Thehunteroftruth Posted March 18, 2016 Author Posted March 18, 2016 If they don't have the specific driver you are using, then it probably means it's obsolete. Who knows what obsolete might mean for them, for all we know it could be better for dx9 games. I need a way to back up it
Tefajo Posted March 18, 2016 Posted March 18, 2016 Game not looking as the screenshots showing on the preset download page might not have to do with the ENB preset itself, but may be by other factors such as high quality textures (2k+), lighting mods (ELFX, RLO, etc) and weather mods (Climates of Tamriel, ELFX weathers, etc). Also keep in mind that some of these very same mods might have the opposite effect on the ENB preset. The author of bleak ENB made a good example of why he considers some of these mods "incompatible" for his presets (as in they make the preset not look as intended). Take a look at these screenshots http://imgur.com/a/8NDEE Also 2 very important things 1) It is said (not sure if probed) that ENB works better with drivers older than v361 (some even say that you need to use 355 or older) 2) IF you happen to change drivers do not perform a "clean install" since this will delete special settings saved in your driver profile (for Skyrim in this case) and you will have to do the settings all over again If you do not know what i am talking about in this point then you have missed a prerequisite for ENB installation http://img5.fotos-hochladen.net/uploads/nvidia1cr4pav712n.jpg http://img5.fotos-hochladen.net/uploads/nvidia2wn2uqvk83d.jpg Skyrimtuner, author of realvision preset, made a very detailed explanantion step by step on how to install and properly set ENB http://www.nexusmods.com/skyrim/mods/30936/? It also suggest some texture mods, tho since the guide is a bit old, it might be outdated. Don't know what graphic card you have but ENB itself is very demanding (some presets more than others) so i would suggest you that if you go on "high quality texture mod" hunt do not install anything that is higher than your VRAM
Yuuen Posted March 18, 2016 Posted March 18, 2016 I always use the latest drivers, ENB has always worked completely fine on both my old computer and my new. Seems like most of these people saying "Older is better!" are either running junky setups or have other outdated stuff that don't work well with newer software & drivers.
Gameplayer Posted March 18, 2016 Posted March 18, 2016 It'd be easier to identify the issue if say.... We could look at the ENBlocal you have. Have Screenshots of your Skyrim Directory Knew what ENB binaries version you had. Knew what your in game screens looked like. Had your Skyrim INI's like Skyrimpref.ini You could use your Print Screen Button, Then you go to your Windows Paint (on every version of Windows) Hit Paste Then save the picture to desktop as a PNG....Then you attach it to your post.
Yuuen Posted March 19, 2016 Posted March 19, 2016 It'd be easier to identify the issue if say.... We could look at the ENBlocal you have. Have Screenshots of your Skyrim Directory Knew what ENB binaries version you had. Knew what your in game screens looked like. Had your Skyrim INI's like Skyrimpref.ini You could use your Print Screen Button, Then you go to your Windows Paint (on every version of Windows) Hit Paste Then save the picture to desktop as a PNG....Then you attach it to your post. Pressing print screen in game dumps a screenshot in the skyrim folder.
Gameplayer Posted March 19, 2016 Posted March 19, 2016 It'd be easier to identify the issue if say.... We could look at the ENBlocal you have. Have Screenshots of your Skyrim Directory Knew what ENB binaries version you had. Knew what your in game screens looked like. Had your Skyrim INI's like Skyrimpref.ini You could use your Print Screen Button, Then you go to your Windows Paint (on every version of Windows) Hit Paste Then save the picture to desktop as a PNG....Then you attach it to your post. Pressing print screen in game dumps a screenshot in the skyrim folder. Yes, you can also print screen stuff off the windows screen too.
Yuuen Posted March 19, 2016 Posted March 19, 2016 Just made a suggestion that saved messing around with paint.
