kanne28 Posted October 28, 2015 Posted October 28, 2015 Hello, LL. Today I had to start a new save file cuz I removed some masters that were killing my papyrus.  I have everything in order; everythime I install/uninstall any mod I do the same routine: run LOOT (v. 0.8.1), run FNIS (v. 5.5 fix 1), if it's an animation mod, Save Tool (just to check I'm not missing anything) and check everything with Wrye Bash at the end to confirm everything is OK.  So, as I started my new game with LAL, I'm now hanging on on Solstheim and everything was ok until I get my first CTD (nothing new on a modded game) and then i go check my log, the last line is about some YARC_InitQuestScript.psc. I usually pay it no mind unless the I get another CTD for the same reason.  Now, here is the thing: I'm now getting constant CTD after 3-5 mins of game, no matter the save i load (unless I lead the very first one) with the same lines on the papyrus log: "ERROR: File "mslVampiricThirst.esp" does not exist or is not currently loaded."  Here you have my load order:    0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial Skyrim Patch.esp 3 3 Dawnguard.esm 4 4 Unofficial Dawnguard Patch.esp 5 5 HearthFires.esm 6 6 Unofficial Hearthfire Patch.esp 7 7 Dragonborn.esm 8 8 Unofficial Dragonborn Patch.esp 9 9 RSkyrimChildren.esm 10 a ApachiiHairFemales.esm 11 b SexLab.esm 12 c RaceCompatibility.esm 13 d CreatureFramework.esm 14 e SexLabAroused.esm 15 f HentaiPregnancy.esm 16 10 Children+SoulGems.esm 17 11 hdtHighHeel.esm 18 12 PubicMeshColorRE.esm 19 13 Havok Breast Physic.esm 20 14 notice board.esp 21 15 Schlongs of Skyrim - Core.esm 22 16 ZaZAnimationPack.esm 23 17 daymoyl.esm 24 18 Campfire.esm 25 19 Brevi_MoonlightTalesEssentials.esp 26 1a PubicHairNPC.esp 27 1b Havok Breast Physic.esp 28 1c Bathing in Skyrim - Main.esp 29 1d RealisticWoodenMannequins.esp 30 1e RaceMenu.esp 31 1f Brawl Bugs CE.esp 32 20 Havok Breast Physic Dragonborn.esp 33 21 dD - Realistic Ragdoll Force - Realistic.esp 34 22 Basvanbeu MuscleTextureChanger with Navetsea set.esp 35 23 Apropos.esp 36 24 Havok Breast Physic Dawnguard.esp 37 25 FCO - Follower Commentary Overhaul.esp 38 26 Realistic Lighting Overhaul - Major City Interiors.esp 39 27 FemaleNakedComments.esp 40 28 NusbieVoices.esp 41 29 LootandDegradation.esp 42 2a Ghosu - Project Flintlock - Ammo Addon.esp 43 2b Children+SoulGemsRSChildren.esp 44 2c Havok NoStrip.esp 45 2d SexLab-AmorousAdventures-ArousalTriggers.esp 46 2e HearthfireMultiKid.esp 47 2f HearthfireMultiKid_LastName.esp 48 30 Immersive detection of NPC.esp 49 31 Feminine Females.esp 50 32 dD - Realistic Ragdoll Force - High.esp 51 33 RSChildren - Complete.esp 52 34 Auto Unequip Ammo.esp 53 35 The Dance of Death - Ultimate Edition.esp 54 36 RaceMenuPlugin.esp 55 37 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp 56 38 RealisticNeedsandDiseases.esp 57 39 RND_Dragonborn-Patch.esp 58 3a RealisticRoomRental.esp 59 3b AOS.esp 60 3c dD - Enhanced Blood Main.esp 61 3d dD-Reduced Wound Size.esp 62 3e dD-Larger Splatter Size.esp 63 3f AOS2_EBT Patch.esp 64 40 Bathing in Skyrim - Realistic Room Rental.esp 65 41 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 66 42 MoreNastyCritters.esp 67 43 Extended UI.esp 68 44 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 69 45 SaturationBoost.esp 70 46 Remodeled Armor - Vanilla Replacer.esp 71 47 RND_USKP-Patch.esp 72 48 RSChildren_NonPlayableOverride.esp 73 49 RSChildren_PatchUSKP.esp 74 4a Schlongs of Skyrim.esp 75 4b Ghosu - Project Flintlock.esp 76 4c SexLabDefeat.esp 77 4d SexLabNudeCreatures.esp 78 4e SexLabNudeCreaturesDG.esp 79 4f SexLabNudeCreaturesDB.esp 80 50 Realistic Lighting Overhaul - Dungeons.esp 81 51 Realistic Lighting Overhaul - Dawnguard Interiors.esp 82 52 Skyrim Immersive Creatures.esp 83 53 SSv2.esp 84 54 AmazingFollowerTweaks.esp 85 55 DrunkenSluts.esp 86 56 Realistic Lighting Overhaul - Major City Exteriors.esp 87 57 Skyrim Immersive Creatures - DLC2.esp 88 58 FEMALE.esp 89 59 FEMALE_DLCaddon.esp 90 5a xazPrisonOverhaul.esp 91 5b xazPrisonOverhaul - Patch.esp 92 5c BFT Ships and Carriages.esp 93 5d SexLabSkoomaWhore.esp 94 5e BDIC.esp 95 5f dD-DG-DB-Immersive Creatures EBT Patch.esp 96 60 SkyUI.esp 97 61 Customizable Camera.esp 98 62 TradeBarter.esp 99 63 SleepTight.esp100 64 SOS - Smurf Average Addon.esp101 65 WerewolfPerksExpanded.esp102 66 RND_Dawnguard-Patch.esp103 67 vinis_crime_gold.esp104 68 ArtOfTheCatch.esp105 69 PerkusMaximus_Master.esp106 6a