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Which region will come next for TES?


Mister X

Wishes and Expectations  

144 members have voted

  1. 1. What region do you EXPECT to be in the next TES?

    • High Rock
      16
    • Skyrim
      4
    • Morrowind
      2
    • Hammerfell
      39
    • Cyrodiil
      8
    • Summerset Isles
      43
    • Valenwood
      25
    • Elsweyr
      32
    • Black Marsh
      35
  2. 2. What region do you WISH the most to be in the next TES?

    • High Rock
      11
    • Skyrim
      3
    • Morrowind
      8
    • Hammerfell
      22
    • Cyrodiil
      4
    • Summerset Isles
      28
    • Valenwood
      19
    • Elsweyr
      36
    • Black Marsh
      13


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Posted

I would like it to be the Summerset Isles, the land of magic and mystery. Would be nice to explore the altmer's culture, iirc there weren't really much info about their homelands.

 

If they do go with Blackmarsh, as long as their are alot of aquatic adventures and combat, I'm game.

Posted

A bit OT, but I REALLY hope Bethesda will be moving on to a modern game engine. That is what I care much more about than where the next TES will take place. I'd hate seeing the TES series drowning in mediocrity.

 

Please, Bethesda: Rethink your game design decisions.

 

They won't do that imho, because it would take the game one of its main features: the modability.

They developed their Creation Engine with the high modability in mind.

 

Now I only know of one other modern game engine that also offers a modding tool: Red Engine v3, of CD Project RED, which is used in Witcher 3. But CD Project won't allow Bethesda to use, of that I'm sure.

So, Bethesda will have to options: either they modernize their Creation Engine a bit or they develop a whole new engine. And I think I know, what they will do.

 

Sure, they could drop the modability as a feature, but that would give an even bigger shitstorm of the community than paid mods did. And I think Bethesda is well aware of this :P

Posted

 

I doubt the possibilities of an entire game featuring a beast race, that would be aesthetically unattractive to a great lot of people especially new comers to TES series. Nothing personal or racist, that's just business concern.

 

Elsweyr is more probable than Black Marsh, as there are khajiit subspecies that look human/elf enough. Also, Elsweyr would be the perfect centre for an Aldmeri-Imperial-Argonian political or military conflict, concerning its geographic location.

 

Unless the Dominion or/and the empire are going to occupy a significant portion of the Argonian land, TESVI: Argonia is a nono.

Well if that's your thinking then you're going to be disappointed either way. Atm blackmarsh seems to be the most likely likely.

 

 

 

 

LOL. Anyone can say which place is very very likely only by their opinion but without thinking. And I say the only possible location of the last TES will be the Middle Earth and its DLCs would take place in D.C. and Stormwind. You game?

 

If Beth cares about their income, they would pick a TES location only after lots of calculation, instead of just choosing a place that some original players believe is cool. You see, Beth wants to earn your money, but more importantly, they need to attract new people into the TES series; whereas, if you ask for a random stranger's honest opinion, they will say Argonians are cool, but definitely not something that they'd like to see everyday.

 

Both the Black Marsh itself and its people are inhospitable to those who aren't Argonians, you can see how many NPCs in the Black Marsh would be non-Argonians. Also, the Black Marsh is nothing besides tropical rainforest, it would be extraordinary dull to some seeing only trees trees and rivers.

 

I'm not saying it's impossible for a TES to take place in Black Marsh ever, no, but only under certain circumstances would that be possible.

 

1. Many of the characters in the Black Marsh are aesthetically attractive to the general public.

This can be solved very easily. The empire wants to retake Black Marsh as its province, and the Aldmeri Dominion wants to expand its influence. 25% of the northwestern outer savanna is occupied by Imperials, Bretons etc., 35% of the western and southwestern outer marsh is occupied by Altmers, Bosmers and Khajiit.