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 Game not looking as the screenshots showing on the preset download page might not have to do with the ENB preset itself, but may be by other factors such as high quality textures (2k+), lighting mods (ELFX, RLO, etc) and weather mods (Climates of Tamriel, ELFX weathers, etc). Also keep in mind that some of these very same mods might have the opposite effect on the ENB preset. The author of bleak ENB made a good example of why he considers some of these mods "incompatible" for his presets (as in they make the preset not look as intended). Take a look at these screenshots http://imgur.com/a/8NDEE Also 2 very important things 1) It is said (not sure if probed) that ENB works better with drivers older than v361 (some even say that you need to use 355 or older) 2) IF you happen to change drivers do not perform a "clean install" since this will delete special settings saved in your driver profile (for Skyrim in this case) and you will have to do the settings all over again If you do not know what i am talking about in this point then you have missed a prerequisite for ENB installation http://img5.fotos-hochladen.net/uploads/nvidia1cr4pav712n.jpg http://img5.fotos-hochladen.net/uploads/nvidia2wn2uqvk83d.jpg Skyrimtuner, author of realvision preset, made a very detailed explanantion step by step on how to install and properly set ENB http://www.nexusmods.com/skyrim/mods/30936/? It also suggest some texture mods, tho since the guide is a bit old, it might be outdated. Don't know what graphic card you have but ENB itself is very demanding (some presets more than others) so i would suggest you that if you go on "high quality texture mod" hunt do not install anything that is higher than your VRAM That's a good suggestion, I knew the ENB look depends on what lightning mod you have but I always make sure to follow exactly what to install. I actually followed instruction on Realvsion page to configure the settings on the gpu and the one in enb text files. I'm not running texture replacer at all, in fact the only one I'm using is the "optimized HD texture" pack. It'd be easier to identify the issue if say.... We could look at the ENBlocal you have. Have Screenshots of your Skyrim Directory Knew what ENB binaries version you had. Knew what your in game screens looked like. Had your Skyrim INI's like Skyrimpref.ini You could use your Print Screen Button, Then you go to your Windows Paint (on every version of Windows) Hit Paste Then save the picture to desktop as a PNG....Then you attach it to your post. I will post all that later today since i'm not on my pc at moment. I have a screenshot on my steam account however with northern light ENB http://images.akamai.steamusercontent.com/ugc/321251624515842350/FE0CDC6C0ADCE0F8379C5CF8B8CEFEF117CD86C5/ It's just my character but you can clearly see that it looks basically as vanilla. It lacks DOF(which is really noticeable) and many other effects too. It's stable at 60 fps too which is impossible for a demanding ENB like that on my setup Just made a suggestion that saved messing around with paint. Thanks I'll try your method since I hate undeleteable paint history
Tefajo Posted March 19, 2016 Posted March 19, 2016 Because of the looks of that screenshot i'd say ENB is running Just in case, give me this info pls: - What CPU, graphic card, and system RAM you have - Wich is the ENB you are trying to run (i think i read 0.279) - What ENB client did you installed (0.292, 0.303, 0.305, etc) - Did you set the application settings on the Nvidia control panel (just like realvision tells you) - Do you have ELFX / CoT installed? - A screenshot of a landscape - Your [MEMORY] settings in your local ini
Tefajo Posted March 19, 2016 Posted March 19, 2016 It depends what the preset requires, if a preset says to use 0.272 (which isn't available anymore) using 0.292 or 0.305 should be okay but if you've found one that is asking to use 0.119 which has been kept available then you should use that one as the preset author would have a reason for using that one and the ENB author must have a reason for keeping the older ones available on his site As they have been developed the lines we have to add/remove/change in enblocal.ini have also changed over time as well Do older binaries work with newer preset as well? Anyways I tryed everything but poupori, northern light and southern light don't work at all when I use them, since most of the features are not functional somehow No You can use a newer client for an old preset, but not the other way around. Ususually the preset creator states witch version is required And just in case: No, using a newer ENB on an old preset is not necessary a good thing to do. I usually use the same binary that the preset creator suggests.
