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It is possible to combine different body in BodySlide?


poblivion

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Posted

It is possible with the help BodySlide combined CBBE with Hardbody - Muscular CBBE by vervurax ?  I would like to achieve fitness in appearance, less visible muscles than the Hardbody  - Muscular CBBE

 

Thanks

Posted

You have to copy and set slider values for merged bodies manually. I requested body mixing feature in official BodySlide topic, but the author didn't like it back then. Perhaps it would be worth suggesting it again?

Posted

I am interested in this too. Maybe it would be nice to know instead how to make another body (say Athletic as I like it a lot) as  reference body.

The abs sliders from 2pac is a nice addition but I care more for the details that Athletic gave on other parts of the body (I do not see my character abs as often as I see her butt ;))  

 

The thing is right now I have to reedit all outfits using outfit studio by adding the athletic body manually and then disable the reference. It works but that means that I need to do that every time  I download new outfits that show skin and/or update the ones I already have. 

 

I wonder if there's a way to reduce the task by having athletic replace cbbe (and then just need to edit when meshes are not aligned well as Athletic is very close to CBBE with subtle differences). If not well I made these edits for a certain time now for the outfits I care about without issues.

 

 

 

 

Posted

I am interested in this too. Maybe it would be nice to know instead how to make another body (say Athletic as I like it a lot) as reference body.

The abs sliders from 2pac is a nice addition but I care more for the details that Athletic gave on other parts of the body (I do not see my character abs as often as I see her butt ;))

 

The thing is right now I have to reedit all outfits using outfit studio by adding the athletic body manually and then disable the reference. It works but that means that I need to do that every time I download new outfits that show skin and/or update the ones I already have.

 

I wonder if there's a way to reduce the task by having athletic replace cbbe (and then just need to edit when meshes are not aligned well as Athletic is very close to CBBE with subtle differences). If not well I made these edits for a certain time now for the outfits I care about without issues.

My new version uploading now has more muscle sliders.

Posted

 

I am interested in this too. Maybe it would be nice to know instead how to make another body (say Athletic as I like it a lot) as reference body.

The abs sliders from 2pac is a nice addition but I care more for the details that Athletic gave on other parts of the body (I do not see my character abs as often as I see her butt ;))

 

The thing is right now I have to reedit all outfits using outfit studio by adding the athletic body manually and then disable the reference. It works but that means that I need to do that every time I download new outfits that show skin and/or update the ones I already have.

 

I wonder if there's a way to reduce the task by having athletic replace cbbe (and then just need to edit when meshes are not aligned well as Athletic is very close to CBBE with subtle differences). If not well I made these edits for a certain time now for the outfits I care about without issues.

My new version uploading now has more muscle sliders.

 

This is good to hear and I am really a fan of your work and the amount of flexibility you gave to your body so people can enjoy your  body and outfit however they please. 

 

Still lets just say that Athletic girl is more to my taste (not that it reduces the quality of your body but just that it happens ;))  and even someone else can come and mention another body (as did the OP). A big advantage your body mesh has other those is all these sliders you had to help users keep some details (say the abs) while getting rid of others. I assume this required a lot of effort on your end with Nifscope but maybe I am wornmgf and it is just some simple tweaks to make bodyslide have new slidersets and then one can have the same easily for these other bodies and mix and match as he pleases.

 

What is your personal take on this (as you are definitely experienced) ? Is it something easy to do for a nifscope illiterate (does it even require nifscope) or does it require a lot of effort and/or experience to take a body like the ones mentioned and make these new slides ? 

Posted

 

 

I am interested in this too. Maybe it would be nice to know instead how to make another body (say Athletic as I like it a lot) as reference body.

The abs sliders from 2pac is a nice addition but I care more for the details that Athletic gave on other parts of the body (I do not see my character abs as often as I see her butt ;))

 

The thing is right now I have to reedit all outfits using outfit studio by adding the athletic body manually and then disable the reference. It works but that means that I need to do that every time I download new outfits that show skin and/or update the ones I already have.

 

I wonder if there's a way to reduce the task by having athletic replace cbbe (and then just need to edit when meshes are not aligned well as Athletic is very close to CBBE with subtle differences). If not well I made these edits for a certain time now for the outfits I care about without issues.

My new version uploading now has more muscle sliders.

This is good to hear and I am really a fan of your work and the amount of flexibility you gave to your body so people can enjoy your body and outfit however they please.

 

Still lets just say that Athletic girl is more to my taste (not that it reduces the quality of your body but just that it happens ;)) and even someone else can come and mention another body (as did the OP). A big advantage your body mesh has other those is all these sliders you had to help users keep some details (say the abs) while getting rid of others. I assume this required a lot of effort on your end with Nifscope but maybe I am wornmgf and it is just some simple tweaks to make bodyslide have new slidersets and then one can have the same easily for these other bodies and mix and match as he pleases.

 

What is your personal take on this (as you are definitely experienced) ? Is it something easy to do for a nifscope illiterate (does it even require nifscope) or does it require a lot of effort and/or experience to take a body like the ones mentioned and make these new slides ?

What you are asking can't be done in nifskope because the athletic body does not have the same number of vertices as regular cbbe. (Correct me if im wrong)

 

You would need to use a 3d program like blender or max to make the cbbe body morph to to it. It could be done but it would take several hours and a lot of shrink wrapping.

Posted

 

 

 

I am interested in this too. Maybe it would be nice to know instead how to make another body (say Athletic as I like it a lot) as reference body.

The abs sliders from 2pac is a nice addition but I care more for the details that Athletic gave on other parts of the body (I do not see my character abs as often as I see her butt ;))

 

The thing is right now I have to reedit all outfits using outfit studio by adding the athletic body manually and then disable the reference. It works but that means that I need to do that every time I download new outfits that show skin and/or update the ones I already have.

 

I wonder if there's a way to reduce the task by having athletic replace cbbe (and then just need to edit when meshes are not aligned well as Athletic is very close to CBBE with subtle differences). If not well I made these edits for a certain time now for the outfits I care about without issues.

My new version uploading now has more muscle sliders.
This is good to hear and I am really a fan of your work and the amount of flexibility you gave to your body so people can enjoy your body and outfit however they please.

 

Still lets just say that Athletic girl is more to my taste (not that it reduces the quality of your body but just that it happens ;)) and even someone else can come and mention another body (as did the OP). A big advantage your body mesh has other those is all these sliders you had to help users keep some details (say the abs) while getting rid of others. I assume this required a lot of effort on your end with Nifscope but maybe I am wornmgf and it is just some simple tweaks to make bodyslide have new slidersets and then one can have the same easily for these other bodies and mix and match as he pleases.

 

What is your personal take on this (as you are definitely experienced) ? Is it something easy to do for a nifscope illiterate (does it even require nifscope) or does it require a lot of effort and/or experience to take a body like the ones mentioned and make these new slides ?

What you are asking can't be done in nifskope because the athletic body does not have the same number of vertices as regular cbbe. (Correct me if im wrong)

 

You would need to use a 3d program like blender or max to make the cbbe body morph to to it. It could be done but it would take several hours and a lot of shrink wrapping.

 

 

OK, I was afraid it would be something like that. Well I'll continue my handmade "conversions" with bodyu studio. Nopt a big issue I was just wondering if it could be done better without asking the author (or anybody with modelling experience) to do the job for me :D

 

Thanks   

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