DeadlyDragons.esp107 6b PerMa Expansion 1 - Wintermyst.esp108 6c PerkusMaximus_Mage.esp109 6d AFT_NoFriendlySpellDamage.esp110 6e imp_helm_legend.esp111 6f PerkusMaximus_Thief.esp112 70 InteractiveWashBasinsCOMPLETE.esp113 71 Populated Lands Roads Paths.esp114 72 LoversComfort.esp115 73 SexLab Romance.esp116 74 Bathing in Skyrim - Interactive Wash Basins.esp117 75 FNISspells.esp118 76 RND_HearthFires-Patch.esp119 77 RND_AnimalLoot.esp120 78 PerkusMaximus_Warrior.esp121 79 PerMaDefluffedPerkDescriptions.esp122 7a Alternate Start - Live Another Life.esp123 7b SexLabSolutions_PrisonOverhaul_and_LAL_Patch.esp124 7c Bashed Patch, 0.esp125 7d PatchusMaximus.esp   And my papyrus log is on the attachments.  I hope this is enough to get an answer. Thank you for your time. Papyrus.0.rar
yatol Posted October 29, 2015 Posted October 29, 2015  So, as I started my new game with LAL, I'm now hanging on on Solstheim and everything was ok until I get my first CTD (nothing new on a modded game) and then i go check my log, the last line is about some YARC_InitQuestScript.psc. I usually pay it no mind unless the I get another CTD for the same reason.   errors that get in the log are the ones that don't crash the game you ctd more because you have remove some mods, and your save is still looking for them and that's how you read a log (but don't have much things)   [10/28/2015 - 08:26:14PM] Papyrus log opened (PC) [10/28/2015 - 08:26:14PM] Update budget: 2.000000ms (Extra tasklet budget: 1.600000ms, Load screen budget: 2000.000000ms) [10/28/2015 - 08:26:14PM] Memory page: 256 (min) 512 (max) 76800 (max total) [10/28/2015 - 08:26:30PM] Cannot open store for class "AAATriggerBoxPlayBikCutsceneScript", missing file? [10/28/2015 - 08:26:30PM] Cannot open store for class "TurnStaticIntoAttackerScriptSpecial", missing file?   he probably got rid of 2 scripts that were not working, and forgot to delete them from the esp will compile 2 empty scripts with that name because too lazy to look for that in the esp [10/28/2015 - 08:27:32PM] VM is freezing... [10/28/2015 - 08:27:32PM] VM is frozen [10/28/2015 - 08:27:32PM] Reverting game... [10/28/2015 - 08:27:50PM] Loading game... [10/28/2015 - 08:27:52PM] VM is thawing... [10/28/2015 - 08:29:51PM] VM is freezing... [10/28/2015 - 08:29:51PM] VM is frozen [10/28/2015 - 08:29:55PM] Saving game... [10/28/2015 - 08:29:55PM] VM is thawing... [10/28/2015 - 08:36:33PM] Info: *Achievement 39 awarded - a winnar is you!* [10/28/2015 - 08:36:44PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?   that script need an unregisterforupdate() somewhere  [10/28/2015 - 08:36:45PM] Info: *Achievement 37 awarded - a winnar is you!* [10/28/2015 - 08:40:18PM] VM is freezing... [10/28/2015 - 08:40:18PM] VM is frozen [10/28/2015 - 08:40:22PM] Saving game... [10/28/2015 - 08:40:23PM] VM is thawing... [10/28/2015 - 08:49:23PM] VM is freezing... [10/28/2015 - 08:49:23PM] VM is frozen [10/28/2015 - 08:49:28PM] Saving game... [10/28/2015 - 08:49:28PM] VM is thawing... [10/28/2015 - 09:39:45PM] Error: DLC1_WESC04 (030034D4): attempting to start event scoped quest outside of story manager. stack:    [DLC1_WESC04 (030034D4)].wescript.SetCurrentStageID() - "<native>" Line ?    [DLC1_WESC04 (030034D4)].wescript.SetStage() - "Quest.psc" Line ?    [ (FF0027CE)].DLC01WESC04Script.CheckUnload() - "DLC01WESC04Script.psc" Line ?    [ (FF0027CE)].DLC01WESC04Script.OnCellDetach() - "DLC01WESC04Script.psc" Line ? [10/28/2015 - 09:39:48PM] Error: DLC1_WESC04 (030034D4): attempting to start event scoped quest outside of story manager. stack:    [DLC1_WESC04 (030034D4)].wescript.SetCurrentStageID() - "<native>" Line ?    [DLC1_WESC04 (030034D4)].wescript.SetStage() - "Quest.psc" Line ?    [ (FF0027CE)].DLC01WESC04Script.CheckUnload() - "DLC01WESC04Script.psc" Line ?    [ (FF0027CE)].DLC01WESC04Script.OnUnload() - "DLC01WESC04Script.psc" Line ?   conditions of that thing are no good and the game try to reload it  [10/28/2015 - 09:39:55PM] Error: Cannot call Delete() on a None object, aborting function call stack:    [ (FF00289C)].critterFish.DisableAndDelete() - "Critter.psc" Line ?    [ (FF00289C)].critterFish.OnUpdate() - "CritterFish.psc" Line ?   