You have to join the empire or the Dominion in conquering the Black Marsh, make it an Imperial/Aldmeri colony and impose the largest scale of deforestation ever (which causes TESVII: Global Warming, just kidding), or, you can join the An-Xileel in repelling the invaders and protect the Argonian homeland. That's a bit NV like, but always a good theme for any game. (besides, I don't think Beth would ever allow the player to rule one of the provinces as the Courier could to the Mojave Wasteland)

 

2. Black Marsh isn't the sole province appearing in the installment. Accompanying eastern Elsweyr and southern Morrowind, Black Marsh would appear in the game. This is for the aesthetic issue I just mentioned earlier, not just about the Argonians, but also about the never-changing dark-rainforest-atmosphere of the Black Marsh.

 

 

IMO, I definitely would love to see the An-Xileel beat the Imperial colonists and Dunmer slavers, but a whole game all about the Argonians? That's beyond personal feelings.

Posted

 

A bit OT, but I REALLY hope Bethesda will be moving on to a modern game engine. That is what I care much more about than where the next TES will take place. I'd hate seeing the TES series drowning in mediocrity.

 

Please, Bethesda: Rethink your game design decisions.

 

They won't do that imho, because it would take the game one of its main features: the modability.

They developed their Creation Engine with the high modability in mind.

 

Now I only know of one other modern game engine that also offers a modding tool: Red Engine v3, of CD Project RED, which is used in Witcher 3. But CD Project won't allow Bethesda to use, of that I'm sure.

So, Bethesda will have to options: either they modernize their Creation Engine a bit or they develop a whole new engine. And I think I know, what they will do.

 

Sure, they could drop the modability as a feature, but that would give an even bigger shitstorm of the community than paid mods did. And I think Bethesda is well aware of this :P

 

 

 

As I recall, the modability of TW3 isn't even better than DAO, no big overhaul mod exist in the community. Maybe my information is outdated, been some months since I last clicked the shortcut of TW3.

 

The players can always make a better game than the official devs. Beth know this, in their heart... A great lot of conservative devs don't.

Posted

Most likely there wont be a new engine for the next elders scroll. Unless you want it released in 2020+

I could be wrong if they have been working on an engine in secret. But I doubt it, something would of slipped.

 

Most likely it will just be the same old engine with have now but with tweaks and bit of elbow greese.

Posted

Personally, I would like to see the Hamerfell, but I am afraid that the next TES will take place in the Summerset Isles. I get the feeling that Bethesda really like those stupid aliens that lives there.

Regarding the Black Marsh, I don't think it is not possible, but as someone said before - the amount of Argonians would probably scare the new players away and that's not a smart business move. If they would place their game in a "beast land" then Elsweyr sounds much more feasible.

Of course, It is all just speculation - any region aside from Skyrim/Cyrodill/Morrowind have its fair chance to be included. Even if one part of such land would put off eventual new customers, they can just change it or remove completely from game and slap some lore justification.

Posted

Personally, I would like to see the Hamerfell, but I am afraid that the next TES will take place in the Summerset Isles. I get the feeling that Bethesda really like those stupid aliens that lives there.

Regarding the Black Marsh, I don't think it is not possible, but as someone said before - the amount of Argonians would probably scare the new players away and that's not a smart business move. If they would place their game in a "beast land" then Elsweyr sounds much more feasible.

Of course, It is all just speculation - any region aside from Skyrim/Cyrodill/Morrowind have its fair chance to be included. Even if one part of such land would put off eventual new customers, they can just change it or remove completely from game and slap some lore justification.

 

 

I believe the Summerset Isle would be the location of TES' last chapter. The ancient hatred between mer and men is almost as important as the Daedric interference to Nirn in TES lore.

 

Before that, I think the Thalmor and the Ruby Throne would remain. Who sits on the Ruby Throne is another matter to discuss.

Posted

Well, I doubt there will ever be a "last" chapter of TES, as even if for some reason they would stop creating further TES games, they would never claim that "Hey, this is the last game in the series! See ya!". There is no reason to kill the milking cow and they can just put it on hold without providing any reason whatsoever.Also, don't you think that the last game should include entire Tamriel? ;)

 

Regarding the Thalmor and Ruby Throne - somehow I don't think it will have any meaning in the next game. Although lacking and unfinished, the Civil War plot was a Skyrim thing. I doubt the next game will mention it more than in a few lore books. I could be mistaken of course, but I just don't see it as a main plot for the next game.