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 Because of the looks of that screenshot i'd say ENB is running Just in case, give me this info pls: - What CPU, graphic card, and system RAM you have - Wich is the ENB you are trying to run (i think i read 0.279) - What ENB client did you installed (0.292, 0.303, 0.305, etc) - Did you set the application settings on the Nvidia control panel (just like realvision tells you) - Do you have ELFX / CoT installed? - A screenshot of a landscape - Your [MEMORY] settings in your local ini Yes something is indeed running but only bloom and another effect works -i7 4790k, gtx 970 g1, 16 gb ram, windows 10 -northern light, southern light, poupouri, insomnia don't work ; unbleak, somber 3 and rudy work with some bugs in somber 3; I tested this with the following binaries: 0.262, 0.279, 0.305. Some of these ENBs require a binary that is no longer present on enbdev.com -for client do you mean binary? If so the above is true -it's the same as suggested by Realvision so I think yes, just to be sure i'll post pictures later -I do only install them if they are suggested by the author of the preset -with a particular weather? -will send it later when I get to my pc It depends what the preset requires, if a preset says to use 0.272 (which isn't available anymore) using 0.292 or 0.305 should be okay but if you've found one that is asking to use 0.119 which has been kept available then you should use that one as the preset author would have a reason for using that one and the ENB author must have a reason for keeping the older ones available on his site As they have been developed the lines we have to add/remove/change in enblocal.ini have also changed over time as well Do older binaries work with newer preset as well? Anyways I tryed everything but poupori, northern light and southern light don't work at all when I use them, since most of the features are not functional somehow No You can use a newer client for an old preset, but not the other way around. Ususually the preset creator states witch version is required And just in case: No, using a newer ENB on an old preset is not necessary a good thing to do. I usually use the same binary that the preset creator suggests. Ok so the best thing to do should be to use the binary they suggest. What if that binary is no longer hosted on enbdev?
Yuuen Posted March 19, 2016 Posted March 19, 2016 Because of the looks of that screenshot i'd say ENB is running Just in case, give me this info pls: - What CPU, graphic card, and system RAM you have - Wich is the ENB you are trying to run (i think i read 0.279) - What ENB client did you installed (0.292, 0.303, 0.305, etc) - Did you set the application settings on the Nvidia control panel (just like realvision tells you) - Do you have ELFX / CoT installed? - A screenshot of a landscape - Your [MEMORY] settings in your local ini Yes something is indeed running but only bloom and another effect works -i7 4790k, gtx 970 g1, 16 gb ram, windows 10 -northern light, southern light, poupouri, insomnia don't work ; unbleak, somber 3 and rudy work with some bugs in somber 3; I tested this with the following binaries: 0.262, 0.279, 0.305. Some of these ENBs require a binary that is no longer present on enbdev.com -for client do you mean binary? If so the above is true -it's the same as suggested by Realvision so I think yes, just to be sure i'll post pictures later -I do only install them if they are suggested by the author of the preset -with a particular weather? -will send it later when I get to my pc It depends what the preset requires, if a preset says to use 0.272 (which isn't available anymore) using 0.292 or 0.305 should be okay but if you've found one that is asking to use 0.119 which has been kept available then you should use that one as the preset author would have a reason for using that one and the ENB author must have a reason for keeping the older ones available on his site As they have been developed the lines we have to add/remove/change in enblocal.ini have also changed over time as well Do older binaries work with newer preset as well? Anyways I tryed everything but poupori, northern light and southern light don't work at all when I use them, since most of the features are not functional somehow No You can use a newer client for an old preset, but not the other way around. Ususually the preset creator states witch version is required And just in case: