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Shashankie的FunnyBizness(v25)SLAL Pack


Guest Shashankie

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Guest Shashankie

The Assistet rape is still missing from the latest Slalpack    :(

Please... I think it's one of the best funnybiz's animations

I haven't played skyrim for quite a while. Though I can update for you guys on Sunday. Could you guys do me one favor and name all the animations that are missing or need tweaks. I will be very grateful

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Thanks Shas. Personally i've noted the absence of Assisted rape. Can't be sure about other.

I've also noticed some BJ anim not having the proper "open mouth" line in the json file.

The one I've noticed are:  

MMF Molag rape 3way

MMF Bound Rough

MMF Sex Doll

Molag Table Throating. 

 

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I've been trying to get this to work for too long now. I just started using mods from here yesterday and have got everything to work other than these animations. There's a lot to learn.

 

I got FNIS (all 3 modules), SL Framework and SLAL running in mod organizer and I can configure and use the Zaz animations fine with things like Defeat. I tried the FB Slalpack first and installed it after the 3 mentioned mods, ran FNIS which read everything fine with 0 consistancy warnings. It totalled at ~6800+600 animations which should be fine as 8000 is it's limit? According to the thread I am then to open SL anim Loader in MCM, click enable all and register all. But then it says it's registered 0 animations, and there's no trace of them anywhere ingame. The all-in-one option did the same thing, as did putting them in Skyrim's data folder.

 

As a sidenote I start new games when testing usually so nothing previous interferes, and I do remember to activate Sexlab first when doing so. Everything's downloaded today or yesterday so it's up to date.

 

I read the animation loader has it's own limits? Funnybiz' is the only pack I've downloaded other than Zaz.

 

I also saw on SLAL's download page it mentioned something called JContainers, no idea what it is or what it does. Mod organizer doesn't install it like other mods, do you just plop it in the data folder if it's needed?

 

If everything is working fin, then it is because you havent registered the anims properly. Follow this steps, exact chronology!:

 

1. Use NMM (optional)

2. Install your anims and make sure all relevant .esp are activated.

3. Run FNIS

4. Enter skyrim and go to sexlab in MCM

5. Go to rebuild and clean. Click reset animations registry!! (I think this is the step which you are missing, because I think you have done everything else right), wait for SL to finish its work

6. Then go to ZAZ options in MCM (You have to always register ZAZ first after reseting the SL registry otherwise Skyrim wont register all ZAZ anims properly!)Go to ZAZs Sexlab tab, click rebuild, wair 2 sec, then click register, wait for registered to appear.

7. Now you are ready to register your SL Loader anims. Go to its MCM option. Note that the animations you register first are the ones that are most likely to be ingame in case you run out of slots. In your case first unselect ALL your SL loader anims in the GENERAL tab. Then reload JSON data. Now select all the funnybizness anims you want. Register them.

8. Now you can also select and register any other SL loader anims you want.

9. After that, go to GENERAL tab and reapply JSON settings.

10. Exit MCM. You should be good to go.

 

 

Hi,

 

So I did exactly what you described. Rebuild and cleaned SL, and tried to register FunnyBizAnimation, 0 animation were added. I'm having trouble here.

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Guest Shashankie

 

 

 

I've been trying to get this to work for too long now. I just started using mods from here yesterday and have got everything to work other than these animations. There's a lot to learn.

 

I got FNIS (all 3 modules), SL Framework and SLAL running in mod organizer and I can configure and use the Zaz animations fine with things like Defeat. I tried the FB Slalpack first and installed it after the 3 mentioned mods, ran FNIS which read everything fine with 0 consistancy warnings. It totalled at ~6800+600 animations which should be fine as 8000 is it's limit? According to the thread I am then to open SL anim Loader in MCM, click enable all and register all. But then it says it's registered 0 animations, and there's no trace of them anywhere ingame. The all-in-one option did the same thing, as did putting them in Skyrim's data folder.

 

As a sidenote I start new games when testing usually so nothing previous interferes, and I do remember to activate Sexlab first when doing so. Everything's downloaded today or yesterday so it's up to date.

 

I read the animation loader has it's own limits? Funnybiz' is the only pack I've downloaded other than Zaz.

 

I also saw on SLAL's download page it mentioned something called JContainers, no idea what it is or what it does. Mod organizer doesn't install it like other mods, do you just plop it in the data folder if it's needed?