Posted

 

 

I doubt the possibilities of an entire game featuring a beast race, that would be aesthetically unattractive to a great lot of people especially new comers to TES series. Nothing personal or racist, that's just business concern.

 

Elsweyr is more probable than Black Marsh, as there are khajiit subspecies that look human/elf enough. Also, Elsweyr would be the perfect centre for an Aldmeri-Imperial-Argonian political or military conflict, concerning its geographic location.

 

Unless the Dominion or/and the empire are going to occupy a significant portion of the Argonian land, TESVI: Argonia is a nono.

Well if that's your thinking then you're going to be disappointed either way. Atm blackmarsh seems to be the most likely likely.

 

 

 

 

LOL. Anyone can say which place is very very likely only by their opinion but without thinking. And I say the only possible location of the last TES will be the Middle Earth and its DLCs would take place in D.C. and Stormwind. You game?

 

If Beth cares about their income, they would pick a TES location only after lots of calculation, instead of just choosing a place that some original players believe is cool. You see, Beth wants to earn your money, but more importantly, they need to attract new people into the TES series; whereas, if you ask for a random stranger's honest opinion, they will say Argonians are cool, but definitely not something that they'd like to see everyday.

 

Both the Black Marsh itself and its people are inhospitable to those who aren't Argonians, you can see how many NPCs in the Black Marsh would be non-Argonians. Also, the Black Marsh is nothing besides tropical rainforest, it would be extraordinary dull to some seeing only trees trees and rivers.

 

I'm not saying it's impossible for a TES to take place in Black Marsh ever, no, but only under certain circumstances would that be possible.

 

1. Many of the characters in the Black Marsh are aesthetically attractive to the general public.

This can be solved very easily. The empire wants to retake Black Marsh as its province, and the Aldmeri Dominion wants to expand its influence. 25% of the northwestern outer savanna is occupied by Imperials, Bretons etc., 35% of the western and southwestern outer marsh is occupied by Altmers, Bosmers and Khajiit.

You have to join the empire or the Dominion in conquering the Black Marsh, make it an Imperial/Aldmeri colony and impose the largest scale of deforestation ever (which causes TESVII: Global Warming, just kidding), or, you can join the An-Xileel in repelling the invaders and protect the Argonian homeland. That's a bit NV like, but always a good theme for any game. (besides, I don't think Beth would ever allow the player to rule one of the provinces as the Courier could to the Mojave Wasteland)

 

2. Black Marsh isn't the sole province appearing in the installment. Accompanying eastern Elsweyr and southern Morrowind, Black Marsh would appear in the game. This is for the aesthetic issue I just mentioned earlier, not just about the Argonians, but also about the never-changing dark-rainforest-atmosphere of the Black Marsh.

 

 

IMO, I definitely would love to see the An-Xileel beat the Imperial colonists and Dunmer slavers, but a whole game all about the Argonians? That's beyond personal feelings.

 

Who the hell the said it was going to be just about Argonians?

Posted

You need to buff up your lore, dude.

You complain a lot don't you? Elsewyer is native to just Khajit, these two regions are the most likely. Both have beast races. I'm also guessing a game about Tang Mo would be uninteresting to?

Lol grow up.

Posted

 

You need to buff up your lore, dude.

You complain a lot don't you? Elsewyer is native to just Khajit, these two regions are the most likely. Both have beast races. I'm also guessing a game about Tang Mo would be uninteresting to?

Lol grow up.

 

 

 

See who's trying to make things personal and killing sense here.

 

Elsweyr has a semi-arid and more dynamic climate, Khajiits are hospitable to outsiders. Black Marsh has TRF climate which means rain rain and rain in a dark forest, and the An-Xileel are even more xenophobic than Alinor. Your call?

 

By the way, do you even know the word An-Xileel?

 

And, nobody in Beth has ever said that TESVI will be in a beast race's homeland. Why is a province having beast race even taken into account? Besides, there are a lot of Khajiit subspecies that look more elf than cat.

 

Finally, regarding your genius question, I'd say yes and no. If there are other races competing with Tang Mo, it'd be interesting; if it's gonna be >80% Tang Mo, no thanks.