No, using a newer ENB on an old preset is not necessary a good thing to do. I usually use the same binary that the preset creator suggests. Ok so the best thing to do should be to use the binary they suggest. What if that binary is no longer hosted on enbdev? Use the next one after it. But my suggestion to use latest is still there, unless they're saying to use one of the much earlier versions as someone said before. Anything 0.2xx+ should be fine to use latest. Have you tried seasons of skyrim? One my favorites. If you give it a try, installation notes given by Anatriax which basically go through what you'd need to do for most ENB's. Usually supposed to be used with a lighting mod like ELFX or RLT and a weather mod like CoT. I'm using an earlier version of CoT, 3.1, as the latest, which I think is 5.something has some issue with ENBs. I don't really remember, but using 3.1 definitely works fine for me. Next the preset: http://www.nexusmods...im/mods/23812/? Just get the base file, Revision 1a. The data folder update isn't needed, as these features will be covered by other mods. Spoiler 1) in the downloads folder you opened in the previous step, go back and extract the Seasons of Skyrim archive 2) open the extracted folder, and go to True HDR (Not HD6 Tribute) 3) Open main files, and copy the contents into your Skyrim folder DO NOT let enblocal.ini overwrite!!! (We will adjust this for your system, specifically) 4) Go back, open the Performance Options folder. I use the one with SSAO-SSIL disabled. It just puts too much strain on my system. Copy it's contents (enbseries.ini) into your Skyrim Folder, and overwrite. Configuring enblocal.ini: MOST users won't have to change a lot of the settings here. This is ENBoost, and changing these settings can greatly enhance, or reduce, your performance. Instead of numbered steps, I'm just going to point out key features of interest that I've found have the greatest impact. Other guides are available for configuring this further. EnableZPrepass=true This is kind of important. It will increase performance by not rendering shadows you can't see. ReservedMemorySizeMb=512 256 is default here (if I remember properly) I suggest a minimum of 512, personally I use 768. VideoMemorySizeMb= xxxx Method 1: (VRAM + System RAM - 2048) Method 2: Right click desktop, select screen resolution, look for Advanced Settings, enter the "Total Available Graphics Memory" value. Results may vary for each method. Some people may perform better under Method 1, while others perform better under Method 2. Test both, to see which gives you the best results. MaxAnisotropy=4 Not as much as a performance impact as 16, and I really can't see much of a visual difference. [Antialiasing] I have all of these set to false. I don't mind a few choppy lines here and there if it increases my performance. The next step is configuring your video driver to handle certain things. NVidia: Spoiler 1) Right click your desktop 2) Select NVIDIA Control Panel 3) In the left pane find "Manage 3D Settings" (It should be the middle selection under the top header of 3D Settings) 4) In the drop down, locate TESV.exe. If it's not there, click Add, and locate your Skyrim directory, then TESV.exe 5) Set the following values: --Anisotropic filtering = OFF --Antialiasing - Gamma Correction = OFF --Texture filtering = High Quality --Triple Buffering = ON --Vertical Sync = ON or Adaptive (Half Refresh Rate) 6) Click Apply. 7) If you have an SLI configuration, disable this. Click "Configure Surround,PhysX". Under PhysX settings, select your secondary GPU, then click the box for "Dedicate to PhysX" 8) Close Control Panel
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 Use the next one after it. But my suggestion to use latest is still there, unless they're saying to use one of the much earlier versions as someone said before. Anything 0.2xx+ should be fine to use latest. Have you tried seasons of skyrim? One my favorites. Which are the 0.305 or the o.279 I have stored on my pc, both don't work. Nope never heard of it, I'll try it later, hope it works but I doubt it will at this point
Yuuen Posted March 19, 2016 Posted March 19, 2016 Made an edit to my post that includes some info that might help when it comes to ENBs. Should also note, RealVision ENB has some pre-made Skyrim ini's that outline a lot of the features and change some settings that help quite a lot. "Optimized Ini uGrids 5" is the best to go for.
