foxday Posted April 23, 2016 Posted April 23, 2016 if i make animations in 3ds MAX, do i need to add it in creation kit and all of that or can i just overwrite an animation that i don't like, Run FNIS and be done with it?
SirNibbles Posted April 23, 2016 Posted April 23, 2016 You can use "Sexlab Animation Loader" to register the animations into Sexlab. You can overwrite the existing animations and run FNIS but I don't see the reason to do that if you're planning to release animations. You can find the animation loader over here: http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
AnubiSs2167 Posted April 23, 2016 Posted April 23, 2016 If you overite animations you dont even need to run fnis, hell you dont even need to close your game.
foxday Posted April 24, 2016 Author Posted April 24, 2016 i would want to release my work if its good but it just seems awful lot of work to add it in animation loader and creation kit and all that.
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