that thing need an unregisterforupdate() when that thing is unload  [10/28/2015 - 09:41:09PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:12PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:13PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:16PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:33PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:34PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:35PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:40PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:41:44PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:43:37PM] VM is freezing... [10/28/2015 - 09:43:37PM] VM is frozen [10/28/2015 - 09:43:41PM] Saving game... [10/28/2015 - 09:43:42PM] VM is thawing... [10/28/2015 - 09:43:49PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:44:19PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:44:58PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:45:46PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:45:55PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:45:58PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:46:28PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:46:42PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:48:48PM] VM is freezing... [10/28/2015 - 09:48:48PM] VM is frozen [10/28/2015 - 09:48:49PM] Reverting game... [10/28/2015 - 09:48:56PM] Loading game... [10/28/2015 - 09:48:58PM] VM is thawing... [10/28/2015 - 09:49:39PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.UnregisterForUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUnload() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 09:54:50PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:02:06PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:02:58PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:03:02PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:03:09PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:03:45PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:04:18PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:04:21PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:04:31PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:04:34PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:04:48PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:04:54PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:04:56PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:27PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:27PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:28PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:31PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:33PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:43PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:48PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:05:51PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:06:07PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:06:09PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:06:42PM] Error: (27518496): Failed to send event SkinFadeOut for unspecified reasons. stack:    [ (27518496)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ?    [MQkillDragon (00035D56)].mqkilldragonscript.deathSequence() - "MQKillDragonScript.psc" Line ?    [ (27518496)].dragonactorscript.onBeginState() - "dragonActorSCRIPT.psc" Line ?    [ (27518496)].dragonactorscript.GotoState() - "Form.psc" Line ?    [ (27518496)].dragonactorscript.OnDeath() - "dragonActorSCRIPT.psc" Line ? [10/28/2015 - 10:06:48PM] Error: (27518496): Failed to send event BloodFade for unspecified reasons. stack:    [ (27518496)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ?    [MQkillDragon (00035D56)].mqkilldragonscript.deathSequence() - "MQKillDragonScript.psc" Line ?    [ (27518496)].dragonactorscript.onBeginState() - "dragonActorSCRIPT.psc" Line ?    [ (27518496)].dragonactorscript.GotoState() - "Form.psc" Line ?    [ (27518496)].dragonactorscript.OnDeath() - "dragonActorSCRIPT.psc" Line ?   unspecified reasons is that there's something wrong with that dragon   [10/28/2015 - 10:06:51PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [10/28/2015 - 10:07:04PM] Info: *Achievement 43 awarded - a winnar is you!* [10/28/2015 - 10:07:04PM] Info: *Achievement 44 awarded - a winnar is you!* [10/28/2015 - 10:07:11PM] Error: Array index -1 is out of range (0-4) stack:    [sexLabThread00 (0A061EEF)].sslThreadController.ActorAlias() - "sslThreadModel.psc" Line ?    [sexLabThread00 (0A061EEF)].sslThreadController.DisableUndressAnimation() - "sslThreadModel.psc" Line ?    [DefeatNPCsRefreshQst (3206E96C)].defeatnvnassaultscr.TheAction() - "DefeatNVNAssaultScr.psc" Line ?    [Active effect 3 on (000EB3D3)].defeatnvnassaultspl.OnEffectStart() - "DefeatNVNAssaultSPL.psc" Line ? [10/28/2015 - 10:07:11PM] Error: Cannot call DoUndress() on a None object, aborting function call stack:    [sexLabThread00 (0A061EEF)].sslThreadController.DisableUndressAnimation() - "sslThreadModel.psc" Line ?    [DefeatNPCsRefreshQst (3206E96C)].defeatnvnassaultscr.TheAction() - "DefeatNVNAssaultScr.psc" Line ?    [Active effect 3 on (000EB3D3)].defeatnvnassaultspl.OnEffectStart() - "DefeatNVNAssaultSPL.psc" Line ?   the conjurer from above that is too far away now  [10/28/2015 - 10:07:11PM] Error: Array index -1 is out of range (0-4) stack:    [sexLabThread00 (0A061EEF)].sslThreadController.ActorAlias() - "sslThreadModel.psc" Line ?    [sexLabThread00 (0A061EEF)].sslThreadController.DisableRagdollEnd() - "sslThreadModel.psc" Line ?    [DefeatNPCsRefreshQst (3206E96C)].defeatnvnassaultscr.TheAction() - "DefeatNVNAssaultScr.psc" Line ?    [Active effect 3 on (000EB3D3)].defeatnvnassaultspl.OnEffectStart() - "DefeatNVNAssaultSPL.psc" Line ? [10/28/2015 - 10:07:11PM] Error: Cannot call DoRagdoll() on a None object, aborting function call stack:    [sexLabThread00 (0A061EEF)].sslThreadController.DisableRagdollEnd() - "sslThreadModel.psc" Line ?    [DefeatNPCsRefreshQst (3206E96C)].defeatnvnassaultscr.TheAction() - "DefeatNVNAssaultScr.psc" Line ?    [Active effect 3 on (000EB3D3)].defeatnvnassaultspl.OnEffectStart() - "DefeatNVNAssaultSPL.psc" Line ? [10/28/2015 - 10:08:03PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:04PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:04PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:05PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:06PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ?   it's the dragon, his death didn't disabled his spells  [10/28/2015 - 10:08:06PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:07PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:08PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:09PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:10PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:11PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:11PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:12PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:13PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:13PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:14PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:15PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:16PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:17PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:17PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:18PM] Warning: Property killAllEntrants on script DLC2dunNchardakWaterwalkingHandler attached to (27517F2F) cannot be initialized because the script no longer contains that property [10/28/2015 - 10:08:18PM] Warning: Property killAllEntrants on script DLC2dunNchardakWaterwalkingHandler attached to (27517F2E) cannot be initialized because the script no longer contains that property [10/28/2015 - 10:08:20PM] Error: Cannot call RegisterWaterObject() on a None object, aborting function call stack:    [ (27517DDE)].dlc2dunnchardakwaterregisteredscript.OnCellLoad() - "DLC2dunNchardakWaterRegisteredScript.psc" Line ?   that thing is too far from the entrance fail script from dragonborn, oncellload() should be onload()  [10/28/2015 - 10:08:20PM] Warning: Assigning None to a non-object variable named "::temp2" stack:    [ (27517DDE)].dlc2dunnchardakwaterregisteredscript.OnCellLoad() - "DLC2dunNchardakWaterRegisteredScript.psc" Line ? [10/28/2015 - 10:08:20PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:21PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:22PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:23PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:23PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:24PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:25PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:25PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:26PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:27PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:27PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:28PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:29PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:30PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:30PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:31PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:31PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:32PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:32PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:33PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:34PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:34PM] VM