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[0.1a] SSD - Shadow's Surrender or Die


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Posted

Not working on this any further, anyone who wants to can further modify, update or use this in any other way. Look: http://www.loverslab.com/showthread.php?tid=7217&pid=319021#pid319021

 

Description:

NPC's Surrender to player based on configurable options in .ini. No button or spell needed - it's on hit.

 

When they surrender they tell you so + assume surrender animation - cowering if low personality otherwise standing with hands to each side.

 

At this time they are assigned several values:

resolve is calculated from base + personality, willpower and random factor

sexslave is set to 0

anger is set to 0

In conversation when you get NPC to do anything their resolve is lowered.

When you get npc to do you sexual favor their sexslave value is increased.

When you ask npc to do something and he refuses anger value is increased.

If resolve+anger reach certain value you pushed NPC to far and he will restart combat.

If sex slave reaches certain value or resolve drops below certain value NPC will become your slave.

 

About conversation options:

Demand - Other - Gold is usually easiest to do (can do 1x)

Demand - Other - Strip/Steal would be second easiest, depends on sex of NPC (can do 1x)

Verbal Abuse both lowers resolve and raises anger(more then resolve) and can be used unlimited times

Then you have blow jobs, general sex, licks depending on sex of PC and sex of npc for chances , penalties etc. Unlimited times.

Kill - kills NPC

Set free - npc will run away (but you can recapture him if you want - setting free then catching lowers resolve a bit also)

Enslave - npc will become slave automaticly when values fall into range, but if you use this you can get him there a little sooner - if it fails tho he will attack you

Make Prisoner - this is much easier then enslave and will usually succeed when you get prisoner to do sex already (note this is meant to be used with Cancernus prison mod it cleans npc like for slave) - if it fails he will attack you tho.

 

 

If you get too far away or out of sight of NPC that has surrendered to you he will try to run away. You can catch him, just need to get really close.

 

Once you manage to make npc slave, he will be "cleaned" of all factions and base dependancy and renamed to "Slave" - at this point use you can use CSR - Companion Share Recruit to command him, use his inventory etc. He will only have player faction so he can safely travel into towns and he will always fight for you no matter who is the enemy.

(NOTE: tell slave to wait when using CSR before you start any sex animations with him or they will not play correct.)

 

 

 

Recommended:

Carcernus Prison Mod - http://tes.nexusmods.com/downloads/file.php?id=7619

CSR - http://tes.nexusmods.com/downloads/file.php?id=3066

 

 

Requirements:

Lovers with PK

 

 

Download:

Load order...experiment... was working for me with full PK AIO 4.1 when loaded totally last after even bashed patch... didn't try anywhere else.

EXPERIMENTAL! : SSD_0_1_a.zip

 

Known bugs in this release:

- I didn't yet added code to prevent having more then 100 npc's tracked for later disposal...

- npc-->npc surrender is unfinished, atm when npc surrenders other npc will always execute him

- no player surrender option at all yet

- etc xd, it is alpha

 

Fix WIP:

- some dialogue options not showing when they had 2

- verbal rebalance

- capped at 100

- actors in different cells

- separation of max 100 list and slave/prisoner cleaning/disposal

Posted

Now this is really interesting and it also seems to be more geared towards male characters (although obviously can be played by female characters). This looks really good!

 

If NPCs could do this to the player, then that would make this mod god-like!

Posted

Actually, loversAdultYield allows the player character to surrender to an enemy. The enemy might demand sex to spare you.

Posted

Discovered some major bugs/loop holes today, better if you don't use this plugin till I release version using different solution. Really annoying how some stuff is handled in oblivion.

 

Female - Male are equal in number of conversation options etc. here just no playerslave option yet. I know most people play female chars ...

 

 

 

 

  • 4 weeks later...
Posted

Great idea! Very much looking forward to the finished project.

 

This is a must have for any prison mod, otherwise I lose the immersion because i'm always trying to decide when its "fair" that I use an imprison spell on an npc based on their health without killing them.

Posted

Awesomely awesome. Cant wait for it to be released. Also what mad god said. The option that the player can submit and taken as a slave. So many possibilities.

  • 3 weeks later...
Posted

Well seeing as this is a WIP, I should leave you some feedback on my experience in actual gameplay.

I ran across a few issues that have forced me to disable this mod and here they are:

1. As a combatant in the arena, the problem becomes your opponent surrenders but they have no dialogue. Subsequently you are forced to reestablish combat and eventually this leads to a massive loss of fame, as in 2 billion in the hole( yes thats Billion with a B), maybe it didnt help that my assault of choice at the moment was rape but that leads me to my next observation..

2. When raping, the victim tends to surrender at the same moment the rape anim begins, leading to a massive loss of fame as above.

3. In an effort to test it completely and of course with a victim that has dialogue, I was never able to convince an NPC to actually accept their fate, regardless of the option be it slave or gold. Choosing any option other than release resulted in recommencement of combat followed by a cycle of surrender, refuse and combat until the NPC was dead. And yes this was melee combat, didn't bother with test against magic but hey theres a thought for next time.

These aren't complaints or critisisms, just feedback as I was well aware its a WIP, and I had fun trying it out. I should also mention I bounced it around the load order several times with identical results ( a solid 8 hours of testing).

I like the concept and I look forward to the finished product, but for now I had to pull it out of the lineup so I can become grand champion lol.

Oh, one more thing - after stirring the pot among NPC's I never did see one surrender to the other but then I'm not sure if this is supposed to occure either.

Posted

Yay i love seeing new mods can wait to try' date=' just need to put Oblivion back together. I have been ripping it apart in pursuit of Discharge+. That sounded gross.

[/quote']

 

:D I'm glad YOU said that.

  • 3 weeks later...
Posted

i will definitely use it as soon as its debugged.

it sounds much better than Kuertees "NPCs yield" which makes NPCs either surrender or flee if close to death. animals flee when they reckon they have no chance to win a fight.

maybe you can combine both mods :)

  • 2 weeks later...
Posted

I hope someone takes up this mod. I'd love to have a mod that keeps me from having to go on killing sprees.

Posted

- no player surrender option at all

 

Um... are there chances we are going to get this option available in the next release(s) of the mod?

Posted

Not working on this any further' date=' anyone who wants to can further modify, update or use this in any other way.[/b']

 

No update unless someone else decides to help.

Posted

I've noticed this mod works great on normal npcs, but not at all on any mod-added npcs. I know basically nothing about how dialogue and scripting works, but any chance of a catch-all dialogue after the npc's surrender to force them to have the dialogue options? If i knew how to do that i'll update it myself, does anyone know how?

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