 

If everything is working fin, then it is because you havent registered the anims properly. Follow this steps, exact chronology!:

 

1. Use NMM (optional)

2. Install your anims and make sure all relevant .esp are activated.

3. Run FNIS

4. Enter skyrim and go to sexlab in MCM

5. Go to rebuild and clean. Click reset animations registry!! (I think this is the step which you are missing, because I think you have done everything else right), wait for SL to finish its work

6. Then go to ZAZ options in MCM (You have to always register ZAZ first after reseting the SL registry otherwise Skyrim wont register all ZAZ anims properly!)Go to ZAZs Sexlab tab, click rebuild, wair 2 sec, then click register, wait for registered to appear.

7. Now you are ready to register your SL Loader anims. Go to its MCM option. Note that the animations you register first are the ones that are most likely to be ingame in case you run out of slots. In your case first unselect ALL your SL loader anims in the GENERAL tab. Then reload JSON data. Now select all the funnybizness anims you want. Register them.

8. Now you can also select and register any other SL loader anims you want.

9. After that, go to GENERAL tab and reapply JSON settings.

10. Exit MCM. You should be good to go.

 

 

Hi,

 

So I did exactly what you described. Rebuild and cleaned SL, and tried to register FunnyBizAnimation, 0 animation were added. I'm having trouble here.

 

 

Install this and your problem will be solved.

http://www.loverslab.com/files/file/563-jcontainers/

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Guest Shashankie

Hi friends, very need help. I've try install, reinstall this pack manually and with wry bash (fomod), but animations NOT appearing in 'playlist'. What can it be? Thanks for answers, I'm  stumped. Here is some info on the screenshots:

why are you keeping old files?. Delete them and then you should reset animation registry in sexlab.

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Hi friends, very need help. I've try install, reinstall this pack manually and with wry bash (fomod), but animations NOT appearing in 'playlist'. What can it be? Thanks for answers, I'm  stumped. Here is some info on the screenshots:

why are you keeping old files?. Delete them and then you should reset animation registry in sexlab.

 

Oh, thank you, I need to clean everything with "funny bizness" in the file name, and then, reinstall pack?. I looks like conflict with versions.  As result, I must have groups FB animations (molag, guro, malecreatures etc.) and DON'T have old groups Funnybizness1, 2,3. I'm understand correctly?)) . Thank's again for help, you doing a GREAT work!

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Guest Shashankie

 

 

Hi friends, very need help. I've try install, reinstall this pack manually and with wry bash (fomod), but animations NOT appearing in 'playlist'. What can it be? Thanks for answers, I'm  stumped. Here is some info on the screenshots:

why are you keeping old files?. Delete them and then you should reset animation registry in sexlab.

 

Oh, thank you, I need to clean everything with "funny bizness" in the file name, and then, reinstall pack?. I looks like conflict with versions.  As result, I must have groups FB animations (molag, guro, malecreatures etc.) and DON'T have old groups Funnybizness1, 2,3. I'm understand correctly?)) . Thank's again for help, you doing a GREAT work!

 

Glad to help

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The Assistet rape is still missing from the latest Slalpack    :(

Please... I think it's one of the best funnybiz's animations

I haven't played skyrim for quite a while. Though I can update for you guys on Sunday. Could you guys do me one favor and name all the animations that are missing or need tweaks. I will be very grateful

 

 

Don't forget the animations added in v25.1 :3

 

According to the changelog,

 

HorseRideRape

DruggedGayRape3Way

NewBoundArchDog

NewBoundDog

NewSexSlave

PornStarDog

GiantessMiss

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  • 2 weeks later...

 

 

The Assistet rape is still missing from the latest Slalpack    :(

Please... I think it's one of the best funnybiz's animations

I haven't played skyrim for quite a while. Though I can update for you guys on Sunday. Could you guys do me one favor and name all the animations that are missing or need tweaks. I will be very grateful

 

 

Don't forget the animations added in v25.1 :3

 

According to the changelog,

 

HorseRideRape

DruggedGayRape3Way

NewBoundArchDog

NewBoundDog

NewSexSlave

PornStarDog

GiantessMiss

 

Thanks for the update, but not all animations are included from that list.

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I decided to update the animations pack from v23.5(v3) to the latest, but I have this problems with all creatures in the game. They all have T pose although I have not modified any of their animations. Falmers, dragons, horses, draugrs, and probably automatons(haven't checked those) are in T pose and don't move at all, even if I try to ride the horse. This SLAL pack is the only mod with animations I have installed recently.

pic of my choices and how it looks like in-game: http://imgur.com/a/cp7Xg

Anyone know what's wrong?

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Guest Shashankie

I decided to update the animations pack from v23.5(v3) to the latest, but I have this problems with all creatures in the game. They all have T pose although I have not modified any of their animations. Falmers, dragons, horses, draugrs, and probably automatons(haven't checked those) are in T pose and don't move at all, even if I try to ride the horse. This SLAL pack is the only mod with animations I have installed recently.

pic of my choices and how it looks like in-game: http://imgur.com/a/cp7Xg

Anyone know what's wrong?

