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Children Overhaul - Xvision Children


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Posted

first off thanks mate this is great - I knew someday someone would do it the right way!

glad I waited and focused my work elsewhere^^

 

...so you probably know of the Complete Loli mod I`m working on? ...or probably not ...

 

I tested your mod together with my Complete Loli and sadly it wasnt compatible QQ.

It was giving bad body-mesh and texture problems in both mods - so I decided (because this is exactly what I wanted todo but as I said focused my work on something else) to edit your mod and make it properly work together.

 

I respect your hard work and really hope its ok that I posted the edited version in my thread - if that is not ok - let me know and I take it down...

 

here`s the thread:

http://www.loverslab.com/showthread.php?tid=4367

 

and here are some pics:

 

2109580.jpg

 

 

9315814.jpg

 

 

8345356.jpg

 

 

Posted

This is just beautiful.

 

I hope someday we can get different clothing variety for children as well.

 

Quite honestly, I'm tired of that drab trash sack they wear in excuse for proper clothing.

Posted

I tested your mod together with my Complete Loli and sadly it wasnt compatible QQ.

It was giving bad body-mesh and texture problems in both mods

 

This replaces the children armatures with a custom body, so it modifies the armature records nakedtorso/hands/feet and makes the children use a custom armor record called skinnakedchildren. And at the same time, every armature record uses its own custom texture set record.

 

If your mod modified any of that, then it will conflict.

 

If you mean it doesn't use your textures, of course it doesn't, since it's a separate body mesh/textures from the main ones.

 

If your mod is based in UNP (which it is), it will conflict of course. AFAIK, this body skin's UV is based in either CBBE or Vanilla.

 

Regarding letting you put this in your topic and editing it, you're free do with this as you will, yes. Just note I will only support this specific version.

Posted

Alright, I've played with the mod on for a while. Great so far, but there is just one thing that I've noticed. Whenever they are supposed to be looking at the player(i.e. talking), they are instead looking at your torso, and when you crouch, they are looking at the floor. It's nothing big and I certainly don't mind it, but I thought I'd just let you know.

Posted

Well done and thank you for sharing..I like the idea of new clothes for them as well if at all possible. Not that they play an integral part in the game, but if we use clothes replacers and armor replacers it would be nice for the children to look better too. Again thanks :)

Posted

Alright' date=' I've played with the mod on for a while. Great so far, but there is just one thing that I've noticed. Whenever they are supposed to be looking at the player(i.e. talking), they are instead looking at your torso, and when you crouch, they are looking at the floor. It's nothing big and I certainly don't mind it, but I thought I'd just let you know.

[/quote']

 

I know this. It's a problem with the skeleton. I don't know what to do to fix it.

 

And yes, custom clothes are possible without much effort besides porting some fitting stuff.

Posted

Alright' date=' I've played with the mod on for a while. Great so far, but there is just one thing that I've noticed. Whenever they are supposed to be looking at the player(i.e. talking), they are instead looking at your torso, and when you crouch, they are looking at the floor. It's nothing big and I certainly don't mind it, but I thought I'd just let you know.

[/quote']

 

I know this. It's a problem with the skeleton. I don't know what to do to fix it.

 

And yes, custom clothes are possible without much effort besides porting some fitting stuff.

 

I guessed as much. Well, hopefully someone with the knowledge will come along to help out.

 

Custom clothing would be neat. They had a lot of those for Fallout 3 and NV. But I figure those would require some hard-earned permissions.

 

 

44458-5-1321009841.png

 

381-4-1226611706.jpg

 

381-1-1226611706.jpg

 

381-3-1226611706.jpg

 

1903-5-1334696380.jpg

 

1903-1-1240326016.jpg

 

34869-1-1287946036.jpg

 

 

I imagine they could look very lore-friendly with just a little re-texture.

 

http://newvegas.nexusmods.com/mods/44458

 

http://newvegas.nexusmods.com/mods/34869

Posted

Thank you for great MOD,nice work!

But a problem occured.

This mod changed my ygnord character's body to this child's body.

Deactivating this solves the problem,I hope that you fix it.

Posted

The mod works fine for me but...I have a problem. When I play the race child, I have no health regeneration or magic. Is it just me or not? In this case, there is a way to fix this?

Posted

The mod works fine for me but...I have a problem. When I play the race child' date=' I have no health regeneration or magic. Is it just me or not? In this case, there is a way to fix this?

[/quote']

 

I opened this mod with CK,find that the recovery ablity of stamina and magicka is seted to 0.

So this is just a supecification,not a bug.

Posted

Thank you for great MOD' date='nice work!

But a problem occured.

This mod changed my ygnord character's body to this child's body.

Deactivating this solves the problem,I hope that you fix it.

[/quote']

 

This has nothing to do with the ygnord race, and I don't use that mod, so I won't fix it, sorry. I don't really see how this can happen unless the Ygnord race replaced the children armature and it used the same records and directory I -created- for all the resources. The chances of that are pretty much 0.

 

Also read the notes in the readme about playability of these races and why it's a second thought.

 

EDIT: Got to check the Ygnord race. The problem is in the Ygnord race plugin, not mine. Seems it's trying to use the Ygnord body parts on only the Ygnord race, while copying the armature data from the Default Race.

 

It ends up trying to use my body mesh, the vanilla body mesh and its own body mesh. Pretty much a mess, and I have no clue on how to fix that, or even if I should be the one fixing it.

Posted

Ok Metametroid, it not a bug but I'm not very familiar with CK. It's possible for you or Roy 12 to make an .esp with this modification . For now, the game is very hard without regen and I play master level.

Posted

@ chivaleroncross

 

I had the same problem first but I forgot to copy the file from folder "optional". Then it worked, no children missing. Be sure to have copy all files in good folder.

Posted

wait.. After i put the optional files. It does affect the ygnord race. They both have same underwear?

 

Read:

 

EDIT: Got to check the Ygnord race. The problem is in the Ygnord race plugin' date=' not mine. Seems it's trying to use the Ygnord body parts on only the Ygnord race, while copying the armature data from the Default Race.

 

It ends up trying to use my body mesh, the vanilla body mesh and its own body mesh. Pretty much a mess, and I have no clue on why it does that, how to fix that, or even if I should be the one fixing it.

[/quote']

 

I loaded both mods in the CK to check this. Seems the method they're using so the body is unique doesn't work with the method I use. I don't use that race, so I'm sorry, but I don't think I will be fixing that.

Posted

Nobody to make another .esp allowing regeneration of magica and health because at the moment the "xvisionchildren - playable races.esp" is not really playable?

 

edit

Thank you Roy12

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