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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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On 10/2/2019 at 1:05 AM, SXT96 said:

Small scene with Ceraph and a random char that i made to wear rubber maid outfit

ps: sometimes the weird angles was to avoid show the clipping from the outfit in some positions :(

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Some high quality stuff!

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I am trying to get Evil's Horse Penis 2 to work properly with Eriayai's SkyDraenei. The race seems to use the fair complexion skin so I tried installing the patch for the horse schlong. As you can see, the area that attaches to her is rather dark compared to her skin. Is there an easy way to fix this?

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On 10/4/2019 at 3:06 AM, swiggitywashere said:

If you're on LE, there's a patch by him for FSC. Just go look at through his files, you'll find it eventually @Shi-ku

Actually had to change to Leyenda Skin because of that, his post about Textures happens that the FSC patch file for some reason is a copy of the Mature Skin (Mature Skin and the one with FSC name are the same file) I'm not sure if it was a mistake of change names or atleast that's what I get when I install it with my mod manager. Also tried the other patches and I never found any that worked fine. 

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So I decided to take another stab at my earlier attempt at futafying armour and clothing, and this time I feel I've come pretty close to cracking the process after figuring out my way around disabling certain sliders and doing weight painting (the latter rather poorly).

 

Just one more problem remains- trying to get the textures on the tucked away schlong to show up right. At first, the schlong itself wouldn't show up at all- I quickly realised this was due to the mesh being assigned to the SOS 52 slot. I changed it to 32, the same as the bikini, which did make it show up- however, now it had the femalebody_1.dds texture assigned to it (pictured below) Everything shows up correctly in Outfit Studio.

 

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Next, I kept the mesh at slot 52 and instead edited the .esp so that the bikini occupied both slots 32 and 52. Now the schlong had the correct texture- but the body had taken on the bikini texture, turning my character's skin pink and stripey. Any idea what's going on and how to fix it? I think there might be some limitation to only one body/skin texture per armour.

 

It's finally pretty close to being usable- I even managed to paint jiggle physics on the bulge. If I get this one working, I'm planning to do one or two additional dick sizes and post this and other conversions I make in this thread.

 

 

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(Also, I'm kind of bothered by how blocky and distorted the bikini looks. I think I'll experiment with subdividing parts of the bikini and redoing the fitting.)

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9 hours ago, MilfSimmer said:

Actually had to change to Leyenda Skin because of that, his post about Textures happens that the FSC patch file for some reason is a copy of the Mature Skin (Mature Skin and the one with FSC name are the same file) I'm not sure if it was a mistake of change names or atleast that's what I get when I install it with my mod manager. Also tried the other patches and I never found any that worked fine. 

well that's peculiar. I had the same issue of one being named incorrectly, so I just downloaded them all and renamed the one that was FSC to that. Well if anyone wants it, here it is.SoS_FairSkinComplexion_Textures_v2.0.7z

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I exported the bikini into Blender, subdivided the bottom and redid everything, and now it looks like this:

 

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Gone is the blocky, distorted look seen in my previous post. And as you can see from these next two screenshots, I figured out the texture problem. Turns out I was right, and had to make the schlong a separate nif and add it as an ArmorAddon for the bikini.

 

 

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Smooth! Seamless!

 

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Once I'm happy with the weight painting, I might release this in the not too distant future.

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4 hours ago, donnerwetter said:

I exported the bikini into Blender, subdivided the bottom and redid everything, and now it looks like this:

 

1677073467_enb2019_10_0613_13_58_48.jpg.927fad6a86cea37a6547432e3c468ca0.jpg

 

Gone is the blocky, distorted look seen in my previous post. And as you can see from these next two screenshots, I figured out the texture problem. Turns out I was right, and had to make the schlong a separate nif and add it as an ArmorAddon for the bikini.

 

 

2068989373_enb2019_10_0613_18_47_33.jpg.e85e28a657b32a1c7603e6b69e8e04c3.jpg

 

Smooth! Seamless!

 

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Once I'm happy with the weight painting, I might release this in the not too distant future.

Looks super good!

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Hey guys. Perhaps not on the topic, but does anyone know how to make it so that when I order follower to interact with the object from ZaZ, he remains on it. I want me to be able to leave my futa in my basement in pillary but as soon as I start talking with someone their action is canceled and they run to me

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15 hours ago, donnerwetter said:

我将比基尼导出到Blender中,细分了底部并重做了所有内容,现在看起来像这样:

 

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在我以前的帖子中看到的那种块状,扭曲的外观已经消失了。从下面的两个屏幕截图中可以看到,我发现了纹理问题。原来我是对的,不得不将schlong变成一个单独的nif,并将其添加为比基尼的ArmorAddon。

 

 

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光滑!无缝!