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 Made an edit to my post that includes some info that might help when it comes to ENBs. Should also note, RealVision ENB has some pre-made Skyrim ini's that outline a lot of the features and change some settings that help quite a lot. Thanks I'll give it a look as soon as i get to my pc
Yuuen Posted March 19, 2016 Posted March 19, 2016 I also should ask, just in case this got missed somewhere earlier in your installs and such, are you using the Wrapper or Injector version of ENB Series?
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 I also should ask, just in case this got missed somewhere earlier in your installs and such, are you using the Wrapper or Injector version of ENB Series? I always used the wrapper version
Yuuen Posted March 19, 2016 Posted March 19, 2016 I also should ask, just in case this got missed somewhere earlier in your installs and such, are you using the Wrapper or Injector version of ENB Series? I always used the wrapper version And only moving d3d9 and Enbhost?
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 I also should ask, just in case this got missed somewhere earlier in your installs and such, are you using the Wrapper or Injector version of ENB Series? I always used the wrapper version And only moving d3d9 and Enbhost? Yeah I just extract them both in the skyrim directory. I do think however that enbhost is useless to extract since it should be the same for every version(same size, same data modification)
Yuuen Posted March 19, 2016 Posted March 19, 2016 I also should ask, just in case this got missed somewhere earlier in your installs and such, are you using the Wrapper or Injector version of ENB Series? I always used the wrapper version And only moving d3d9 and Enbhost? Yeah I just extract them both in the skyrim directory. I do think however that enbhost is useless to extract since it should be the same for every version(same size, same data modification) Shouldn't really assume that, always better to be safe than sorry. Do you have the previous DirectX versions installed?
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 I also should ask, just in case this got missed somewhere earlier in your installs and such, are you using the Wrapper or Injector version of ENB Series? I always used the wrapper version And only moving d3d9 and Enbhost? Yeah I just extract them both in the skyrim directory. I do think however that enbhost is useless to extract since it should be the same for every version(same size, same data modification) Shouldn't really assume that, always better to be safe than sorry. Do you have the previous DirectX versions installed? I'm not sure about that, how do I check this? Anyways just for a comparison this is a picture with unbleak ENB installed http://images.akamai.steamusercontent.com/ugc/321250900565028642/60D82034123BAFC0FE633E845E57F6FD6E31747B/ I'm not sure if this should be the look of this ENB but it is clearly better than my other screenshot with northern light
Yuuen Posted March 19, 2016 Posted March 19, 2016 https://www.microsoft.com/en-us/download/details.aspx?id=8109 This should install all running previous versions of directx, it wont replace your current version, it'll just add to it. If you already have it, it'll either say so, or just say the installation is complete without actually doing anything. I know you asked where to check, but honestly I'm not sure. dxdiag only shows the latest. I also should ask, just in case this got missed somewhere earlier in your installs and such, are you using the Wrapper or Injector version of ENB Series? I always used the wrapper version And only moving d3d9 and Enbhost? Yeah I just extract them both in the skyrim directory. I do think however that enbhost is useless to extract since it should be the same for every version(same size, same data modification) Shouldn't really assume that, always better to be safe than sorry. Do you have the previous DirectX versions installed? I'm not sure about that, how do I check this? Anyways just for a comparison this is a picture with unbleak ENB installed http://images.akamai.steamusercontent.com/ugc/321250900565028642/60D82034123BAFC0FE633E845E57F6FD6E31747B/ I'm not sure if this should be the look of this ENB but it is clearly better than my other screenshot with northern light It depends on the enb, but yeah. That definitely looks like something is running. Is there something you know is missing from that, that makes you feel there's an issue?