Posted

 

 

You need to buff up your lore, dude.

You complain a lot don't you? Elsewyer is native to just Khajit, these two regions are the most likely. Both have beast races. I'm also guessing a game about Tang Mo would be uninteresting to?

Lol grow up.

 

See who's trying to make things personal and killing sense here.

 

Elsweyr has a semi-arid and more dynamic climate, Khajiits are hospitable to outsiders. Black Marsh has TRF climate which means rain rain and rain in a dark forest, and the An-Xileel are even more xenophobic than Alinor. Your call?

 

By the way, do you even know the word An-Xileel?

 

And, nobody in Beth has ever said that TESVI will be in a beast race's homeland. Why is a province having beast race even taken into account? Besides, there are a lot of Khajiit subspecies that look more elf than cat.

 

Finally, regarding your genius question, I'd say yes and no. If there are other races competing with Tang Mo, it'd be interesting; if it's gonna be >80% Tang Mo, no thanks.

An-Xileel is an argonian political faction...

From what you're saying in terms of looks: you want to see a desert wasteland over forest?

Lol k.

Guest MonsterFish
Posted

From what you're saying in terms of looks: you want to see a desert wasteland over forest?

 

Elsweyr has a semi-arid and more dynamic climate

 

They're right, Elsweyr is much more than 'desert wasteland'. It's partly jungle, partly savannah, partly canyon, party shrubland. That'd be kinda like looking at Africa and saying that it's all 'desert wasteland'.

 

I can never fucking quote properly.

Posted

 

From what you're saying in terms of looks: you want to see a desert wasteland over forest?

 

Elsweyr has a semi-arid and more dynamic climate

They're right, Elsweyr is much more than 'desert wasteland'. It's partly jungle, partly savannah, partly canyon, party shrubland. That'd be kinda like looking at Africa and saying that it's all 'desert wasteland'.

 

I can never fucking quote properly.

Either way I'd still prefer jungle over "Africa".
Guest MonsterFish
Posted
Either way I'd still prefer jungle over "Africa".

 

Well then you'd prefer Elsweyr then since Black Marsh is, as the name suggests, marshlands. I kind of agree that this:

 

 

 

ON-concept-061.jpg

 

 

 

Looks freaking cool and does indeed look like a jungle but ecologically it's a marsh/swamp/bog (A virtual one). Elsweyr has the proper jungles with canopies, pretty big jungles too, takes up about a third of Elsweyr.

Posted

 

Either way I'd still prefer jungle over "Africa".

Well then you'd prefer Elsweyr then since Black Marsh is, as the name suggests, marshlands. I kind of agree that this:

 

 

 

ON-concept-061.jpg

 

 

 

Looks freaking cool and does indeed look like a jungle but ecologically it's a marsh/swamp/bog (A virtual one). Elsweyr has the proper jungles with canopies, pretty big jungles too, takes up about a third of Elsweyr.

Mostly the reason I want to see Tang Mo. Tang Mo is basically all forest in scatters of archipelagos.
Guest MonsterFish
Posted

I'd very much like to go to Akavir, since they've introduced this whole new continent and done basically nothing with it. Seems like it would be an interesting place to go to, it's bigger than Tamriel so should be a lot to go with. I can't imagine that Akavir is exclusive to Akavir races, there must be some pirates or something that have managed to make their way over and settled.

Posted

I'd very much like to go to Akavir, since they've introduced this whole new continent and done basically nothing with it. Seems like it would be an interesting place to go to, it's bigger than Tamriel so should be a lot to go with. I can't imagine that Akavir is exclusive to Akavir races, there must be some pirates or something that have managed to make their way over and settled.

From what I'm reading about. Lots of "demons", and many unknown creatures. Also the Tang Mo have a variety of different breeds. The monkey people are said to be fucking insane...

 

It would be a whole experience of the series and probably the darkest.

Posted

By the way, i wouldn't give to much thought about how a region should look like according to lore, Bethesda has completely altered a region before.