 

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一旦对重量绘画感到满意,我可能会在不久的将来发布它。

Please cheer up to make such a good work, my English is not good, please forgive me.

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On 10/6/2019 at 7:59 PM, meneraing said:

Looks super good!

Thank you!

On 10/7/2019 at 6:30 AM, qq1052789377 said:

Please cheer up to make such a good work, my English is not good, please forgive me.

謝謝!No need to apologise, your message was understood and appreciated! Don't feel bad about your English, because that right there was the extent of my Chinese ?

 

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Anyway, here's an update on what's going on: I'm still stuck on getting weight painting on the jiggle right, which is proving to be enormously frustrating. Out of the 20 or so redos and tweaks I've done, only one looks mostly good, but even that one requires your Genital Base SOS slider in Racemenu to be over 1.20, or you're in Clip City, population you and your dong. Obviously, as people are likely to have all kinds of slider values, this could be a bit frustrating to users.

 

Pictured above is my first in-game test of seeing what different schlong sizes would look like. Mind you, this is a separate schlong & bikini mesh with no weight painting applied. In an ideal world, different sizes would depend on your Racemenu SOS sliders, but to make that work would require someone with more skill than me. (Incidentally, if any weight painting maestros want to give this mesh a pass, tell me and I'll share it so you can take a crack at it)

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Spoiler

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SE - Vanilla without ENB 
New look, inspired on Commander Jess @BaronessJess in twitter. 

By the way I made a preset with some long hang balls but looks rly bad to see them without having physics on sex animations, is there any file or update I'm missing ? or we just don't have it, just switched to SE some months ago. 

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22 minutes ago, MilfSimmer said:

By the way I made a preset with some long hang balls but looks rly bad to see them without having physics on sex animations, is there any file or update I'm missing ? or we just don't have it, just switched to SE some months ago. 

you need hdtSSEFramework and hdtSSEPhysics for you specific Skyrim SE version, and the xml files

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This thread is great, it's been so helpful getting my skyrim back to peak condition. Thanks to all! ?

 

Anyway ive been lurking on these forums for years i suppose i should post some of my pictures, enjoy!

 

(been playing around with the filters on geforce, so they are a bit arty).

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.50.51.67 - Copy (3).png

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.46.59.72 (2).png

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.36.45.18 (2).png

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.39.13.57 (2).png

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5 hours ago, D3nt0n said:

This thread is great, it's been so helpful getting my skyrim back to peak condition. Thanks to all! ?

 

Anyway ive been lurking on these forums for years i suppose i should post some of my pictures, enjoy!

 

(been playing around with the filters on geforce, so they are a bit arty).

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.50.51.67 - Copy (3).png

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.46.59.72 (2).png

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.36.45.18 (2).png

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.39.13.57 (2).png

 

wow!!! that outfit! those poses! that cock! and on such a lovely woman! she is what all futas should be; sexy, classy, lovely, and well hung/erect (but not too well), with the right amount of sweet.

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9 hours ago, D3nt0n said:

This thread is great, it's been so helpful getting my skyrim back to peak condition. Thanks to all! ?

 

Anyway ive been lurking on these forums for years i suppose i should post some of my pictures, enjoy!

 

(been playing around with the filters on geforce, so they are a bit arty).

Spoiler

Elder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.46.59.72 (2).pngElder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.50.51.67 - Copy (3).pngElder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.36.45.18 (2).pngElder Scrolls V  Skyrim Screenshot 2019.10.09 - 01.39.13.57 (2).png

 

How'd you manage to get that amazing deep dark shade of lipstick and black eyeshadow? This is the darkest I can get with Racemenu overlays, and the problem becomes worse if the character has a skin complexion that's anything darker than that of a subterranean Irishman.

 

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2 hours ago, swiggitywashere said:

 

1 hour ago, D3nt0n said:

@donnerwetter https://www.nexusmods.com/skyrim/mods/94629

 

was this mod, ignore the bad screenies on the mod page the mod is actually really beautiful.

Thanks for the links, both! I'm just not getting that rich deep colour from any overlays, and I'm pretty sure it's down to my ENB. Now to figure out which of the millions of ENB settings is causing this...

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