Tefajo Posted March 19, 2016 Posted March 19, 2016 Yes something is indeed running but only bloom and another effect works -i7 4790k, gtx 970 g1, 16 gb ram, windows 10 -northern light, southern light, poupouri, insomnia don't work ; unbleak, somber 3 and rudy work with some bugs in somber 3; I tested this with the following binaries: 0.262, 0.279, 0.305. Some of these ENBs require a binary that is no longer present on enbdev.com -for client do you mean binary? If so the above is true -it's the same as suggested by Realvision so I think yes, just to be sure i'll post pictures later -I do only install them if they are suggested by the author of the preset -with a particular weather? -will send it later when I get to my pc Ok so the best thing to do should be to use the binary they suggest. What if that binary is no longer hosted on enbdev? Ok, you have a great computer, with that monster graphic card and no aditional texture mods installed i wouldnt be surprised if you are at 60fps constant (limit) even with ENB working. Only enbhost.exe is the same, d3d9.dll is different for each binary And yes, use the binary version next closest to the preset creation if possible. I had lower performance on some presets created with 0.279 while using the 0.305 for example I do not understand why you say "ENB didnt work. In your screenshot they are clearly working. May be DoF comes in the ENB preset zip as an optional component? From the ENB presets you mentioned i only tried bleak / unbleak but i did not like them (i was using ELFX and CoT so i was not getting the expected results) and their DoF was "light", only noticeable in exteriors. I invite you to try Grim and Somber series, Azura and Jyggalag specially. I do not run them my self because they are too demanding for my rig, but with your graphic card it should be really smooth. They have a very noticable DoF so will inmediately tell if they are working. http://www.nexusmods.com/skyrim/mods/50501/? Just in case, to avoid getting files from other presets i would suggest you to install and use this http://www.nexusmods.com/skyrim/mods/7804/? Every single preset creator will tell you NOT to use this, but i have been using it all along with no problems what so ever. Very handy for switching between several presets with different binaries to try and to compare. Also you avoid the chance of not deleting an old files from a previous preset you were using. If you sill think you are not getting the quality of image you see from people presets then its the mods you are lacking. I suggest you install these 2 in this order http://www.nexusmods.com/skyrim/mods/607/? (only main) http://www.nexusmods.com/skyrim/mods/61995/? (download main fail and then optional 4k textures) They pretty much cover everysingle texture of the game with high quality ones. With those installed your screenshots should look better than the ones in the presets
Thehunteroftruth Posted March 19, 2016 Author Posted March 19, 2016 It depends on the enb, but yeah. That definitely looks like something is running. Is there something you know is missing from that, that makes you feel there's an issue? From unbleak probably just detailed shadows but i'm not sure if they are included in this preset, so I can't say for sure Ok, you have a great computer, with that monster graphic card and no aditional texture mods installed i wouldnt be surprised if you are at 60fps constant (limit) even with ENB working. Only enbhost.exe is the same, d3d9.dll is different for each binary And yes, use the binary version next closest to the preset creation if possible. I had lower performance on some presets created with 0.279 while using the 0.305 for example I do not understand why you say "ENB didnt work. In your screenshot they are clearly working. May be DoF comes in the ENB preset zip as an optional component? From the ENB presets you mentioned i only tried bleak / unbleak but i did not like them (i was using ELFX and CoT so i was not getting the expected results) and their DoF was "light", only noticeable in exteriors. I invite you to try Grim and Somber series, Azura and Jyggalag specially. I do not run them my self because they are too demanding for my rig, but with your graphic card it should be really smooth. They have a very noticable DoF so will inmediately tell if they are