This is what everybody believed Cyrodiil looked like before Oblivion:

 

 

The grassland of the Nibenay Valley is enclosed by an equatorial rain forest and broken up by rivers. As one travels south along these rivers, the more subtropical it becomes, until finally the land gives way to the swamps of Argonia and the placid waters of the Topal Bay. The elevation rises gradually to the west and sharply to the north. Between its western coast and its central valley there are all manner of deciduous forest and mangroves, becoming sparser towards the ocean. The western coast is a wet-dry area, and from Rihad border to Anvil to the northernmost Valenwood villages forest fires are common in summer. There are a few major roads to the west, river paths to the north, and even a canopy tunnel to the Velothi Mountains, but most of Cyrodiil is a river-based society surrounded by jungle.

 

Gondolas and river-ships sail along the watery avenues of its flooded lower dwellings. Moth-priests walk by in a cloud of ancestors; House Guards hold exceptionally long daikatanas crossed at intersections, adorned with ribbons and dragon-flags; and the newly arrived Western legionnaires sweat in the humid air. The river mouth is tainted red from the tinmi soil of the shore, and river dragons rust their hides in its waters. Across the lake the Imperial City continues, merging into the villages of the southern red river and ruins left from the Interregnum.

 

Akaviri dragon-motifs are found in all quarters, from the high minaret bridges of the Imperial City to the paper hako skiffs that villagers use to wing their dead down the rivers. Thousands of workers ply the rice fields after the floodings, or clear the foliage of the surrounding jungle in the alternate seasons. Above them are the merchant-nobility, the temple priests and cult leaders, and the age-old aristocracy of the battlemages. The Emperor watches over them all from the towers of the Imperial City, as dragons circle overhead.

 

But instead of a region that should have looked like a mix between ancient Khambodia and Mesoamerica we got european architecure in a pine forest.

Posted

You need to buff up your lore, dude.

Lore also said Cyrodiil was mostly jungle, yet Oblivion's Cyrodiil was most definitely not that. The rice paddies were also very much missing. Then there's the old eight spokes' lore versus six spokes in-game referring to the Imperial City and its districts.

 

Lore is malleable. Bethesda, as the lore's originator, can fudge it however they like, and explanations can be created that fit within lore (Talos' breath reshaped Cyrodiil as per Heimskr's rants, explaining the difference). Argonia could easily be fudged such that parts, particularly near the borders or on outlying islands, can be inhabited by any race. Lest we forget, the novels that were published already highlight an Imperial presence in Lilmoth, a city well away from any borders along the coast. Anything presented by ESO should also be considered.

Posted

 

You need to buff up your lore, dude.

Lore also said Cyrodiil was mostly jungle, yet Oblivion's Cyrodiil was most definitely not that. The rice paddies were also very much missing. Then there's the old eight spokes' lore versus six spokes in-game referring to the Imperial City and its districts.

 

Lore is malleable. Bethesda, as the lore's originator, can fudge it however they like, and explanations can be created that fit within lore (Talos' breath reshaped Cyrodiil as per Heimskr's rants, explaining the difference). Argonia could easily be fudged such that parts, particularly near the borders or on outlying islands, can be inhabited by any race. Lest we forget, the novels that were published already highlight an Imperial presence in Lilmoth, a city well away from any borders along the coast. Anything presented by ESO should also be considered.

 

The Point > His Head

Posted

Don't want to deal with some swearing not-a-single-point-is-given folks anymore, but well, if Beth manage to do something like the Eredar-Draenei trick in WOW, I'll be fucking damned.

 

The presence of something like the Great Collapse in TESVI is guaranteed, the question is how and why. Beth conveniently destroyed Winterhold to avoid making a great city, perhaps the same could be done to Wayrest or Lillandril again.

 

I don't think ESO should be taken so seriously though. 1000 years have passed, both the landscape and the people change.

 

By the way, is ESO Cyrodiil a jungle?

Guest MonsterFish
Posted

By the way, is ESO Cyrodiil a jungle?

 

Nope, Aspen Forest, Flatlands, Plateaus and grasslands.

Posted

I don't think ESO should be taken so seriously though. 1000 years have passed, both the landscape and the people change.

Passage of time does make ESO a minor consideration, yes, but in cases where no playable representation of the area has previously existed, it's the closest to "hard canon" we have to work with.

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