Lleryl Posted January 8, 2016 Posted January 8, 2016 Hello, everyone! I hate to ask this, but I'm at my wits end. I've googled this topic a few times, but can't make heads or tails of it. The one thing I found was people referring to the updating the SexLab creatures file. I have the 1.59 file, apparently, but I cannot, for the life of me, find the 1.60 file. It looks like the framework was updated (which I installed!), but I still can't get my creatures to respond. Where can I find this file at? I'm hoping that by updating to the 1.60 file (or whatever the most recent one is), the creature animations will begin working again! And, yes, I have gone into the MCM and selected the option to turn on Creature Animations. I get a message that it can't find FNIS Creatures (which is correctly installed) or SexLab Creatures (which is the file I think I'm missing!). Any help is greatly appreciated! FNIS message FNIS Behavior V6.2 1/8/2016 1:06:24 AM Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS (242 bones) male: XPMS (242 bones) Patch: "SKELETON Arm Fix" Installing FNIS PCEA2 Reading DeviousDevices V2.9.2 ... Reading Deviously Cursed Loot V5.0 ... Reading FNIS V5.2 ... Reading FNISBase V6.2 ... Reading FNISCreatureVersion V6.1 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNIS_PCEA2 V1.3 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 557 alternate animations) ... Reading MNC V?.? ... Reading sanguinesDebauchery V?.? ... Reading SerialStrip V1.1.1-beta ... Reading SexLab V1.60 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.59 ... Reading ZaZAnimationPack V6.07 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... mt_behavior usage: 24.0 % ( 26 furniture, 29 offset, 0 chair, 81 alternate animations) 0_master usage: 10.1 % ( 9 paired, 0 kill, 144 alternate animations) Alternate Animation mods: 1 sets: 29 total groups: 59 added file slots: 974 alternate files: 557 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.59 ... 3283 animations for 14 mods successfully included (character) 954 animations for 2 mods and 37 creatures successfully included.
TnTTnT Posted January 8, 2016 Posted January 8, 2016 Upgrade to 1.61b, there is no seperate download anymore.
Guest Posted January 8, 2016 Posted January 8, 2016 http://www.loverslab.com/topic/32953-more-nasty-critters/
RitualClarity Posted January 8, 2016 Posted January 8, 2016 Upgrade to 1.61b, there is no separate download anymore. Yep
Lleryl Posted January 8, 2016 Author Posted January 8, 2016 I was afraid of that... I have that file, as well. I'll try playing around with it some more, then. Thank you!
WaxenFigure Posted January 8, 2016 Posted January 8, 2016 I see from your FNIS output that you have Sexlab 1.60 installed but the Creature Pack is for Sexlab 1.59, that alone is probably the source of your problem.
Lleryl Posted January 9, 2016 Author Posted January 9, 2016 Yes, I noticed that. It's part of why I made this post. I'm going to have to do some digging to figure out how to remove it. Thanks for reminding me to go looking for it! Update: I uninstalled all of my mods and have been building them back in slowly. With just (redownloaded) FNIS and SexLab framework, I have indeed gotten past my previous issue. I'll only post again if I find a mod that puts me back where I started. Thanks so much for the advice/comments!
RitualClarity Posted January 9, 2016 Posted January 9, 2016 Yes, I noticed that. It's part of why I made this post. I'm going to have to do some digging to figure out how to remove it. Thanks for reminding me to go looking for it! Update: I uninstalled all of my mods and have been building them back in slowly. With just (redownloaded) FNIS and SexLab framework, I have indeed gotten past my previous issue. I'll only post again if I find a mod that puts me back where I started. Thanks so much for the advice/comments! There is a thread which covers the mods that are currently working with 1.6+. It is in the support thread. Perhaps check there before trying new mods. I would also suggest you create a backup of you game folder etc if using NMM and create a new profile for new mods and testing groups of mods if using MO.
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