working. http://www.nexusmods.com/skyrim/mods/50501/? Just in case, to avoid getting files from other presets i would suggest you to install and use this http://www.nexusmods.com/skyrim/mods/7804/? Every single preset creator will tell you NOT to use this, but i have been using it all along with no problems what so ever. Very handy for switching between several presets with different binaries to try and to compare. Also you avoid the chance of not deleting an old files from a previous preset you were using. If you sill think you are not getting the quality of image you see from people presets then its the mods you are lacking. I suggest you install these 2 in this order http://www.nexusmods.com/skyrim/mods/607/? (only main) http://www.nexusmods.com/skyrim/mods/61995/? (download main fail and then optional 4k textures) They pretty much cover everysingle texture of the game with high quality ones. With those installed your screenshots should look better than the ones in the presets Trust me northrn light, southern light, insomnia and poupouri are no working. If I go to the enb menu and uncheck the settings there is no difference not even slight, Only bloom and another setting that I don't remember the name work. The rest is disabled. Anyways screenshots are coming Skyrim.ini ;EWIs High SkyrimPrefs and inis v09 ;adjusted for RealVision ENB by SkyrimTuner ******** [General] sLanguage=ITALIAN uGridsToLoad=5 ; <--- change to what you desire. use only odd numbers. highly recommended: Stable uGridsToLoad Mod (SKSE Plugin). sIntroSequence=DISABLED.BIK ; <--- disables the intro sequence for a faster startup. bRunHighLevelProcess=1 bMultiThreadMovement=1 bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bSelectivePurgeUnusedOnFastTravel=1 uStaticNeverFade=1 bUseHardDriveCache=0 fFlickeringLightDistance=8192 ; <--- helps prevent lighting pop-in. ------ [backgroundLoad] bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bUseMultiThreadedTrees=1 bUseBackgroundFileLoader=1 ------ [Display] fSunShadowUpdateTime=0.25 ; <--- Transition time of sun-shadow movement fSunUpdateThreshold=1.5 ; <--- Time between sun-shadow movement fShadowLODMaxStartFade=500.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3000.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=0 ; <--- Set to 1 if you don't use ENB. fDecalLifetime=256.5000 iAdapter=0 ; <--- for smoothed camera movement, 0 fixes some mouse lags. iPresentInterval=1 ; <--- must be set to 1 or enb's vsync will not work. bShadowsOnGrass=1 ------ [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 ------ [Grass] iGrassCellRadius=2 bAllowCreateGrass=1 bAllowLoadGrass=0 bGrassPointLighting=1 b30GrassVS=0 iMaxGrassTypesPerTexure=15 ; <--- set it to 3 if you're not using SFO or other textures. unique grasses users set it to 8. for Tamriel Reloaded Grass - Plants set it to 15. iMinGrassSize=70 ; <--- lower values - denser Grass but greater impact on performance, Grass on Steroids user set it to 75 for best look, 120 for best performance. ------ [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa bInvalidateOlderFiles=0 SInvalidationFile=ArchiveInvalidation.txt ------ [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 ------ [Actor] fVisibleNavmeshMoveDist=12288.0000 ; <--- allows arrow to hit objects as far as the appear to fly. ------ [Papyrus] fUpdateBudgetMS=1.2 ; <--- script-heavy setup and your scripts start to perform badly? increase to 1.6 (then 2.0 at max). fExtraTaskletBudgetMS=1.2 fPostLoadUpdateTimeMS=500.0 iMinMemoryPageSize=128 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=76800 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 bEnableProfiling=0 ------ [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 ------ [Trees] bForceFullDetail=1 ------ [TerrainManager] bKeepLowDetailTerrain=0 ------ [Controls] bMouseAcceleration=0 ------ [saveGame] bAllowProfileTransfer=1 bUseSaveGameHistory=1 ------ [Decals] bDecalMultithreaded=1 bForceAllDecals=1 ------ [interface] bShowTutorials=0 fBookOpenTime=700.0000 ------ [MapMenu] sMapCloudNIF=0 bWorldMapNoSkyDepthBlur=1 fWorldMapNearDepthBlurScale=0 fWorldMapDepthBlurScale=0 fWorldMapMaximumDepthBlur=0 fMapWorldYawRange=3600.0000 fMapWorldMaxHeight=130000.0000 fMapWorldMinHeight=5000.0000 Skyrimprefs.ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 ------ [imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 ------ [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3500.0000 fShadowDistance=8000.0000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=0 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 iTexMipMapMinimum=4 iTexMipMapSkip=0 fGamma=1.2400 iShadowFilter=4 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fDecalLODFadeEnd=0.2100 fDecalLODFadeStart=0.3100 iActorShadowCountInt=6 iActorShadowCountExt=6 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 bTransparencyMultisampling=0 iWaterMultiSamples=0 iMultiSample=0 iShadowMode=4 bTreesReceiveShadows=1 bDrawLandShadows=1 bDrawShadows=1 bDeferredShadows=1 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 fTreesMidLODSwitchDist=10000000.0000 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 sD3DDevice="NVIDIA GeForce GTX 970" bFXAAEnabled=0 iShadowMapResolution=4096 fShadowBiasScale=0.1500 iShadowMaskQuarter=4 bFloatPointRenderTarget=1 iScreenShotIndex=0 iAdapter=0 iPresentInterval=1 bShadowsOnGrass=1 ------ [Grass] b30GrassVS=0 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=9000.0000 fGrassMinStartFadeDistance=400.0000 ------ [MAIN] bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 fSkyCellRefFadeDistance=150000.0000 ------ [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=5 ------ [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1 ------ [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0180 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=0 bMouseAcceleration=0 ; <--- disable mouse acceleration. bUseKinect=0 ------ [Particles] iMaxDesired=750 ------ [saveGame] fAutosaveEveryXMins=60.0000 ------ [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 ------ [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 ------ [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 ------ [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 ------ [Trees] bUseMultiThreadedTrees=1 bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 ------ [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 bDecalsOnSkinnedGeometry=1 ------ [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 ------ [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 ------ [blurShader] bUseBlurShader=0 ------ [blurShaderHDR] bDoHighDynamicRange=1 ------ [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 enblocal [PROXY] EnableProxyLibrary=true InitProxyFunctions=true //ProxyLibrary=d3d9_SFX_FXAA.dll ProxyLibrary=d3d9_SFX.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true ForceFakeVideocard=false IgnoreCreationKit=true [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=true DisablePreloadToVRAM=false ReservedMemorySizeMb=512 EnableUnsafeMemoryHacks=false VideoMemorySizeMb=7840 EnableCompression=false AutodetectVideoMemorySize=false [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 EnableVSync=true AddDisplaySuperSamplingResolutions=false VSyncSkipNumFrames=0 ForceLodBias=true LodBias=0.0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=true FPSLimit=60.0 [iNPUT] //back KeyReadConfig=8 //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=46 //enter KeyEditor=13 KeyFreeVRAM=115 KeyBruteForce=66 [ADAPTIVEQUALITY] Enable=false Quality=1 DesiredFPS=20.0 [FIX] FixParallaxBugs=true ForceFakeVideocard=false IgnoreLoadingScreen=true IgnoreInventory=true FixGameBugs=true FixSsaoWaterTransparency=true FixSsaoHairTransparency=false FixTintGamma=false RemoveBlur=false IgnoreThreadPriority=false FixSubSurfaceScattering=true FixAliasedTextures=true FixSkyReflection=false FixCursorVisibility=true FixParallaxTerrain=true FixLag=false [ANTIALIASING] EnableEdgeAA=true EnableSubPixelAA=false EnableTemporalAA=false EnableTransparencyAA=true [LONGEXPOSURE] EnableLongExposureMode=false Time=1.0 BlendMax=0.0 [THREADS] DataSyncMode=0 PriorityMode=0 EnableUnsafeFixes=false Northrn light ENB All effects enabled All effects disabled except bloom and lens Now tell me how it's working properly :\
Gameplayer Posted March 19, 2016 Posted March 19, 2016 Your ENBlocal suggests that your using SweetFX and running your ENB through its DLL via the proxy library? I'm under the impression that its not your intention to use SweetFX mod but just the Nothern Lights. You should have EnableProxyLibrary=False Until you've got your video sorted.
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