I might be able to deal with all this? 

Edited by peepeevs
Posted
1 hour ago, peepeevs said:

So I am kind of new to the KW system, and there are a lot of options. I did not realise when I first installed it that the mod came with a somewhat complicated horniness and sex-progression system. There s a lot in the mod that I like, but honestly, I would just like for the abilty to have sex, and the stages to which it goes to be a bit simpler, more akin to how it goes vanilla; simply based on having a relationship status, and if that checks out then we can just go whenever. 

 

Now I haven't been playing with the mod enough to know if the skills that are gained get around a lot of this later, and if that is so, I would actually prefer that. But I kind of just want my sim to go at it when I feel like it. So if it will always be a bit of a hassle, then I'd rather opt out of this system, and just have it work more vanilla.

 

Can someone inform me on how I might be able to deal with all this? 

If KW is too complicated Id 100% reccomend passion mod, its just the simple woohoo interactions, and you can allow other sims to do it autonomously and itll notfiy you when they are across town. Its a much less complicated version of KW.          Buttttttt....... It doesnt include the woohoo channels, underwear, brothels, etc. Thats personally why I made the switch to KW yet again despite going back and forth these last few years, when KW isnt bugging out its definitely prefferable.  I also do want to note you can enable in  the debug settings cheats for KW so sims always say yes and just  woohoo wherever, for the most part it works well, I just cant get my sims to pee outside 😂
 

 

Posted
2 hours ago, AnnaMarie101 said:

If KW is too complicated Id 100% reccomend passion mod, its just the simple woohoo interactions, and you can allow other sims to do it autonomously and itll notfiy you when they are across town. Its a much less complicated version of KW.          Buttttttt....... It doesnt include the woohoo channels, underwear, brothels, etc. Thats personally why I made the switch to KW yet again despite going back and forth these last few years, when KW isnt bugging out its definitely prefferable.  I also do want to note you can enable in  the debug settings cheats for KW so sims always say yes and just  woohoo wherever, for the most part it works well, I just cant get my sims to pee outside 😂
 

 

 I mean, I wouldn't say it's inherently too complicated to me, but it will take some learning for sure. There are a lot of systems here to try and comprehend. I used Passion before, but I did want to include the things you mentioned in my game as well. Also like that it just simply has access to more animations than Passion. But, if I could have my wish and have one aprt of this work a bit more like Passion for me, it would the selection on sexual interactions. I know there is a way to just have them always accept, but I prefer to have it still tied somewhat to relationship and such. And I'm also still wondering what the skills will eventually do (apart from the obvious parts at least, like give better sexual pleasure).

Posted
On 6/29/2024 at 1:46 PM, peepeevs said:

 I mean, I wouldn't say it's inherently too complicated to me, but it will take some learning for sure. There are a lot of systems here to try and comprehend. I used Passion before, but I did want to include the things you mentioned in my game as well. Also like that it just simply has access to more animations than Passion. But, if I could have my wish and have one aprt of this work a bit more like Passion for me, it would the selection on sexual interactions. I know there is a way to just have them always accept, but I prefer to have it still tied somewhat to relationship and such. And I'm also still wondering what the skills will eventually do (apart from the obvious parts at least, like give better sexual pleasure).

 

The skills do not effect which positions are available, they effect the satisfaction of their partner. E.g., if a sim with 10 woohoo skill woohoos with a sim with 0 skill, the sim with 0 will get a moodlet with a very high level of points, from 75 to 125, depending on traits. But the sim with the 10 skill will likely receive a very low moodlet, along with a message that so-and-so sucked at woohoo or was having a bad day. It will still be positive (any woohoo is good woohoo, even if it was bad, etc.).

 

The skill for exhibition effects how likely sims are to accept doing stuff if others are around. Two sims with 0 skill will not accept requests to woohoo in a room that has other sims in it, and they will even reject requests for woohoo in a private location if they are in a different room that is not private. On the other hand, two sims with 10 exhibition will easily be willing to woohoo in the middle of a busy club. A sim with 0 skill will not be willing to flash another sim, one with a 2 or 3 will be willing to show their bits to another that they know fairly well. Low exhibition sims might send a topless selfie to an acquaintance but won't send a full nude or a woohoo selfie, while a sim with 10 might be willing to send a woohoo selfie to a sim they just met.

 

There is a trait called Woohooer that will increase the rate sims improve their skill, and will make them a bit more willing to woohoo at their current skill level.

 

In general, if you want your sims to woohoo a lot, what I normally do when starting a new game is:

  • have my sims watch the Kinky One channel on TV until they reach at least level 1
  • have them go into a private location and repeatedly use Kinky... > Exhibition... options on themselves to remove their clothes, then use Get Dressed (from the main sim menu), repeat until they reach level 1 exhibition
  • have them take at least one kinky selfie -- sending kinky selfies to other sims is a very quick way to build relationships, and also slightly increases the horny level of the sender and recipient

I find that after sort of jump starting the levels of my active sims, they are much more willing to do stuff. Ideally, you want both parties to be Horny or Super Horny, in order to get them to woohoo. You can get them aroused by either doing romantic interactions, or by using Friendly > Chitchat, Friendly > Kinky Talk, and various Kinky... actions.

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