Install FNIS Creatures Properly

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I decided to update the animations pack from v23.5(v3) to the latest, but I have this problems with all creatures in the game. They all have T pose although I have not modified any of their animations. Falmers, dragons, horses, draugrs, and probably automatons(haven't checked those) are in T pose and don't move at all, even if I try to ride the horse. This SLAL pack is the only mod with animations I have installed recently.

pic of my choices and how it looks like in-game: http://imgur.com/a/cp7Xg

Anyone know what's wrong?

Install FNIS Creatures Properly

 

Do I really have to? I'm not using any mods related to More Nasty Creatures and I don't intend to use bestiality animations since I'm near the 6k animations. I was also using your SLAL pack without them and everything was fine.

 

EDIT: Installing FNIS Creatures did solve this issue. Thanks.

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Am reposting in case you guys somehow didn't see this last time: I tried to install the pack by dragging it onto NMM like every other mod here & it says "The specified path, file name, or both are too long. The file name must be under 260 characters & the directory name must be under 248 characters". What do I do to fix this?

 

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Guest Shashankie

 

Am reposting in case you guys somehow didn't see this last time: I tried to install the pack by dragging it onto NMM like every other mod here & it says "The specified path, file name, or both are too long. The file name must be under 260 characters & the directory name must be under 248 characters". What do I do to fix this?

 

Have you tried installing latest file.

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Am reposting in case you guys somehow didn't see this last time: I tried to install the pack by dragging it onto NMM like every other mod here & it says "The specified path, file name, or both are too long. The file name must be under 260 characters & the directory name must be under 248 characters". What do I do to fix this?

 

Have you tried installing latest file.

 

No because this problem happened a month ago before its last update. Like i said, literally no one replied to my last post which is still visible on the page before this one. So I reposted this to see if I'd get some help this time around. Before I try it again though, I need to know if this pack replaces any animations from other packs? I have Leito's, Zaz Pack, & whatever SexLab framework comes with if any. I also have some mods installed like Simple Slavery, SD+, Maria Eden, AP Prostitution, Flower Girls, & animations tagged with names like Mitos, 3jiou, 4uDIK, Arrok, & Zyn but I never saw which mods or animation packs include them. Should also mention I don't have Creature FNIS installed as I'm NOT into beastiality.

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Guest Shashankie

 

 

 

Am reposting in case you guys somehow didn't see this last time: I tried to install the pack by dragging it onto NMM like every other mod here & it says "The specified path, file name, or both are too long. The file name must be under 260 characters & the directory name must be under 248 characters". What do I do to fix this?

 

Have you tried installing latest file.

 

No because this problem happened a month ago before its last update. Like i said, literally no one replied to my last post which is still visible on the page before this one. So I reposted this to see if I'd get some help this time around. Before I try it again though, I need to know if this pack replaces any animations from other packs? I have Leito's, Zaz Pack, & whatever SexLab framework comes with if any. I also have some mods installed like Simple Slavery, SD+, Maria Eden, AP Prostitution, Flower Girls, & animations tagged with names like Mitos, 3jiou, 4uDIK, Arrok, & Zyn but I never saw which mods or animation packs include them. Should also mention I don't have Creature FNIS installed as I'm NOT into beastiality.

 

No. This pack is Standalone

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Am reposting in case you guys somehow didn't see this last time: I tried to install the pack by dragging it onto NMM like every other mod here & it says "The specified path, file name, or both are too long. The file name must be under 260 characters & the directory name must be under 248 characters". What do I do to fix this?

 

 

Windows has a hard limit on how long a path to a folder can be, so when you add up 'C:/Program Files (x86)/Steam/SteamApps/Common/Skyrim/Nexus Mod Manager/Mods/FunnyBizness (v25) SLAL Pack by Shashankie/Data/Meshes/Human/FunnyBizness/Whatever And However NMM Installs Its Mods Now' you can quickly hit that limit. You have a few options, find out how to shorten the name of the mod (I don't use NMM, but it might be as simple as changing the name of the .zip or some of the folders inside it), move your Steam Library out of Program Files, or perhaps try Mod Organiser.

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I don't know how to install these packs for new animations via Mod organizer. It ask me to set data directory and i do, but i do not understand how to add each animation. Do i have to do this with every animation or is there a way to load up *every* animation in a pack? I know i'm doing something wrong, i don't know how to install new animations through Mod organizer.   ok figured that one out. now on to the new one, sl animation loader wont load any new animations i added. i do what the main page says, click enable all and then click resister all, says 0 animations were added.

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