is freezing... [10/28/2015 - 10:08:34PM] VM is frozen [10/28/2015 - 10:08:38PM] Saving game... [10/28/2015 - 10:08:39PM] VM is thawing... [10/28/2015 - 10:08:40PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:52PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:53PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:54PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:55PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:55PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:57PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:58PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:58PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:08:59PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:00PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:01PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:02PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:02PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:03PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:04PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:05PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:06PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:06PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:07PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:08PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:09PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:10PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:10PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:11PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:12PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:12PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:13PM] Warning: (FF002829): Ref is in an unloaded cell, so it cannot cast spells.. stack:    [ (000D488A)].SPELL.RemoteCast() - "<native>" Line ?    [Active effect 4 on (27518496)].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line ? [10/28/2015 - 10:09:35PM] VM is freezing... [10/28/2015 - 10:09:35PM] VM is frozen   that wasn't a crash, but an alt f4, didn't care the dragon had no body, but still having alduin weather in interior, berk  Â
sativa Posted October 29, 2015 Posted October 29, 2015 start a new game and check if it crashed,if not then you can dump your savefiles. in future before installing game changing mods make a clean save,then you can go back save.
kanne28 Posted October 29, 2015 Author Posted October 29, 2015 start a new game and check if it crashed,if not then you can dump your savefiles. in future before installing game changing mods make a clean save,then you can go back save. Â That's the thing. That crash happened after a new game where I haven't changed anything on the mods. And as I told before, I always use SaveTool after installing or unistalling a mod to make sure I dont have any orphan script.
yatol Posted October 29, 2015 Posted October 29, 2015  That's the thing. That crash happened after a new game where I haven't changed anything on the mods. And as I told before, I always use SaveTool after installing or unistalling a mod to make sure I dont have any orphan script.  that don't make any sense if you start a new game, you don't have anything to clean  and removing orphan scripts only remove... orphan scripts if the mod edit something in skyrim esm, and that something get in the save, it don't become an orphan script if you remove the mod, skyrim esm is still here
kanne28 Posted October 30, 2015 Author Posted October 30, 2015 Thank you all for your help. Turns out I'm just plainly stupid. I just started a new save and everything is fine up until now. I don't know what happened to the one giving me troubles and I'm not in the mood to find it out. Cheers.
vram1974 Posted October 30, 2015 Posted October 30, 2015 Sorry that I can't help debug your problem but I wanted to say the website modwat.ch is useful since it shows everything in your Skyrim directory, not just your mod list.
DUBALADO Posted October 30, 2015 Posted October 30, 2015 SexLab Nude Creatures, is obsolete if you use Creature Framework, consider this.
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