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Pre-headache Load Order Check


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Posted

Not entirely sure if this needed a new thread or if there was a place to do this already, but here it is.

 

I've just finished rebuilding after having nuked my previous install, thanks to massive stability issues, and I wanted a quick check for my load order before I get any further into my new game.  Judging by the lists in other posts, my load order is spot on. But I want to make sure before I get to Sancre Tor and can't enter due to a CTD upon interacting with the door, or I can't go anywhere near Clavicus Vile's shrine because reasons.  As I said before, my old install would CTD at random and for no obvious reason or no reason at all. I want to prevent that or, at the very least, lessen that.

 

I've barely started a new game and I'm already missing the inventory pictures for gold and sapphires. Not a good start methinks.

 

Active Mod Files:

00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  Lovers with PK.esm
03  TamagoClub.esm
04  HiyokoClub.esm
05  x117race.esm
06  DLCShiveringIsles.esp
++  MaleBodyReplacerV5.esp
07  Knights.esp
08  Vanilla Maternity Clothes.esp
09  LoversTamagoClub.esp
0A  TamagoFertilityClinic.esp
0B  HiyokoGenerator.esp
0C  HiyokoUtilitySpells.esp
0D  TamagoSetBody.esp
0E  LoversAdultPlayPlusforSSP.esp
0F  LoversVoiceSSPplus.esp
10  LoversRaperS.esp
11  Lovers with PK.esp  [Version 96v5]
12  Lovers with PK Extender.esp  [Version 2.4.3]
13  Oblivion XP.esp  [Version 4.1.5]
++  Beautiful People 2ch-Ed Vanilla Race.esp
**  x117race.esp
++  x117Race ENG Race.esp
14  Oblivion_Character_Overhaul.esp  [Version 2.0]
15  Bashed Patch, 0.esp
16  LoversMB2.esp
17  LoversIdleAnimsPriority.esp
18  LoversAnimObjectsPriority.esp

 
Any help/input is appreciated.
Posted
**  x117race.esp

++  x117Race ENG Race.esp

Pick one or the other and not both.  Then rebuild your bashed patch.

 

Did you archive invalidate via bsa redirection with OBMM or Wyre?

 

 

 

**  I can't remember what this symbol means.  I use an older version of Wrye Bash as the newer versions have issues with certain functions.  If this means it is not active, then you are fine.  However, I do recommend deleting the esp and it still goes towards your max count allowed.  Oblivion is funny that way.

Posted

Moving Lovers and Tamago stuff after the Bashed Patch? (I'm preparing to be disproved...)

 

P.S.

 

** = "Technically mergeable, but has NoMerge Tag. Imported in Bashed Patch"

Posted

Well, that was a quick reply.

 

Thanks for the info Greg. I deleted 'x117Race ENG Race.esp' and OBMM is doing archive invalidation.

 

QuiteTheTail, I'm confident that the lovers and tamago mods are to stay above the patch. (Except the ones I already have below it)

 

Thanks for the replies. I'll try it out now.

 

EDIT: Right, I just got yelled at for not installing setbody reloaded. Completely blanked on that one. Here's an updated list.

Active Mod Files:

00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  Lovers with PK.esm
03  TamagoClub.esm
04  HiyokoClub.esm
05  x117race.esm
06  DLCShiveringIsles.esp
++  MaleBodyReplacerV5.esp
07  Knights.esp
08  Vanilla Maternity Clothes.esp
09  LoversTamagoClub.esp
0A  TamagoFertilityClinic.esp
0B  HiyokoGenerator.esp
0C  HiyokoUtilitySpells.esp
0D  TamagoSetBody.esp
0E  LoversAdultPlayPlusforSSP.esp
0F  LoversVoiceSSPplus.esp
10  LoversRaperS.esp
11  Lovers with PK.esp  [Version 96v5]
12  LoversJoystick.esp
----> Delinquent MASTER: SetBody.esp
13  Lovers with PK Extender.esp  [Version 2.4.3]
14  Oblivion XP.esp  [Version 4.1.5]
15  SetBody.esp
++  Beautiful People 2ch-Ed Vanilla Race.esp
**  x117race.esp
16  Oblivion_Character_Overhaul.esp  [Version 2.0]
17  Bashed Patch, 0.esp
18  LoversMB2.esp
19  LoversIdleAnimsPriority.esp
1A  LoversAnimObjectsPriority.esp

 
Posted

Actually, I think you wanted to keep the Eng version of x117 right?  Otherwise the x117 race will have gibberish in the character window.

 

And yes, keep the bulk of lovers/tamago above your bashed patch..........BUT not included in it.  In other words, disable all lovers/tamago plugins (esp and esm) and then rebuild your bashed patch.  Then enable your lovers/tamago plugins.  It can break the lovers/tamago scripts if you include them in the bashed patch.

 

Make the correction that fejeena pointed out and you should be good.

Posted

Alright, I've made the corrections and replaced the x117 file. This last load order should have everything I plan on putting in Oblivion.

 

Active Mod Files:

00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  Lovers with PK.esm
03  TamagoClub.esm
04  HiyokoClub.esm
05  x117race.esm
06  DLCShiveringIsles.esp
++  MaleBodyReplacerV5.esp
07  Knights.esp
08  Vanilla Maternity Clothes.esp
**  DMRA Stock Clothing Replacer.esp
09  Colourwheels Sexy Oblivion OverHaul.esp
0A  LoversTamagoClub.esp
0B  TamagoFertilityClinic.esp
0C  HiyokoGenerator.esp
0D  HiyokoUtilitySpells.esp
0E  TamagoSetBody.esp
0F  LoversAdultPlayPlusforSSP.esp
10  LoversVoiceSSPplus.esp
11  LoversRaperS.esp
12  Lovers with PK.esp  [Version 96v5]
13  Lovers with PK Extender.esp  [Version 2.4.3]
14  Oblivion XP.esp  [Version 4.1.5]
15  SetBody.esp
16  LoversJoystick.esp
++  Beautiful People 2ch-Ed Vanilla Race.esp
17  Oblivion_Character_Overhaul.esp  [Version 2.0]
18  Bashed Patch, 0.esp
19  MiscTracker.esp  [Version 1.1]
1A  LoversMB2.esp
1B  LoversIdleAnimsPriority.esp
1C  LoversAnimObjectsPriority.esp
1D  Ring of Chameleon in Chorrol-5232.esp
1E  Active_Inventory_Spell_1.2.esp
1F  Blackmarket.esp
20  P1DKeyChainSI Merged.esp

Posted
1D  Ring of Chameleon in Chorrol-5232.esp

1E  Active_Inventory_Spell_1.2.esp

1F  Blackmarket.esp

20  P1DKeyChainSI Merged.esp

Move this up above LoversMB2.esp

Try to never have anything below it besides the two other lovers files.

 

Finally, start a new game so your changes will show up correctly.

Enjoy.

 

 

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